Player Matchup

Athena
Athena
GirlsDeserveLess
Athena
Level 65
God Stats
3W - 2L
1,647 SR
Queue Stats
83W - 72L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Glitchikus
Danzaburou
Level 107
God Stats
8W - 3L
1,916 SR
Queue Stats
57W - 88L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Scaredofthem
Kukulkan
Level 158
God Stats
2W - 1L
1,837 SR
Queue Stats
112W - 156L
1,540 Elo+
Party 1
Set
Set
Th3CubanMissile
Set
Level 140
God Stats
2W - 4L
1,623 SR
Queue Stats
107W - 150L
1,542 Elo+
Party 1
Thor
Thor
VoteForTrump2024
Thor
Level 157
God Stats
18W - 26L
1,420 SR
Queue Stats
429W - 433L
1,504 Elo+
Party 1
Team Averages
Level 125
1,689 SR
1,537 Elo+

VS

Team Averages
Level 148
1,696 SR
1,550 Elo+
Kali
Kali
DimiDawg
Kali
Level 181
God Stats
9W - 7L
1,676 SR
Queue Stats
452W - 448L
1,519 Elo+
Solo
Hera
Hera
Dølt
Hera
Level 156
God Stats
1W - 0L
1,752 SR
Queue Stats
50W - 42L
1,543 Elo+
Party 2
Rama
Rama
FeevaBooty2
Rama
Level 150
God Stats
1W - 1L
1,712 SR
Queue Stats
51W - 50L
1,562 Elo+
Party 2
Awilix
Awilix
IHaveButtSex
Awilix
Level 107
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Charon
Charon
WhiteHegemon
Charon
Level 146
God Stats
13W - 5L
1,811 SR
Queue Stats
244W - 189L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,274
479
2,923
9,304
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Glitchikus
Danzaburou
10
0 / 2 / 2
5,449
495
5,206
6,273
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Scaredofthem
Kukulkan
10
0 / 3 / 0
5,464
497
2,393
6,013
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 6 / 0
5,776
525
5,516
11,514
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 4 / 0
6,119
556
5,022
11,032
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
7 / 1 / 5
7,497
682
8,990
11,000
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Dølt
Hera
12
4 / 0 / 4
6,643
604
6,851
4,600
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,178
562
3,754
6,797
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
12
3 / 2 / 1
6,923
629
7,000
10,629
5,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
10
1 / 1 / 2
6,078
553
4,452
7,676
4,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
7
1
5
9.5
W
Hera
Dølt
Hera
4
0
4
6
W
2
1
1
2.5
L
0
2
2
0.5
L
Danzaburou
Glitchikus
Danzaburou
0
2
2
0.5
W
Awilix
3
2
1
1.75
L
Kukulkan
Scaredofthem
Kukulkan
0
3
0
0
L
3
6
0
0.5
L
2
4
0
0.5
W
Charon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
31,047
44,136
Taken
40,702
23,452
Mitigated
19,005
7,835
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,990
5,330
0
3,281
11,000
4,726
0
749
10,249
0
51,650
W
Hera
Dølt
Hera
6,851
1,918
0
750
4,600
1,643
0
1,831
2,687
49,876
0
W
3,754
2,947
0
3,905
6,797
2,293
616
545
6,227
0
44,414
L
2,923
1,175
0
2,712
9,304
7,559
0
4,860
4,444
12,221
0
L
Danzaburou
Glitchikus
Danzaburou
5,206
2,305
0
2,948
6,273
2,499
0
762
5,511
0
40,619
W
Awilix
7,000
2,881
0
3,026
10,629
5,388
0
0
10,629
0
45,221
L
Kukulkan
Scaredofthem
Kukulkan
2,393
397
0
600
6,013
2,468
0
3,477
2,536
49,243
0
L
5,516
2,769
0
630
11,514
5,079
0
2,174
9,218
0
41,817
L
5,022
1,302
0
945
11,032
5,847
0
0
11,032
0
42,670
W
Charon
4,452
863
0
1,915
7,676
4,955
0
1,966
5,580
18,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
33,319
310
Minions Killed
355
0
Camps Cleared
0
1,066,343
Distance Traveled
1,116,285
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,497
682
71
6
0
251,075
0
W
Hera
6,643
604
89
8
0
241,918
2
W
Rama
6,178
562
92
8
0
186,535
0
L
Athena
5,274
479
15
1
0
238,731
0
L
Danzaburou
5,449
495
69
6
0
200,367
0
W
Awilix
6,923
629
82
7
0
215,817
0
L
Kukulkan
5,464
497
95
9
0
197,517
1
L
Set
5,776
525
63
6
0
217,355
0
L
Thor
6,119
556
68
6
0
212,373
0
W
Charon
6,078
553
21
2
0
220,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role