Player Matchup

Charon
Charon
 
Charon
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ImmaGiraffe
Vamana
Level 146
God Stats
5W - 2L
1,562 SR
Queue Stats
162W - 91L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spiff7070
Ah Muzen Cab
Level 45
God Stats
141W - 140L
1,570 SR
Queue Stats
151W - 154L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Tridis
Kuzenbo
Level 80
God Stats
62W - 62L
1,604 SR
Queue Stats
141W - 146L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
proNEET
Baba Yaga
Level 83
God Stats
50W - 41L
1,580 SR
Queue Stats
143W - 145L
1,554 Elo+
Party 1
Team Averages
Level 105
1,563 SR
1,569 Elo+

VS

Team Averages
Level 128
1,490 SR
1,562 Elo+
Kukulkan
Kukulkan
DoctorCorleone
Kukulkan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 63L
1,818 Elo+
Solo
Ishtar
Ishtar
EdgeGrave
Ishtar
Level 156
God Stats
2W - 6L
1,298 SR
Queue Stats
9W - 16L
1,396 Elo+
Solo
Loki
Loki
Surferhead20
Loki
Level 123
God Stats
495W - 507L
1,558 SR
Queue Stats
495W - 508L
1,533 Elo+
Party 2
Charon
Charon
TokoyamiTowa
Charon
Level 196
God Stats
2W - 6L
1,524 SR
Queue Stats
187W - 170L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
tiberiousjackson
Sun Wukong
Level 59
God Stats
75W - 67L
1,571 SR
Queue Stats
137W - 141L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 2
6,303
1,261
3,310
1,991
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
11
1 / 1 / 2
6,286
1,257
5,724
4,786
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Spiff7070
Ah Muzen Cab
11
0 / 0 / 3
6,037
1,207
3,217
2,579
1,035
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Tridis
Kuzenbo
11
0 / 0 / 3
6,015
1,203
2,980
5,243
5,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baba Yaga
proNEET
Baba Yaga
11
1 / 1 / 1
6,027
1,205
4,169
3,149
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

399

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 0 / 0
5,306
1,061
0
156
54
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
EdgeGrave
Ishtar
11
1 / 0 / 1
6,298
1,260
2,709
2,635
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 1
6,062
1,212
3,919
8,429
3,275
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
11
0 / 0 / 2
6,657
1,331
4,705
4,968
3,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
tiberiousjackson
Sun Wukong
10
0 / 1 / 0
5,704
1,141
4,067
6,055
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
3
Kills
2
2
Deaths
3
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
L
Kukulkan
0
0
0
0
L
Ishtar
EdgeGrave
Ishtar
1
0
1
1.5
W
Vamana
1
1
2
2
W
Ah Muzen Cab
Spiff7070
Ah Muzen Cab
0
0
3
1.5
L
1
2
1
0.75
L
Charon
0
0
2
1
W
Kuzenbo
Tridis
Kuzenbo
0
0
3
1.5
W
Baba Yaga
proNEET
Baba Yaga
1
1
1
1.5
L
Sun Wukong
tiberiousjackson
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
15,400
17,748
Taken
22,243
13,773
Mitigated
11,810
2,749
Healing
1,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,310
533
0
270
1,991
1,720
0
363
1,628
13,192
74
L
Kukulkan
0
0
0
0
156
54
0
156
0
0
0
L
Ishtar
EdgeGrave
Ishtar
2,709
1,540
0
488
2,635
1,081
0
1,620
932
0
13,807
W
Vamana
5,724
2,910
0
309
4,786
4,712
0
1,326
3,460
0
12,911
W
Ah Muzen Cab
Spiff7070
Ah Muzen Cab
3,217
1,708
0
0
2,579
1,035
0
867
1,712
0
20,057
L
3,919
1,157
0
75
8,429
3,275
0
3,115
4,877
0
9,457
L
Charon
4,705
445
0
439
4,968
3,666
0
2,431
2,366
13,621
0
W
Kuzenbo
Tridis
Kuzenbo
2,980
1,833
299
1,553
5,243
5,142
0
1,320
3,923
8,500
0
W
Baba Yaga
proNEET
Baba Yaga
4,169
44
0
318
3,149
1,164
0
863
2,286
8,865
0
L
Sun Wukong
tiberiousjackson
Sun Wukong
4,067
540
0
610
6,055
3,734
0
2,591
3,127
0
13,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
30,027
103
Minions Killed
95
7
Camps Cleared
4
574,323
Distance Traveled
461,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,303
1,261
15
3
1
96,552
0
L
Kukulkan
5,306
1,061
0
0
0
17,962
0
L
Ishtar
6,298
1,260
31
6
2
99,103
0
W
Vamana
6,286
1,257
21
4
2
120,947
0
W
Ah Muzen Cab
6,037
1,207
40
8
2
120,260
0
L
Loki
6,062
1,212
9
2
1
128,446
0
L
Charon
6,657
1,331
29
6
1
121,249
0
W
Kuzenbo
6,015
1,203
14
3
1
119,315
0
W
Baba Yaga
6,027
1,205
13
3
1
117,249
0
L
Sun Wukong
5,704
1,141
26
5
0
94,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role