Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ALKABERTS
Anubis
Level 149
God Stats
9W - 7L
1,423 SR
Queue Stats
129W - 138L
1,421 Elo+
Solo
Geb
Geb
FRKLFTCertified
Geb
Level 46
God Stats
10W - 3L
1,635 SR
Queue Stats
198W - 185L
1,440 Elo+
Party 1
Thor
Thor
ThatGeoDude
Thor
Level 46
God Stats
26W - 22L
1,520 SR
Queue Stats
109W - 100L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
x1HitKox
Xbalanque
Level 68
God Stats
1W - 1L
1,265 SR
Queue Stats
65W - 57L
1,471 Elo+
Solo
Team Averages
Level 64
1,468 SR
1,471 Elo+

VS

Team Averages
Level 71
1,421 SR
1,337 Elo+
Chaac
Chaac
AustinKay_
Chaac
Level 69
God Stats
2W - 2L
1,459 SR
Queue Stats
11W - 24L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
Gredieboy
Danzaburou
Level 120
God Stats
78W - 54L
1,624 SR
Queue Stats
741W - 725L
1,409 Elo+
Solo
Athena
Athena
Imjustbetter862
Athena
Level 30
God Stats
0W - 2L
1,090 SR
Queue Stats
2W - 3L
1,409 Elo+
Solo
Charon
Charon
Spellman999
Charon
Level 68
God Stats
3W - 1L
1,424 SR
Queue Stats
14W - 30L
1,219 Elo+
Party 2
Poseidon
Poseidon
albinorice
Poseidon
Level 69
God Stats
3W - 6L
1,510 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 0 / 4
7,326
733
5,855
3,407
1,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
ALKABERTS
Anubis
14
2 / 2 / 2
7,719
772
7,498
8,232
4,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 7
8,205
821
4,226
9,501
7,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
9 / 0 / 1
9,152
915
10,364
9,794
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
x1HitKox
Xbalanque
8
0 / 0 / 0
4,499
450
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 2
6,835
684
4,836
9,087
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Gredieboy
Danzaburou
9
0 / 0 / 0
5,924
592
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 1 / 1
7,444
744
3,731
9,748
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
13
0 / 1 / 0
6,868
687
3,533
7,179
4,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
albinorice
Poseidon
15
2 / 5 / 0
7,658
766
8,728
8,266
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
4
2
W
Anubis
ALKABERTS
Anubis
2
2
2
1.5
L
Chaac
0
4
2
0.25
W
0
0
7
3.5
L
Danzaburou
Gredieboy
Danzaburou
0
0
0
0
L
0
1
1
0.5
L
Charon
0
1
0
0
W
9
0
1
9.5
L
Poseidon
albinorice
Poseidon
2
5
0
0.4
W
Xbalanque
x1HitKox
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
20,828
30,934
Taken
34,280
18,022
Mitigated
21,179
9,742
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,855
726
0
2,182
3,407
1,597
0
1,686
1,721
26,402
0
W
Anubis
ALKABERTS
Anubis
7,498
114
0
2,664
8,232
4,276
917
4,618
3,614
34,774
0
L
Chaac
4,836
1,465
0
960
9,087
5,784
26
4,528
4,559
160
15,774
W
4,226
825
1,557
2,839
9,501
7,448
58
5,067
4,434
15,792
0
L
Danzaburou
Gredieboy
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
3,731
624
0
1,057
9,748
7,796
0
3,689
6,059
20,519
0
L
Charon
3,533
492
724
1,460
7,179
4,765
0
4,868
2,311
13,166
0
W
10,364
4,083
0
500
9,794
4,701
63
4,798
4,996
0
37,749
L
Poseidon
albinorice
Poseidon
8,728
1,340
0
591
8,266
2,834
74
4,505
3,761
29,996
0
W
Xbalanque
x1HitKox
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,901
Gold Earned
34,729
194
Minions Killed
168
0
Camps Cleared
0
832,234
Distance Traveled
780,393
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,326
733
43
4
0
208,990
0
W
Anubis
7,719
772
53
5
0
189,816
0
L
Chaac
6,835
684
30
3
0
177,954
0
W
Geb
8,205
821
25
3
0
214,391
0
L
Danzaburou
5,924
592
0
0
0
0
0
L
Athena
7,444
744
31
3
0
212,491
1
L
Charon
6,868
687
34
3
0
200,454
0
W
Thor
9,152
915
73
7
0
219,037
0
L
Poseidon
7,658
766
73
7
0
189,494
0
W
Xbalanque
4,499
450
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role