Player Matchup

Charon
Charon
HELLHOUND040104
Charon
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,494 Elo+
Solo
Vulcan
Vulcan
TheOtherGuy076
Vulcan
Level 104
God Stats
2W - 5L
1,666 SR
Queue Stats
88W - 79L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oProctology
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 118L
1,496 Elo+
Party 1
Mercury
Mercury
oPsychology
Mercury
Level 109
God Stats
3W - 1L
1,607 SR
Queue Stats
166W - 171L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
oWumbology
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 27L
1,451 Elo+
Party 1
Team Averages
Level 79
1,554 SR
1,498 Elo+

VS

Team Averages
Level 73
1,604 SR
1,537 Elo+
Gilgamesh
Gilgamesh
CallThisFate
Gilgamesh
Level 109
God Stats
6W - 6L
1,451 SR
Queue Stats
576W - 569L
1,534 Elo+
Party 2
Neith
Neith
Squidget5051
Neith
Level 48
God Stats
6W - 1L
1,670 SR
Queue Stats
204W - 197L
1,463 Elo+
Solo
Kali
Kali
Tabreezy252
Kali
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,673 Elo+
Party 2
Geb
Geb
quirkyqwerti
Geb
Level 140
God Stats
13W - 13L
1,597 SR
Queue Stats
428W - 374L
1,528 Elo+
Solo
Anubis
Anubis
yPanduhZ
Anubis
Level 66
God Stats
0W - 1L
1,801 SR
Queue Stats
217W - 215L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
9,243
486
9,032
14,147
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 3 / 3
10,185
536
20,989
11,673
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
oProctology
Cu Chulainn
15
5 / 6 / 7
10,132
533
19,053
23,571
22,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
oPsychology
Mercury
17
7 / 2 / 5
10,359
545
13,588
15,593
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
oWumbology
Danzaburou
14
1 / 4 / 0
8,458
445
6,102
15,048
6,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallThisFate
Gilgamesh
15
4 / 5 / 4
8,945
471
14,304
25,195
26,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 1
9,432
496
14,103
13,749
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 6
8,979
473
8,041
19,434
9,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 1 / 5
7,964
419
5,578
18,764
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
yPanduhZ
Anubis
14
5 / 6 / 4
9,285
489
12,945
16,921
10,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
16
16
Deaths
19
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CallThisFate
Gilgamesh
4
5
4
1.2
W
0
1
11
5.5
L
5
3
1
1.83
L
2
4
6
1.25
W
6
3
3
2.5
W
Cu Chulainn
oProctology
Cu Chulainn
5
6
7
1.42
W
Mercury
oPsychology
Mercury
7
2
5
4.75
W
Danzaburou
oWumbology
Danzaburou
1
4
0
0.25
L
0
1
5
2.5
L
Anubis
yPanduhZ
Anubis
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,764
Damage
54,971
80,032
Taken
94,063
56,671
Mitigated
70,865
18,400
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CallThisFate
Gilgamesh
14,304
2,973
0
4,314
25,195
26,312
352
3,700
21,363
163
52,658
W
9,032
1,494
0
4,259
14,147
14,496
0
4,855
9,029
37,231
0
L
14,103
5,585
0
4,944
13,749
6,510
758
6,143
7,514
0
79,305
L
8,041
4,258
0
3,577
19,434
9,178
212
5,065
14,369
0
56,706
W
20,989
5,638
0
2,060
11,673
5,208
462
6,489
5,040
89,950
0
W
Cu Chulainn
oProctology
Cu Chulainn
19,053
3,517
0
3,370
23,571
22,849
0
3,209
19,182
6,613
69,464
W
Mercury
oPsychology
Mercury
13,588
8,837
0
2,578
15,593
7,375
0
2,236
13,069
0
94,784
W
Danzaburou
oWumbology
Danzaburou
6,102
3,777
0
6,133
15,048
6,743
438
1,886
13,162
0
57,899
L
5,578
416
0
5,290
18,764
18,462
0
6,685
11,818
19,342
0
L
Anubis
yPanduhZ
Anubis
12,945
561
0
5,671
16,921
10,403
0
10,053
6,844
62,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
44,605
460
Minions Killed
401
0
Camps Cleared
0
1,860,469
Distance Traveled
1,766,108
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,945
471
71
4
0
320,606
1
W
Charon
9,243
486
41
2
0
349,965
0
L
Neith
9,432
496
133
7
0
304,098
0
L
Kali
8,979
473
82
4
0
425,457
0
W
Vulcan
10,185
536
123
6
0
383,211
0
W
Cu Chulainn
10,132
533
90
5
0
352,022
0
W
Mercury
10,359
545
116
6
0
472,384
0
W
Danzaburou
8,458
445
90
5
0
302,887
0
L
Geb
7,964
419
12
1
0
391,313
4
L
Anubis
9,285
489
103
5
0
324,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role