Player Matchup

Medusa
Medusa
Badger8559
Medusa
Level 125
God Stats
1W - 2L
1,191 SR
Queue Stats
122W - 114L
1,493 Elo+
Party 1
Cerberus
Cerberus
MrKeefer22
Cerberus
Level 143
God Stats
3W - 1L
1,668 SR
Queue Stats
236W - 235L
1,510 Elo+
Solo
Aphrodite
Aphrodite
REDxDARROW
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 266L
1,497 Elo+
Party 1
Scylla
Scylla
RubMyGrenades03
Scylla
Level 137
God Stats
4W - 6L
1,334 SR
Queue Stats
151W - 145L
1,508 Elo+
Party 1
Maui
Maui
xxxchase2
Maui
Level 142
God Stats
7W - 5L
1,357 SR
Queue Stats
146W - 136L
1,485 Elo+
Party 1
Team Averages
Level 138
1,410 SR
1,498 Elo+

VS

Team Averages
Level 93
1,403 SR
1,543 Elo+
Heimdallr
Heimdallr
BeetleTooth
Heimdallr
Level 85
God Stats
0W - 2L
1,249 SR
Queue Stats
118W - 121L
1,554 Elo+
Party 2
Ymir
Ymir
IBlackAbyssI
Ymir
Level 109
God Stats
0W - 1L
1,230 SR
Queue Stats
184W - 184L
1,587 Elo+
Solo
Hel
Hel
Jak Snack
Hel
Level 118
God Stats
2W - 3L
1,536 SR
Queue Stats
179W - 166L
1,548 Elo+
Party 2
Persephone
Persephone
RogueckDark
Persephone
Level 58
God Stats
0W - 3L
1,394 SR
Queue Stats
24W - 27L
1,466 Elo+
Solo
Hou Yi
Hou Yi
crusherman58
Hou Yi
Level 97
God Stats
2W - 2L
1,609 SR
Queue Stats
212W - 180L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Badger8559
Medusa
18
6 / 3 / 12
11,956
703
18,575
17,813
10,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
MrKeefer22
Cerberus
18
3 / 3 / 21
11,091
652
19,435
19,004
24,572
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
REDxDARROW
Aphrodite
20
6 / 1 / 15
12,395
729
11,482
19,675
14,831
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 12
13,545
797
26,703
17,668
12,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
18
3 / 3 / 20
12,158
715
10,201
29,611
39,446
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeetleTooth
Heimdallr
15
2 / 8 / 2
9,932
584
14,455
20,064
8,869
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 4
10,894
641
8,581
28,651
31,949
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 3
10,766
633
18,277
20,847
11,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
RogueckDark
Persephone
17
1 / 4 / 6
11,244
661
24,955
17,497
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
19
2 / 2 / 4
10,700
629
19,239
15,289
7,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
25
Kills
9
12
Deaths
25
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Badger8559
Medusa
6
3
12
4
L
Heimdallr
BeetleTooth
Heimdallr
2
8
2
0.38
L
1
6
4
0.5
L
3
5
3
0.9
W
Cerberus
MrKeefer22
Cerberus
3
3
21
4.5
W
Aphrodite
REDxDARROW
Aphrodite
6
1
15
13.5
L
Persephone
RogueckDark
Persephone
1
4
6
1
W
7
2
12
6.5
L
Hou Yi
2
2
4
2
W
Maui
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,396
Damage
85,507
103,771
Taken
102,348
101,625
Mitigated
67,216
61,371
Healing
38,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Badger8559
Medusa
18,575
6,396
3,636
1,917
17,813
10,176
4,006
10,643
7,106
0
34,846
L
Heimdallr
BeetleTooth
Heimdallr
14,455
8,550
723
779
20,064
8,869
1,571
15,635
3,964
0
27,905
L
8,581
105
868
1,507
28,651
31,949
30
14,657
13,465
15,435
0
L
18,277
437
19,245
10,222
20,847
11,240
284
13,433
6,935
40,397
0
W
Cerberus
MrKeefer22
Cerberus
19,435
260
458
6,912
19,004
24,572
325
6,791
12,125
27,900
0
W
Aphrodite
REDxDARROW
Aphrodite
11,482
377
22,704
14,988
19,675
14,831
973
11,593
8,082
23,659
0
L
Persephone
RogueckDark
Persephone
24,955
402
577
3,162
17,497
7,507
0
12,931
4,110
46,961
0
W
26,703
1,498
1,276
2,209
17,668
12,600
2,532
11,652
6,016
70,374
0
L
Hou Yi
19,239
9,658
790
861
15,289
7,651
1,449
9,142
5,811
0
33,328
W
Maui
10,201
1,302
2,365
4,906
29,611
39,446
420
11,449
18,038
19,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,145
Gold Earned
53,536
203
Minions Killed
181
0
Camps Cleared
0
1,711,236
Distance Traveled
1,460,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,956
703
30
2
0
382,107
0
L
Heimdallr
9,932
584
36
2
0
246,587
0
L
Ymir
10,894
641
13
1
0
270,366
0
L
Hel
10,766
633
48
3
0
316,976
0
W
Cerberus
11,091
652
37
2
0
323,522
0
W
Aphrodite
12,395
729
29
2
0
363,272
0
L
Persephone
11,244
661
48
3
0
307,036
0
W
Scylla
13,545
797
95
6
0
312,286
0
L
Hou Yi
10,700
629
36
2
0
319,788
0
W
Maui
12,158
715
12
1
0
330,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role