Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DopierThunder46
Heimdallr
Level 101
God Stats
6W - 3L
1,454 SR
Queue Stats
825W - 839L
1,437 Elo+
Solo
Nemesis
Nemesis
TeeWhyJelly406
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 464L
1,459 Elo+
Solo
Athena
Athena
bigmike4044
Athena
Level 140
God Stats
4W - 5L
1,105 SR
Queue Stats
962W - 1,041L
1,462 Elo+
Solo
Ymir
Ymir
lazyhero23
Ymir
Level 86
God Stats
3W - 1L
1,797 SR
Queue Stats
56W - 56L
1,384 Elo+
Solo
Team Averages
Level 117
1,471 SR
1,448 Elo+

VS

Team Averages
Level 120
1,525 SR
1,505 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ChadSteakFries
Sobek
Level 99
God Stats
2W - 4L
1,404 SR
Queue Stats
175W - 152L
1,499 Elo+
Solo
Mulan
Mulan
Hank228
Mulan
Level 111
God Stats
2W - 4L
1,450 SR
Queue Stats
74W - 76L
1,528 Elo+
Party 1
Loki
Loki
Maninthehat50
Loki
Level 126
God Stats
7W - 2L
1,772 SR
Queue Stats
97W - 101L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 1 / 10
8,988
691
10,926
17,601
11,077
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
DopierThunder46
Heimdallr
18
3 / 0 / 12
9,945
765
12,388
7,649
4,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

17
7 / 1 / 8
9,816
755
14,764
14,862
9,323
Athena
17
3 / 1 / 10
10,657
820
7,367
21,159
20,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 11
8,913
686
7,302
16,408
18,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 5 / 1
7,966
613
11,558
10,262
5,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
 
Olorun
14
0 / 1 / 4
7,656
589
12,506
6,408
3,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 2
8,579
660
10,040
17,576
19,780
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Hank228
Mulan
16
1 / 4 / 2
8,398
646
12,489
14,863
11,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 3
8,453
650
15,553
9,277
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
16
Kills
4
4
Deaths
16
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
10
7
L
Ishtar
 
Ishtar
1
5
1
0.3
L
Olorun
 
Olorun
0
1
4
2
L
1
3
2
0.67
W
Heimdallr
DopierThunder46
Heimdallr
3
0
12
9
L
Mulan
Hank228
Mulan
1
4
2
0.5
L
1
3
3
0.83
W
7
1
8
11
W
Athena
3
1
10
8
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
62,146
77,679
Taken
58,386
63,982
Mitigated
44,115
43,994
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,926
5,084
14,848
7,863
17,601
11,077
848
4,540
12,953
18,003
0
L
Ishtar
 
Ishtar
11,558
4,189
1,025
542
10,262
5,089
0
3,691
6,571
0
26,522
L
Olorun
 
Olorun
12,506
6,328
1,260
1,823
6,408
3,086
0
2,960
3,448
19,898
0
L
10,040
421
1,076
5,090
17,576
19,780
0
9,751
7,825
15,764
1,605
W
Heimdallr
DopierThunder46
Heimdallr
12,388
3,621
850
135
7,649
4,895
1,317
1,967
5,682
0
40,229
L
Mulan
Hank228
Mulan
12,489
1,678
830
3,168
14,863
11,629
0
6,401
8,338
0
22,045
L
15,553
1,076
553
563
9,277
4,531
0
2,854
6,423
0
32,182
W
14,764
6,309
2,094
2,052
14,862
9,323
78
2,703
12,159
0
22,662
W
Athena
7,367
1,745
5,641
3,752
21,159
20,353
27
7,105
13,946
19,923
0
W
7,302
1,482
4,552
2,207
16,408
18,334
535
4,771
11,493
11,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
41,052
136
Minions Killed
113
0
Camps Cleared
0
1,309,659
Distance Traveled
1,352,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,988
691
14
1
0
236,338
0
L
Ishtar
7,966
613
35
3
0
194,241
0
L
Olorun
7,656
589
20
2
0
217,706
0
L
Sobek
8,579
660
17
1
0
299,776
0
W
Heimdallr
9,945
765
55
4
0
269,519
0
L
Mulan
8,398
646
22
2
0
319,037
0
L
Loki
8,453
650
19
1
0
321,979
0
W
Nemesis
9,816
755
20
2
0
296,079
0
W
Athena
10,657
820
30
2
0
261,958
0
W
Ymir
8,913
686
17
1
0
245,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role