Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AikiShinobi
Ao Kuang
Level 120
God Stats
8W - 8L
1,214 SR
Queue Stats
325W - 308L
1,463 Elo+
Party 3
Zeus
Zeus
GHOSTMTZ
Zeus
Level 158
God Stats
9W - 12L
1,530 SR
Queue Stats
137W - 170L
1,394 Elo+
Party 2
Hercules
Hercules
JAGAIMO9047
Hercules
Level 149
God Stats
1W - 2L
1,641 SR
Queue Stats
113W - 120L
1,467 Elo+
Party 2
Charon
Charon
edeer2367
Charon
Level 157
God Stats
2W - 3L
1,772 SR
Queue Stats
284W - 321L
1,433 Elo+
Party 2
Team Averages
Level 138
1,532 SR
1,451 Elo+

VS

Team Averages
Level 86
1,526 SR
1,396 Elo+
Serqet
Serqet
Jaayaj
Serqet
Level 80
God Stats
26W - 19L
1,567 SR
Queue Stats
130W - 117L
1,427 Elo+
Party 1
Yu Huang
Yu Huang
Kirbie II
Yu Huang
Level 114
God Stats
2W - 1L
1,567 SR
Queue Stats
212W - 197L
1,383 Elo+
Solo
Freya
Freya
MetroBeefin
Freya
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 92L
1,447 Elo+
Party 1
Surtr
Surtr
ZOMZIES
Surtr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 80L
1,434 Elo+
Party 1
Mulan
Mulan
o-mikachu
Mulan
Level 15
God Stats
3W - 5L
1,495 SR
Queue Stats
12W - 24L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 0 / 0
8,068
475
3,448
9,032
10,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
AikiShinobi
Ao Kuang
13
2 / 2 / 1
8,071
475
7,951
18,335
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
15
4 / 5 / 2
9,184
540
6,866
8,194
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
JAGAIMO9047
Hercules
13
1 / 3 / 0
7,460
439
3,300
17,224
12,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
edeer2367
Charon
12
0 / 2 / 3
7,300
429
4,690
12,122
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jaayaj
Serqet
15
5 / 1 / 4
9,186
540
8,626
12,533
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
Kirbie II
Yu Huang
14
1 / 3 / 3
8,708
512
6,672
7,685
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 0 / 1
8,879
522
9,963
8,300
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
ZOMZIES
Surtr
14
2 / 2 / 4
8,514
501
7,807
10,517
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
o-mikachu
Mulan
15
0 / 2 / 1
9,214
542
7,149
12,627
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
11
12
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Ao Kuang
AikiShinobi
Ao Kuang
2
2
1
1.25
L
Zeus
4
5
2
1
L
Hercules
JAGAIMO9047
Hercules
1
3
0
0.33
W
Serqet
Jaayaj
Serqet
5
1
4
7
W
Yu Huang
Kirbie II
Yu Huang
1
3
3
0.83
W
3
0
1
3.5
W
Surtr
ZOMZIES
Surtr
2
2
4
2
L
Charon
edeer2367
Charon
0
2
3
0.75
W
Mulan
o-mikachu
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
40,217
64,907
Taken
51,662
40,901
Mitigated
34,039
20,817
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,448
981
0
1,630
9,032
10,315
0
0
8,102
0
43,787
L
Ao Kuang
AikiShinobi
Ao Kuang
7,951
1,971
0
8,959
18,335
7,370
593
2,206
15,569
67,473
0
L
Zeus
6,866
47
0
1,375
8,194
2,867
200
4,283
3,651
60,493
0
L
Hercules
JAGAIMO9047
Hercules
3,300
1,615
0
6,592
17,224
12,080
0
6,990
9,657
0
43,864
W
Serqet
Jaayaj
Serqet
8,626
3,456
0
1,785
12,533
5,461
0
4,626
7,675
0
72,684
W
Yu Huang
Kirbie II
Yu Huang
6,672
263
0
500
7,685
3,377
0
4,810
2,829
56,794
0
W
9,963
3,191
0
4,282
8,300
3,929
609
2,743
5,465
71,434
0
W
Surtr
ZOMZIES
Surtr
7,807
2,402
0
4,292
10,517
9,341
2
2,355
7,952
435
35,072
L
Charon
edeer2367
Charon
4,690
561
0
2,261
12,122
8,269
0
2,676
8,796
41,107
0
W
Mulan
o-mikachu
Mulan
7,149
1,080
0
4,411
12,627
11,931
657
4,400
8,227
101
72,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
44,501
431
Minions Killed
490
0
Camps Cleared
0
1,573,562
Distance Traveled
1,756,769
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,068
475
98
6
0
238,609
2
L
Ao Kuang
8,071
475
89
5
0
374,855
0
L
Zeus
9,184
540
90
5
0
307,853
0
L
Hercules
7,460
439
75
4
0
328,524
0
W
Serqet
9,186
540
91
5
0
405,610
6
W
Yu Huang
8,708
512
110
6
0
280,365
0
W
Freya
8,879
522
137
8
0
355,031
3
W
Surtr
8,514
501
36
2
0
398,784
2
L
Charon
7,300
429
79
5
0
323,721
0
W
Mulan
9,214
542
116
7
0
316,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role