Player Matchup

Jing Wei
Jing Wei
Enoki187
Jing Wei
Level 12
God Stats
1W - 3L
1,391 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 3
Amaterasu
Amaterasu
Fullberto31_PTY
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
NkZy2
Zhong Kui
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,492 Elo+
Party 1
Mercury
Mercury
TheNekoDex
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,409 Elo+
Solo
Ra
Ra
yaretssy
Ra
Level 87
God Stats
2W - 1L
1,770 SR
Queue Stats
284W - 297L
1,435 Elo+
Party 3
Team Averages
Level 62
1,532 SR
1,440 Elo+

VS

Team Averages
Level 57
1,437 SR
1,328 Elo+
Discordia
Discordia
ChiefTaylor
Discordia
Level 10
God Stats
19W - 15L
1,316 SR
Queue Stats
30W - 67L
1,089 Elo+
Party 2
Xbalanque
Xbalanque
KillShift
Xbalanque
Level 109
God Stats
7W - 11L
1,185 SR
Queue Stats
56W - 76L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
Ninjaxe
Cliodhna
Level 87
God Stats
8W - 4L
1,684 SR
Queue Stats
98W - 92L
1,474 Elo+
Solo
Cthulhu
Cthulhu
PupAugust
Cthulhu
Level 15
God Stats
25W - 52L
1,500 SR
Queue Stats
50W - 135L
1,144 Elo+
Party 2
Persephone
Persephone
iipeaxhyiil
Persephone
Level 66
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Enoki187
Jing Wei
16
0 / 5 / 3
10,399
867
4,323
14,393
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Fullberto31_PTY
Amaterasu
16
2 / 8 / 4
11,161
930
8,938
31,427
35,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
NkZy2
Zhong Kui
17
0 / 7 / 4
10,851
904
13,028
22,618
20,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheNekoDex
Mercury
16
5 / 12 / 1
12,014
1,001
10,333
25,848
13,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 5
11,515
960
13,930
14,681
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

34

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChiefTaylor
Discordia
19
4 / 3 / 19
12,804
1,067
20,750
10,855
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
KillShift
Xbalanque
20
18 / 1 / 13
14,718
1,227
34,761
8,641
4,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Ninjaxe
Cliodhna
18
3 / 1 / 11
11,687
974
10,121
8,617
3,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
PupAugust
Cthulhu
19
1 / 2 / 26
12,334
1,028
15,813
15,747
17,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
iipeaxhyiil
Persephone
19
8 / 1 / 20
14,015
1,168
22,631
9,438
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
8
Kills
34
34
Deaths
8
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChiefTaylor
Discordia
4
3
19
4.5
L
Jing Wei
Enoki187
Jing Wei
0
5
3
0.3
L
Amaterasu
Fullberto31_PTY
Amaterasu
2
8
4
0.5
W
Xbalanque
KillShift
Xbalanque
18
1
13
24.5
W
Cliodhna
Ninjaxe
Cliodhna
3
1
11
8.5
L
Zhong Kui
NkZy2
Zhong Kui
0
7
4
0.29
W
Cthulhu
PupAugust
Cthulhu
1
2
26
7
L
Mercury
TheNekoDex
Mercury
5
12
1
0.46
W
Persephone
iipeaxhyiil
Persephone
8
1
20
18
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
104,076
108,967
Taken
53,298
81,524
Mitigated
35,042
9,370
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChiefTaylor
Discordia
20,750
2,279
0
250
10,855
4,907
0
5,160
5,361
51,582
0
L
Jing Wei
Enoki187
Jing Wei
4,323
4,295
0
900
14,393
5,659
0
9,009
5,100
0
17,544
L
Amaterasu
Fullberto31_PTY
Amaterasu
8,938
4,414
65
1,428
31,427
35,622
0
16,554
14,012
0
16,223
W
Xbalanque
KillShift
Xbalanque
34,761
27,300
0
2,370
8,641
4,015
0
4,767
3,670
0
48,692
W
Cliodhna
Ninjaxe
Cliodhna
10,121
3,111
0
783
8,617
3,789
0
3,216
5,147
0
19,456
L
Zhong Kui
NkZy2
Zhong Kui
13,028
834
0
3,691
22,618
20,704
0
11,639
10,210
43,304
0
W
Cthulhu
PupAugust
Cthulhu
15,813
1,268
0
970
15,747
17,998
0
9,176
6,035
22,853
1,528
L
Mercury
TheNekoDex
Mercury
10,333
4,456
0
0
25,848
13,218
0
10,832
14,397
0
22,362
W
Persephone
iipeaxhyiil
Persephone
22,631
992
0
1,459
9,438
4,333
0
4,403
4,910
55,744
0
L
13,930
1,155
1,953
1,333
14,681
6,321
0
7,055
7,452
54,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,940
Gold Earned
65,558
225
Minions Killed
257
6
Camps Cleared
8
1,069,104
Distance Traveled
1,149,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,804
1,067
88
7
2
224,139
0
L
Jing Wei
10,399
867
35
3
1
196,318
0
L
Amaterasu
11,161
930
15
1
0
210,164
0
W
Xbalanque
14,718
1,227
35
3
0
232,662
0
W
Cliodhna
11,687
974
16
1
5
219,410
0
L
Zhong Kui
10,851
904
78
7
0
193,841
0
W
Cthulhu
12,334
1,028
16
1
0
229,995
0
L
Mercury
12,014
1,001
31
3
2
235,746
0
W
Persephone
14,015
1,168
102
9
1
243,463
0
L
Ra
11,515
960
66
6
3
233,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role