Player Matchup

Skadi
Skadi
Badger8559
Skadi
Level 125
God Stats
3W - 3L
1,420 SR
Queue Stats
122W - 114L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
FraTxLeverage
Ix Chel
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,333 Elo+
Party 2
Ganesha
Ganesha
REDxDARROW
Ganesha
Level 143
God Stats
2W - 2L
1,642 SR
Queue Stats
271W - 266L
1,487 Elo+
Party 2
Nox
Nox
RubMyGrenades03
Nox
Level 137
God Stats
5W - 5L
1,174 SR
Queue Stats
151W - 145L
1,496 Elo+
Party 2
Fenrir
Fenrir
xxxchase2
Fenrir
Level 142
God Stats
6W - 12L
1,596 SR
Queue Stats
146W - 136L
1,476 Elo+
Party 2
Team Averages
Level 130
1,466 SR
1,455 Elo+

VS

Team Averages
Level 95
1,539 SR
1,508 Elo+
Maui
Maui
 
Maui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Destroy3748
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,492 Elo+
Solo
Bacchus
Bacchus
MysticalMusashi
Bacchus
Level 109
God Stats
7W - 3L
1,829 SR
Queue Stats
256W - 283L
1,507 Elo+
Solo
Yu Huang
Yu Huang
MÄÖRÖ
Yu Huang
Level 128
God Stats
3W - 2L
1,259 SR
Queue Stats
234W - 234L
1,465 Elo+
Solo
Artemis
Artemis
ROADMERCS
Artemis
Level 126
God Stats
4W - 2L
1,608 SR
Queue Stats
113W - 91L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 4 / 2
6,892
627
6,282
6,915
2,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
13
1 / 4 / 1
6,910
628
2,488
8,575
3,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
REDxDARROW
Ganesha
17
1 / 5 / 7
8,531
776
6,814
15,919
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 5
7,648
695
5,349
9,007
5,340
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
xxxchase2
Fenrir
15
4 / 4 / 3
8,288
753
9,668
8,945
4,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 2 / 13
9,767
888
4,531
14,234
13,448
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Destroy3748
Baron Samedi
17
2 / 1 / 13
9,402
855
9,538
9,176
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 10
9,882
898
5,505
14,332
16,431
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
MÄÖRÖ
Yu Huang
16
4 / 1 / 14
9,452
859
8,268
9,234
4,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
ROADMERCS
Artemis
16
6 / 1 / 11
9,872
897
16,910
8,337
4,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
9
Kills
21
21
Deaths
9
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
2
13
4.75
L
Skadi
2
4
2
0.75
W
Baron Samedi
Destroy3748
Baron Samedi
2
1
13
8.5
L
Ix Chel
1
4
1
0.38
W
6
4
10
2.75
W
Yu Huang
MÄÖRÖ
Yu Huang
4
1
14
11
L
Ganesha
REDxDARROW
Ganesha
1
5
7
0.9
W
Artemis
ROADMERCS
Artemis
6
1
11
11.5
L
1
4
5
0.88
L
Fenrir
xxxchase2
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
44,752
49,361
Taken
55,313
32,640
Mitigated
43,443
10,250
Healing
27,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,531
406
2,295
3,741
14,234
13,448
570
3,753
10,234
6,774
0
L
Skadi
6,282
1,165
412
368
6,915
2,805
0
4,994
1,921
0
10,892
W
Baron Samedi
Destroy3748
Baron Samedi
9,538
543
4,436
2,823
9,176
4,958
1,486
2,772
6,222
25,724
0
L
Ix Chel
2,488
263
1,953
1,161
8,575
3,944
0
4,689
3,886
7,216
0
W
5,505
315
2,530
3,480
14,332
16,431
503
3,544
10,648
11,199
0
W
Yu Huang
MÄÖRÖ
Yu Huang
8,268
1,337
1,858
1,259
9,234
4,519
390
2,228
6,911
23,434
0
L
Ganesha
REDxDARROW
Ganesha
6,814
97
238
2,926
15,919
15,689
0
8,549
7,206
17,788
0
W
Artemis
ROADMERCS
Artemis
16,910
8,386
2,100
2,521
8,337
4,087
2,717
2,459
5,763
0
34,171
L
5,349
627
480
1,166
9,007
5,340
0
5,194
3,813
12,934
0
L
Fenrir
xxxchase2
Fenrir
9,668
1,211
223
1,323
8,945
4,862
0
4,344
4,583
0
15,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
48,375
63
Minions Killed
123
0
Camps Cleared
0
893,367
Distance Traveled
1,096,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,767
888
3
0
0
210,622
0
L
Skadi
6,892
627
10
1
0
126,390
0
W
Baron Samedi
9,402
855
30
3
0
225,833
0
L
Ix Chel
6,910
628
12
1
0
185,230
0
W
Bacchus
9,882
898
11
1
0
221,018
0
W
Yu Huang
9,452
859
32
3
0
228,056
0
L
Ganesha
8,531
776
2
0
0
185,051
0
W
Artemis
9,872
897
47
4
0
211,428
0
L
Nox
7,648
695
27
2
0
187,934
0
L
Fenrir
8,288
753
12
1
0
208,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role