Player Matchup

Charon
Charon
Bruder Bobody
Charon
Level 146
God Stats
14W - 17L
1,318 SR
Queue Stats
78W - 76L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
Dinoo0
Guan Yu
Level 34
God Stats
3W - 2L
1,589 SR
Queue Stats
253W - 257L
1,505 Elo+
Party 2
Anubis
Anubis
ELM4T4PRIET0S
Anubis
Level 117
God Stats
12W - 10L
1,740 SR
Queue Stats
193W - 192L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VivaElVladLenin
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,855 SR
Queue Stats
37W - 32L
1,455 Elo+
Party 3
Fenrir
Fenrir
dlovve
Fenrir
Level 108
God Stats
4W - 1L
1,453 SR
Queue Stats
13W - 13L
1,278 Elo+
Party 3
Team Averages
Level 88
1,591 SR
1,449 Elo+

VS

Team Averages
Level 125
1,585 SR
1,465 Elo+
Nike
Nike
 
Nike
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BrockT2003
Skadi
Level 48
God Stats
6W - 3L
1,594 SR
Queue Stats
37W - 37L
1,403 Elo+
Party 1
Ix Chel
Ix Chel
Ryzen334
Ix Chel
Level 95
God Stats
3W - 1L
1,704 SR
Queue Stats
85W - 76L
1,413 Elo+
Party 1
Mercury
Mercury
bigbennymack
Mercury
Level 121
God Stats
5W - 3L
1,625 SR
Queue Stats
223W - 191L
1,532 Elo+
Party 1
Thoth
Thoth
z2 Eribel
Thoth
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 303L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,525
470
4,783
10,238
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Dinoo0
Guan Yu
14
1 / 5 / 2
8,269
517
11,569
16,151
16,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 3
8,948
559
12,277
12,223
6,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
VivaElVladLenin
Ah Muzen Cab
12
0 / 3 / 1
6,543
409
3,755
9,304
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
dlovve
Fenrir
15
6 / 0 / 1
9,095
568
5,605
13,724
9,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 1 / 1
10,587
662
8,592
18,662
17,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
12
1 / 5 / 2
7,623
476
4,775
12,192
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Ryzen334
Ix Chel
11
2 / 1 / 2
8,067
504
5,244
8,980
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
bigbennymack
Mercury
16
8 / 3 / 2
9,822
614
11,434
12,252
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
z2 Eribel
Thoth
15
0 / 2 / 4
8,821
551
7,587
8,159
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
16
16
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
1
5.5
W
Skadi
1
5
2
0.4
L
2
3
2
1
L
Guan Yu
Dinoo0
Guan Yu
1
5
2
0.4
L
3
5
3
0.9
W
Ix Chel
Ryzen334
Ix Chel
2
1
2
3
L
Ah Muzen Cab
VivaElVladLenin
Ah Muzen Cab
0
3
1
0.17
W
Mercury
bigbennymack
Mercury
8
3
2
3
L
Fenrir
dlovve
Fenrir
6
0
1
6.5
W
Thoth
z2 Eribel
Thoth
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
37,632
61,640
Taken
60,245
44,764
Mitigated
33,991
12,875
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,592
1,834
0
4,381
18,662
17,656
0
1,260
17,343
538
91,525
W
Skadi
4,775
1,700
0
406
12,192
3,934
792
3,662
8,530
0
44,791
L
4,783
834
0
2,020
10,238
8,535
104
2,715
7,523
30,959
0
L
Guan Yu
Dinoo0
Guan Yu
11,569
3,370
57
4,009
16,151
16,065
0
1,673
14,478
0
66,174
L
12,277
665
0
4,308
12,223
6,733
156
5,503
6,720
75,306
0
W
Ix Chel
Ryzen334
Ix Chel
5,244
325
687
3,387
8,980
5,877
189
2,919
6,061
32,983
0
L
Ah Muzen Cab
VivaElVladLenin
Ah Muzen Cab
3,755
1,157
0
657
9,304
3,636
710
1,409
7,895
0
42,071
W
Mercury
bigbennymack
Mercury
11,434
6,111
0
618
12,252
4,492
233
4,201
7,942
0
74,242
L
Fenrir
dlovve
Fenrir
5,605
1,944
0
1,824
13,724
9,795
12
2,075
11,649
0
70,889
W
Thoth
z2 Eribel
Thoth
7,587
198
0
630
8,159
2,032
0
5,115
3,044
77,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
44,920
420
Minions Killed
499
0
Camps Cleared
0
1,596,712
Distance Traveled
1,603,317
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,587
662
155
10
0
277,703
0
W
Skadi
7,623
476
79
5
0
290,491
0
L
Charon
7,525
470
32
2
0
295,236
6
L
Guan Yu
8,269
517
104
7
0
337,613
2
L
Anubis
8,948
559
113
7
0
285,737
0
W
Ix Chel
8,067
504
41
3
0
315,077
1
L
Ah Muzen Cab
6,543
409
60
4
0
281,599
0
W
Mercury
9,822
614
95
6
0
403,568
0
L
Fenrir
9,095
568
111
7
0
396,527
0
W
Thoth
8,821
551
129
8
0
316,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role