Player Matchup

Ix Chel
Ix Chel
Andr0nikos
Ix Chel
Level 119
God Stats
4W - 0L
1,729 SR
Queue Stats
206W - 67L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
BLACKTENSHI77
Kukulkan
Level 84
God Stats
42W - 16L
1,641 SR
Queue Stats
177W - 73L
1,559 Elo+
Party 1
Charon
Charon
HladnoFant
Charon
Level 157
God Stats
6W - 2L
1,736 SR
Queue Stats
144W - 57L
1,728 Elo+
Party 3
Guan Yu
Guan Yu
PlayCharonIfGay
Guan Yu
Level 5
God Stats
3W - 1L
1,675 SR
Queue Stats
30W - 8L
1,940 Elo+
Party 3
Rama
Rama
WebitoConKatsu
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 15L
1,457 Elo+
Party 1
Team Averages
Level 74
1,656 SR
1,638 Elo+

VS

Team Averages
Level 67
1,523 SR
1,539 Elo+
Hercules
Hercules
Chikirrarri_PR
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Copertone
Ra
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 30L
1,579 Elo+
Party 4
Izanami
Izanami
Prohibit
Izanami
Level 189
God Stats
0W - 1L
1,475 SR
Queue Stats
159W - 125L
1,575 Elo+
Party 4
Bellona
Bellona
WhiteFireKirin
Bellona
Level 7
God Stats
2W - 3L
1,440 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 2
Charon
Charon
xNekome
Charon
Level 104
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Andr0nikos
Ix Chel
14
3 / 0 / 6
8,374
1,196
12,953
6,774
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
BLACKTENSHI77
Kukulkan
13
2 / 0 / 4
8,093
1,156
10,265
4,516
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
HladnoFant
Charon
14
4 / 0 / 7
10,057
1,437
10,236
10,623
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 0 / 8
7,923
1,132
7,116
9,241
9,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 2 / 8
7,663
1,095
6,969
7,182
3,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

371

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 1
6,760
966
847
2,304
1,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 0
7,475
1,068
6,962
8,139
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Prohibit
Izanami
12
1 / 2 / 1
7,699
1,100
13,820
11,908
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,217
1,031
6,320
16,379
19,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
xNekome
Charon
12
0 / 1 / 2
7,835
1,119
7,506
12,238
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
11
Kills
2
2
Deaths
11
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Andr0nikos
Ix Chel
3
0
6
6
W
Kukulkan
BLACKTENSHI77
Kukulkan
2
0
4
4
L
Hercules
0
0
1
0.5
L
1
4
0
0.25
W
Charon
HladnoFant
Charon
4
0
7
7.5
W
1
0
8
5
L
Izanami
Prohibit
Izanami
1
2
1
0.75
W
1
2
8
2.5
L
0
4
1
0.13
L
Charon
xNekome
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
35,455
38,336
Taken
50,968
31,377
Mitigated
41,331
16,331
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Andr0nikos
Ix Chel
12,953
1,934
1,686
1,256
6,774
3,397
0
2,575
4,007
25,981
0
W
Kukulkan
BLACKTENSHI77
Kukulkan
10,265
871
0
0
4,516
2,211
0
1,491
3,025
36,998
0
L
Hercules
847
64
0
310
2,304
1,364
0
1,362
942
0
1,749
L
6,962
1,331
412
128
8,139
3,187
0
5,309
2,830
18,224
0
W
Charon
HladnoFant
Charon
10,236
2,017
0
3,863
10,623
12,163
0
3,353
6,376
17,090
0
W
7,116
1,641
3,892
4,879
9,241
9,948
0
4,092
4,769
0
12,618
L
Izanami
Prohibit
Izanami
13,820
7,290
0
1,685
11,908
5,745
0
8,634
3,214
0
41,464
W
6,969
5,233
0
755
7,182
3,658
0
2,256
4,926
0
12,525
L
6,320
1,132
0
748
16,379
19,079
0
10,647
5,732
0
9,261
L
Charon
xNekome
Charon
7,506
557
352
1,000
12,238
11,956
0
7,594
4,644
12,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
36,986
144
Minions Killed
115
4
Camps Cleared
3
783,301
Distance Traveled
611,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,374
1,196
49
7
2
161,356
0
W
Kukulkan
8,093
1,156
68
10
0
155,528
0
L
Hercules
6,760
966
1
0
0
36,931
0
L
Ra
7,475
1,068
36
5
2
130,899
0
W
Charon
10,057
1,437
7
1
1
158,887
0
W
Guan Yu
7,923
1,132
7
1
1
175,041
0
L
Izanami
7,699
1,100
61
9
0
136,584
0
W
Rama
7,663
1,095
13
2
0
132,489
0
L
Bellona
7,217
1,031
4
1
0
156,521
0
L
Charon
7,835
1,119
13
2
1
150,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role