Player Matchup

Scylla
Scylla
Chaoticmaple
Scylla
Level 89
God Stats
15W - 2L
1,915 SR
Queue Stats
83W - 12L
1,845 Elo+
Party 1
Heimdallr
Heimdallr
KyoujinKempachi
Heimdallr
Level 17
God Stats
13W - 0L
1,750 SR
Queue Stats
68W - 2L
1,942 Elo+
Party 1
Kuzenbo
Kuzenbo
RodentChild
Kuzenbo
Level 61
God Stats
25W - 0L
2,113 SR
Queue Stats
80W - 9L
1,887 Elo+
Party 1
Charon
Charon
YGBoopy
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 10L
1,784 Elo+
Party 1
Ravana
Ravana
kidunbalanced
Ravana
Level 21
God Stats
9W - 1L
2,050 SR
Queue Stats
85W - 9L
1,957 Elo+
Party 1
Team Averages
Level 55
1,866 SR
1,883 Elo+

VS

Team Averages
Level 58
1,524 SR
1,536 Elo+
Discordia
Discordia
Krakerthc
Discordia
Level 147
God Stats
5W - 5L
1,448 SR
Queue Stats
53W - 62L
1,480 Elo+
Party 3
Cliodhna
Cliodhna
N0Ninja
Cliodhna
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
482W - 243L
1,647 Elo+
Party 2
Izanami
Izanami
Pablodavidxd
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 3
Atlas
Atlas
RWIHGUB
Atlas
Level 25
God Stats
2W - 1L
1,685 SR
Queue Stats
215W - 78L
1,621 Elo+
Party 2
Bellona
Bellona
cryhoard
Bellona
Level 5
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 2 / 6
9,819
893
10,806
8,470
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
KyoujinKempachi
Heimdallr
18
7 / 2 / 13
10,496
954
16,790
10,033
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
RodentChild
Kuzenbo
16
2 / 1 / 17
9,694
881
10,131
14,264
20,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
YGBoopy
Charon
18
12 / 0 / 10
10,762
978
12,339
11,523
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 7
9,672
879
10,589
8,586
8,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Krakerthc
Discordia
15
1 / 7 / 1
8,464
769
7,293
10,418
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
N0Ninja
Cliodhna
16
3 / 6 / 1
9,018
820
9,941
12,880
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Pablodavidxd
Izanami
13
1 / 9 / 1
7,524
684
6,643
14,911
6,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
RWIHGUB
Atlas
15
1 / 6 / 3
8,402
764
5,274
17,111
14,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
cryhoard
Bellona
12
0 / 8 / 1
7,272
661
1,178
13,693
10,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
36
Kills
6
6
Deaths
36
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
6
5
L
Discordia
Krakerthc
Discordia
1
7
1
0.21
W
Heimdallr
KyoujinKempachi
Heimdallr
7
2
13
6.75
L
Cliodhna
N0Ninja
Cliodhna
3
6
1
0.58
L
Izanami
Pablodavidxd
Izanami
1
9
1
0.17
L
Atlas
RWIHGUB
Atlas
1
6
3
0.42
W
Kuzenbo
RodentChild
Kuzenbo
2
1
17
10.5
W
Charon
YGBoopy
Charon
12
0
10
17
L
Bellona
cryhoard
Bellona
0
8
1
0.06
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,655
Damage
30,329
52,876
Taken
69,013
44,077
Mitigated
39,249
4,831
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,806
2,167
0
812
8,470
3,534
1,411
2,617
5,853
33,090
0
L
Discordia
Krakerthc
Discordia
7,293
114
80
286
10,418
3,662
0
3,515
6,903
26,868
0
W
Heimdallr
KyoujinKempachi
Heimdallr
16,790
11,061
0
873
10,033
5,608
3,014
2,033
8,000
0
59,538
L
Cliodhna
N0Ninja
Cliodhna
9,941
1,931
0
2,068
12,880
4,670
0
7,017
5,863
0
27,808
L
Izanami
Pablodavidxd
Izanami
6,643
4,902
141
394
14,911
6,313
0
6,123
8,739
0
20,369
L
Atlas
RWIHGUB
Atlas
5,274
1,586
1,422
1,755
17,111
14,291
0
9,515
7,596
19,522
0
W
Kuzenbo
RodentChild
Kuzenbo
10,131
3,775
0
862
14,264
20,025
225
3,124
11,140
24,602
427
W
Charon
YGBoopy
Charon
12,339
1,785
0
500
11,523
6,253
742
3,125
8,398
40,002
0
L
Bellona
cryhoard
Bellona
1,178
339
0
0
13,693
10,313
87
6,594
7,007
0
4,378
W
10,589
2,412
0
1,784
8,586
8,657
39
1,795
6,736
0
26,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
40,680
279
Minions Killed
153
0
Camps Cleared
0
1,239,602
Distance Traveled
993,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,819
893
57
5
0
237,376
0
L
Discordia
8,464
769
52
5
0
228,025
0
W
Heimdallr
10,496
954
85
8
0
225,339
0
L
Cliodhna
9,018
820
46
4
0
243,884
0
L
Izanami
7,524
684
22
2
0
177,140
0
L
Atlas
8,402
764
28
3
0
205,712
0
W
Kuzenbo
9,694
881
33
3
0
254,739
0
W
Charon
10,762
978
71
6
0
272,861
0
L
Bellona
7,272
661
5
0
0
138,323
0
W
Ravana
9,672
879
33
3
0
249,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role