Player Matchup

Hachiman
Hachiman
Masterly22
Hachiman
Level 158
God Stats
0W - 3L
1,277 SR
Queue Stats
17W - 33L
1,509 Elo+
Party 3
The Morrigan
The Morrigan
Roadhaug
The Morrigan
Level 191
God Stats
1W - 1L
1,675 SR
Queue Stats
109W - 92L
1,609 Elo+
Party 4
Merlin
Merlin
Shumiisaza
Merlin
Level 118
God Stats
10W - 9L
1,612 SR
Queue Stats
42W - 65L
1,392 Elo+
Party 3
Charon
Charon
TheBadJungler
Charon
Level 149
God Stats
1W - 4L
1,508 SR
Queue Stats
149W - 153L
1,598 Elo+
Party 4
Ne Zha
Ne Zha
alexjavier120
Ne Zha
Level 168
God Stats
1W - 4L
1,705 SR
Queue Stats
139W - 141L
1,557 Elo+
Solo
Team Averages
Level 157
1,555 SR
1,533 Elo+

VS

Team Averages
Level 148
1,536 SR
1,501 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
A 1992 PASSAT
Janus
Level 153
God Stats
28W - 30L
1,572 SR
Queue Stats
250W - 222L
1,535 Elo+
Party 1
Thanatos
Thanatos
Lampreyism
Thanatos
Level 121
God Stats
28W - 16L
1,532 SR
Queue Stats
147W - 158L
1,517 Elo+
Party 2
Charon
Charon
Lurgn
Charon
Level 154
God Stats
24W - 12L
1,692 SR
Queue Stats
522W - 476L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
RusselX
Gilgamesh
Level 157
God Stats
8W - 5L
1,387 SR
Queue Stats
269W - 273L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Masterly22
Hachiman
11
0 / 4 / 1
6,248
625
2,581
9,066
2,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Roadhaug
The Morrigan
12
0 / 5 / 1
6,557
656
3,138
8,777
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Shumiisaza
Merlin
14
1 / 3 / 2
7,337
734
2,972
5,566
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,934
693
5,753
10,164
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 1
7,807
781
7,488
7,438
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 7
7,360
736
9,535
6,216
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 1 / 7
7,668
767
6,570
5,383
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Lampreyism
Thanatos
14
6 / 1 / 5
7,969
797
7,339
8,190
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Lurgn
Charon
15
5 / 0 / 5
8,180
818
9,313
7,745
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
RusselX
Gilgamesh
13
1 / 1 / 6
7,085
709
3,161
6,802
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
15
15
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
7
4.5
W
2
1
7
5.5
W
Thanatos
Lampreyism
Thanatos
6
1
5
8.5
W
Charon
Lurgn
Charon
5
0
5
7.5
L
Hachiman
Masterly22
Hachiman
0
4
1
0.13
L
The Morrigan
Roadhaug
The Morrigan
0
5
1
0.1
W
Gilgamesh
RusselX
Gilgamesh
1
1
6
4
L
Merlin
Shumiisaza
Merlin
1
3
2
0.67
L
0
2
1
0.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
35,918
41,011
Taken
34,336
17,963
Mitigated
14,499
5,100
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,535
2,053
360
1,837
6,216
3,020
765
1,964
4,252
28,252
0
W
6,570
325
0
511
5,383
2,047
0
2,034
3,349
24,393
0
W
Thanatos
Lampreyism
Thanatos
7,339
902
0
6,100
8,190
2,907
298
2,672
5,470
0
16,639
W
Charon
Lurgn
Charon
9,313
1,361
0
502
7,745
3,514
278
2,094
5,575
32,417
0
L
Hachiman
Masterly22
Hachiman
2,581
1,112
0
739
9,066
2,721
76
4,815
4,009
0
13,558
L
The Morrigan
Roadhaug
The Morrigan
3,138
352
0
565
8,777
3,481
0
7,033
1,487
15,156
0
W
Gilgamesh
RusselX
Gilgamesh
3,161
839
0
155
6,802
3,011
378
3,030
3,720
0
15,055
L
Merlin
Shumiisaza
Merlin
2,972
99
0
190
5,566
1,617
0
2,774
2,574
25,542
0
L
5,753
480
169
2,254
10,164
7,401
0
4,905
4,916
12,214
0
L
7,488
866
0
1,183
7,438
2,743
0
4,721
2,451
0
32,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
38,262
199
Minions Killed
207
0
Camps Cleared
0
1,027,919
Distance Traveled
1,092,376
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,360
736
45
5
0
224,208
0
W
Janus
7,668
767
56
6
0
215,131
0
W
Thanatos
7,969
797
27
3
0
228,117
0
W
Charon
8,180
818
49
5
0
221,771
0
L
Hachiman
6,248
625
29
3
0
195,629
4
L
The Morrigan
6,557
656
25
3
0
202,960
0
W
Gilgamesh
7,085
709
30
3
0
203,149
0
L
Merlin
7,337
734
69
7
0
194,857
0
L
Charon
6,934
693
13
1
0
209,330
0
L
Ne Zha
7,807
781
63
6
0
225,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role