Player Matchup

Sylvanus
Sylvanus
LiL_JoKeRx_13
Sylvanus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 288L
1,419 Elo+
Solo
Rama
Rama
PharoahFluid
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
Twiztifer
Hera
Level 45
God Stats
1W - 1L
1,844 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 3
Agni
Agni
cathat16
Agni
Level 104
God Stats
1W - 2L
1,507 SR
Queue Stats
166W - 197L
1,406 Elo+
Party 4
Zhong Kui
Zhong Kui
mhaar640
Zhong Kui
Level 118
God Stats
1W - 3L
1,371 SR
Queue Stats
148W - 182L
1,419 Elo+
Party 4
Team Averages
Level 96
1,544 SR
1,422 Elo+

VS

Team Averages
Level 111
1,523 SR
1,362 Elo+
Ganesha
Ganesha
Dead Arbiter
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,437 Elo+
Party 1
Horus
Horus
Kasey56
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Party 1
Bacchus
Bacchus
choombawoo
Bacchus
Level 69
God Stats
6W - 0L
1,500 SR
Queue Stats
339W - 331L
1,346 Elo+
Party 2
Raijin
Raijin
tickleit123
Raijin
Level 66
God Stats
2W - 2L
1,234 SR
Queue Stats
172W - 207L
1,360 Elo+
Party 2
Baba Yaga
Baba Yaga
xGEMx Angel
Baba Yaga
Level 190
God Stats
16W - 4L
1,882 SR
Queue Stats
910W - 945L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LiL_JoKeRx_13
Sylvanus
17
3 / 4 / 9
9,066
756
6,491
14,509
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 7 / 6
8,384
699
7,495
11,339
4,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
16
6 / 6 / 6
9,543
795
14,536
10,343
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
2 / 6 / 11
9,008
751
8,428
12,080
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
mhaar640
Zhong Kui
18
5 / 3 / 8
9,827
819
12,255
11,930
16,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dead Arbiter
Ganesha
17
2 / 3 / 16
10,136
845
7,556
17,618
17,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Kasey56
Horus
13
2 / 7 / 9
8,351
696
3,565
15,688
11,940
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
choombawoo
Bacchus
15
7 / 3 / 8
9,913
826
8,371
15,940
25,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Raijin
16
6 / 5 / 7
9,131
761
13,549
13,176
7,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
xGEMx Angel
Baba Yaga
19
9 / 2 / 10
11,220
935
20,689
10,905
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
19
Kills
26
26
Deaths
20
40
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dead Arbiter
Ganesha
2
3
16
3.33
W
Horus
Kasey56
Horus
2
7
9
0.93
L
Sylvanus
LiL_JoKeRx_13
Sylvanus
3
4
9
1.88
L
3
7
6
0.86
L
Hera
6
6
6
1.5
L
Agni
2
6
11
1.25
W
Bacchus
choombawoo
Bacchus
7
3
8
3.67
L
Zhong Kui
mhaar640
Zhong Kui
5
3
8
3
W
Raijin
6
5
7
1.9
W
Baba Yaga
xGEMx Angel
Baba Yaga
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
53,730
60,201
Taken
73,327
44,085
Mitigated
68,497
14,397
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dead Arbiter
Ganesha
7,556
359
3,312
5,209
17,618
17,309
584
6,837
10,781
15,067
0
W
Horus
Kasey56
Horus
3,565
2,185
1,546
2,097
15,688
11,940
527
12,261
3,427
0
9,522
L
Sylvanus
LiL_JoKeRx_13
Sylvanus
6,491
1,917
1,660
2,721
14,509
13,520
0
10,045
3,930
13,697
0
L
7,495
4,638
588
660
11,339
4,921
0
10,471
852
0
9,574
L
Hera
14,536
6,328
341
1,305
10,343
4,893
0
8,044
2,236
24,710
0
L
Agni
8,428
414
189
3,427
12,080
4,695
0
11,059
1,021
24,270
0
W
Bacchus
choombawoo
Bacchus
8,371
640
350
4,823
15,940
25,466
0
8,314
7,514
16,197
0
L
Zhong Kui
mhaar640
Zhong Kui
12,255
2,184
175
3,331
11,930
16,056
0
10,004
1,924
23,894
0
W
Raijin
13,549
1,890
272
1,450
13,176
7,169
0
7,800
5,284
23,132
0
W
Baba Yaga
xGEMx Angel
Baba Yaga
20,689
725
1,896
3,701
10,905
6,613
660
6,338
4,567
46,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
48,751
107
Minions Killed
119
0
Camps Cleared
0
959,074
Distance Traveled
1,124,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,136
845
3
0
0
211,140
0
W
Horus
8,351
696
15
1
0
206,847
0
L
Sylvanus
9,066
756
9
1
0
186,544
0
L
Rama
8,384
699
8
1
0
188,493
0
L
Hera
9,543
795
28
2
0
192,326
0
L
Agni
9,008
751
37
3
0
187,440
0
W
Bacchus
9,913
826
16
1
0
263,569
0
L
Zhong Kui
9,827
819
25
2
0
204,271
0
W
Raijin
9,131
761
21
2
0
202,949
0
W
Baba Yaga
11,220
935
64
5
0
240,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role