Player Matchup

Hachiman
Hachiman
GeraltofMeowia
Hachiman
Level 105
God Stats
10W - 17L
1,573 SR
Queue Stats
33W - 43L
1,518 Elo+
Party 1
Ganesha
Ganesha
TCGNOLAN
Ganesha
Level 95
God Stats
5W - 3L
1,927 SR
Queue Stats
17W - 23L
1,535 Elo+
Party 1
Sol
Sol
Transcendedanl
Sol
Level 107
God Stats
5W - 6L
1,499 SR
Queue Stats
71W - 85L
1,441 Elo+
Party 1
Team Averages
Level 102
1,667 SR
1,498 Elo+

VS

Team Averages
Level 113
1,622 SR
1,492 Elo+
King Arthur
King Arthur
Azelbub
King Arthur
Level 84
God Stats
3W - 4L
1,527 SR
Queue Stats
137W - 144L
1,446 Elo+
Solo
Rama
Rama
KingMid3
Rama
Level 156
God Stats
3W - 1L
1,860 SR
Queue Stats
84W - 53L
1,561 Elo+
Solo
Janus
Janus
Vetteranz
Janus
Level 98
God Stats
8W - 9L
1,478 SR
Queue Stats
69W - 64L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 4 / 4
11,729
690
12,187
12,607
4,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TCGNOLAN
Ganesha
13
0 / 5 / 6
10,662
627
5,856
19,641
16,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 2
11,967
704
12,199
14,148
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azelbub
King Arthur
15
2 / 3 / 8
12,591
741
8,751
17,977
17,804
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
18
6 / 0 / 4
13,890
817
17,599
11,563
5,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Vetteranz
Janus
16
2 / 3 / 5
12,302
724
15,036
9,801
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
10
10
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azelbub
King Arthur
2
3
8
2
L
Hachiman
2
4
4
1
W
Rama
6
0
4
8
L
Ganesha
TCGNOLAN
Ganesha
0
5
6
0.6
L
4
1
2
5
W
Janus
Vetteranz
Janus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
41,386
46,396
Taken
39,341
26,647
Mitigated
27,655
9,560
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azelbub
King Arthur
8,751
1,029
0
3,097
17,977
17,804
95
9,219
8,758
34
22,848
L
Hachiman
12,187
6,750
0
849
12,607
4,706
919
4,982
7,529
0
43,100
W
Rama
17,599
13,472
0
3,393
11,563
5,362
2,585
4,122
7,441
0
93,229
L
Ganesha
TCGNOLAN
Ganesha
5,856
410
472
3,241
19,641
16,439
57
5,431
14,070
32,115
0
L
12,199
3,408
0
4,998
14,148
5,502
780
5,152
8,996
51,494
0
W
Janus
Vetteranz
Janus
15,036
300
0
1,189
9,801
4,489
444
5,662
4,139
85,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
38,783
184
Minions Killed
249
0
Camps Cleared
0
858,968
Distance Traveled
963,330
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,591
741
20
1
0
343,885
4
L
Hachiman
11,729
690
83
5
0
267,055
0
W
Rama
13,890
817
116
7
0
306,212
0
L
Ganesha
10,662
627
2
0
0
289,227
7
L
Sol
11,967
704
99
6
0
302,686
0
W
Janus
12,302
724
113
7
0
313,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role