Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Ethan9627
Charybdis
Level 89
God Stats
7W - 7L
1,497 SR
Queue Stats
47W - 38L
1,569 Elo+
Party 1
Anubis
Anubis
FaSe Miza
Anubis
Level 156
God Stats
3W - 4L
1,754 SR
Queue Stats
72W - 77L
1,539 Elo+
Party 1
Artemis
Artemis
N Ducks G
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Charon
Charon
RazorDrum
Charon
Level 65
God Stats
5W - 1L
1,680 SR
Queue Stats
98W - 101L
1,467 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,470 Elo+

VS

Team Averages
Level 93
1,476 SR
1,508 Elo+
Charon
Charon
AtomicLuck9202
Charon
Level 84
God Stats
0W - 2L
1,288 SR
Queue Stats
70W - 66L
1,508 Elo+
Party 2
Artemis
Artemis
Glizzy Scoo
Artemis
Level 141
God Stats
0W - 2L
1,418 SR
Queue Stats
95W - 76L
1,544 Elo+
Party 2
Lancelot
Lancelot
JJackson99J
Lancelot
Level 102
God Stats
4W - 7L
1,484 SR
Queue Stats
333W - 325L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
LuccaMata3505
Ao Kuang
Level 53
God Stats
15W - 16L
1,545 SR
Queue Stats
123W - 132L
1,495 Elo+
Solo
Anubis
Anubis
karson1
Anubis
Level 85
God Stats
2W - 1L
1,648 SR
Queue Stats
98W - 83L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 3 / 3
6,732
612
5,429
10,248
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Ethan9627
Charybdis
12
5 / 3 / 3
7,328
666
7,069
10,352
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
FaSe Miza
Anubis
11
4 / 2 / 5
6,959
633
7,800
6,243
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
N Ducks G
Artemis
12
3 / 1 / 2
6,865
624
7,216
7,771
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
RazorDrum
Charon
12
4 / 2 / 3
7,251
659
4,882
6,935
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,836
531
3,578
10,975
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Glizzy Scoo
Artemis
10
2 / 6 / 1
5,958
542
5,388
10,202
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
JJackson99J
Lancelot
11
0 / 4 / 1
6,165
560
4,321
10,198
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
LuccaMata3505
Ao Kuang
11
1 / 5 / 6
6,737
612
4,268
10,202
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
karson1
Anubis
12
6 / 3 / 1
7,343
668
6,751
7,357
3,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
11
11
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
3
2.17
L
2
4
0
0.5
W
Charybdis
Ethan9627
Charybdis
5
3
3
2.17
W
Anubis
FaSe Miza
Anubis
4
2
5
3.25
L
Artemis
Glizzy Scoo
Artemis
2
6
1
0.42
L
Lancelot
JJackson99J
Lancelot
0
4
1
0.13
L
Ao Kuang
LuccaMata3505
Ao Kuang
1
5
6
0.8
W
Artemis
N Ducks G
Artemis
3
1
2
4
W
Charon
RazorDrum
Charon
4
2
3
2.75
L
Anubis
karson1
Anubis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
24,306
41,549
Taken
48,934
15,305
Mitigated
21,185
12,598
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,429
1,040
0
3,622
10,248
3,519
0
4,358
5,890
0
34,960
L
3,578
417
0
2,273
10,975
5,959
0
5,194
5,605
21,567
0
W
Charybdis
Ethan9627
Charybdis
7,069
4,468
0
4,753
10,352
3,889
461
2,463
7,790
0
48,427
W
Anubis
FaSe Miza
Anubis
7,800
520
0
360
6,243
2,524
0
2,458
3,636
37,282
0
L
Artemis
Glizzy Scoo
Artemis
5,388
2,113
0
2,022
10,202
3,075
0
826
9,376
0
30,228
L
Lancelot
JJackson99J
Lancelot
4,321
649
0
1,856
10,198
5,328
0
1,236
8,962
0
43,455
L
Ao Kuang
LuccaMata3505
Ao Kuang
4,268
1,097
0
812
10,202
3,363
0
1,137
8,955
46,887
0
W
Artemis
N Ducks G
Artemis
7,216
3,975
0
2,598
7,771
2,536
0
1,501
6,234
0
41,264
W
Charon
RazorDrum
Charon
4,882
610
0
1,265
6,935
2,837
0
3,596
3,339
39,900
0
L
Anubis
karson1
Anubis
6,751
356
0
3,107
7,357
3,460
0
3,881
3,284
51,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
32,039
337
Minions Killed
290
0
Camps Cleared
0
1,089,656
Distance Traveled
1,158,620
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,732
612
50
5
0
242,600
0
L
Charon
5,836
531
31
3
0
241,117
0
W
Charybdis
7,328
666
90
8
0
208,053
0
W
Anubis
6,959
633
59
5
0
208,456
0
L
Artemis
5,958
542
46
4
0
200,674
0
L
Lancelot
6,165
560
67
6
0
220,526
2
L
Ao Kuang
6,737
612
74
7
0
249,807
0
W
Artemis
6,865
624
69
6
0
197,293
0
W
Charon
7,251
659
69
6
0
233,254
2
L
Anubis
7,343
668
72
7
0
246,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role