Player Matchup

Poseidon
Poseidon
LaRynk
Poseidon
Level 115
God Stats
30W - 15L
1,656 SR
Queue Stats
111W - 110L
1,576 Elo+
Solo
Achilles
Achilles
SmolPines
Achilles
Level 122
God Stats
1W - 1L
1,283 SR
Queue Stats
23W - 29L
1,453 Elo+
Party 1
Serqet
Serqet
yaboii51
Serqet
Level 127
God Stats
2W - 1L
1,245 SR
Queue Stats
68W - 63L
1,550 Elo+
Party 1
Team Averages
Level 121
1,395 SR
1,526 Elo+

VS

Team Averages
Level 115
1,661 SR
1,619 Elo+
Hercules
Hercules
Big Pipe Bud
Hercules
Level 107
God Stats
15W - 9L
1,607 SR
Queue Stats
82W - 73L
1,559 Elo+
Party 2
Tyr
Tyr
Hairy horn3785
Tyr
Level 114
God Stats
19W - 19L
1,513 SR
Queue Stats
97W - 91L
1,558 Elo+
Party 2
Poseidon
Poseidon
Shadowsword2021
Poseidon
Level 123
God Stats
0W - 1L
1,864 SR
Queue Stats
31W - 31L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LaRynk
Poseidon
13
3 / 0 / 2
9,395
783
11,060
5,115
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SmolPines
Achilles
12
2 / 3 / 4
9,109
759
6,042
10,399
9,021
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
yaboii51
Serqet
12
1 / 3 / 5
8,683
724
5,683
14,594
14,701
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Pipe Bud
Hercules
12
2 / 2 / 3
8,825
735
6,767
10,537
9,537
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 5
8,404
700
4,312
8,775
7,559
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
12
4 / 4 / 2
9,440
787
10,125
8,372
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
6
6
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Big Pipe Bud
Hercules
2
2
3
1.75
L
0
0
5
2.5
W
Poseidon
LaRynk
Poseidon
3
0
2
4
L
Poseidon
4
4
2
1.25
W
Achilles
SmolPines
Achilles
2
3
4
1.33
W
Serqet
yaboii51
Serqet
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
21,204
30,108
Taken
27,684
25,516
Mitigated
19,953
5,075
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Big Pipe Bud
Hercules
6,767
1,451
0
2,413
10,537
9,537
0
4,385
5,996
0
21,801
L
4,312
135
0
1,961
8,775
7,559
0
5,287
3,488
0
15,671
W
Poseidon
LaRynk
Poseidon
11,060
1,894
0
0
5,115
1,794
0
825
4,290
55,764
0
L
Poseidon
10,125
1,159
0
1,049
8,372
2,857
0
2,319
5,530
48,680
0
W
Achilles
SmolPines
Achilles
6,042
844
175
1,987
10,399
9,021
0
3,638
6,761
913
19,998
W
Serqet
yaboii51
Serqet
5,683
832
0
2,913
14,594
14,701
0
6,006
8,588
163
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
26,669
117
Minions Killed
116
0
Camps Cleared
0
729,361
Distance Traveled
709,120
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,825
735
16
1
0
242,363
0
L
Tyr
8,404
700
30
3
0
263,155
0
W
Poseidon
9,395
783
68
6
0
243,631
2
L
Poseidon
9,440
787
70
6
0
203,602
0
W
Achilles
9,109
759
18
2
0
236,190
1
W
Serqet
8,683
724
31
3
0
249,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role