Player Matchup

Sol
Sol
Silver I
FakedOrgasm
Sol
Silver I
Level 134
God Stats
4W - 4L
1,466 SR
Queue Stats
96W - 105L
1,241 MMR
Solo
He Bo
He Bo
Silver IV
KSOMHY
He Bo
Silver IV
Level 146
God Stats
1W - 3L
1,750 SR
Queue Stats
156W - 190L
1,017 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
VibinWit_Monkeys
Sun Wukong
Bronze III
Level 103
God Stats
19W - 12L
1,466 SR
Queue Stats
84W - 107L
1,500 MMR
Party 2
Ymir
Ymir
Silver III
john_6942
Ymir
Silver III
Level 104
God Stats
2W - 1L
1,664 SR
Queue Stats
33W - 49L
1,158 MMR
Party 1
Martichoras
Martichoras
Silver II
rrfabio666
Martichoras
Silver II
Level 103
God Stats
0W - 2L
1,437 SR
Queue Stats
32W - 48L
1,167 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,556 SR
1,216 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,512 SR
1,209 MMR
Mulan
Mulan
Silver I
Blink727267
Mulan
Silver I
Level 103
God Stats
1W - 1L
1,552 SR
Queue Stats
107W - 121L
1,152 MMR
Solo
Bastet
Bastet
Gold V
LuucasGon
Bastet
Gold V
Level 148
God Stats
62W - 35L
1,653 SR
Queue Stats
283W - 317L
1,268 MMR
Solo
Cerberus
Cerberus
Silver II
ProfoundQuill50
Cerberus
Silver II
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
165W - 166L
1,186 MMR
Solo
Rama
Rama
Gold V
Worthcarg0
Rama
Gold V
Level 64
God Stats
13W - 12L
1,552 SR
Queue Stats
164W - 177L
1,266 MMR
Solo
Ra
Ra
Silver II
ga390be
Ra
Silver II
Level 159
God Stats
4W - 5L
1,303 SR
Queue Stats
242W - 253L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 0
8,481
606
17,336
15,989
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
KSOMHY
He Bo
12
3 / 3 / 5
7,523
537
7,429
10,949
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
VibinWit_Monkeys
Sun Wukong
14
2 / 2 / 2
7,787
556
6,250
11,176
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
11
0 / 5 / 3
6,314
451
4,302
15,387
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
rrfabio666
Martichoras
14
2 / 0 / 1
7,601
543
7,367
8,897
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixAgniRavanaAo Kuang

VS

Bans
SurtrHachimanAchillesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
9,606
686
11,380
11,798
8,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LuucasGon
Bastet
13
2 / 3 / 7
7,877
563
6,220
12,946
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
12
4 / 3 / 9
8,744
625
7,748
16,867
16,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 3
7,599
543
7,825
8,413
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 6
9,150
654
12,624
11,217
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
16
16
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
6
6
0
1
L
He Bo
KSOMHY
He Bo
3
3
5
1.83
W
Bastet
LuucasGon
Bastet
2
3
7
1.83
W
Cerberus
4
3
9
2.83
L
Sun Wukong
VibinWit_Monkeys
Sun Wukong
2
2
2
1.5
W
0
1
3
1.5
W
5
4
6
2
L
Ymir
0
5
3
0.3
L
Martichoras
rrfabio666
Martichoras
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,684
Damage
45,797
62,398
Taken
61,241
36,444
Mitigated
38,948
15,971
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,380
1,124
0
5,087
11,798
8,699
840
3,533
8,129
167
73,371
L
17,336
8,374
0
5,604
15,989
7,054
1,849
8,268
7,298
68,064
9,046
L
He Bo
KSOMHY
He Bo
7,429
179
0
2,992
10,949
3,575
0
3,307
7,516
56,488
0
W
Bastet
LuucasGon
Bastet
6,220
2,059
0
2,981
12,946
5,126
15
5,616
7,266
0
50,556
W
Cerberus
7,748
274
1,843
4,462
16,867
16,424
0
9,127
7,740
25,549
0
L
Sun Wukong
VibinWit_Monkeys
Sun Wukong
6,250
930
0
2,593
11,176
8,323
0
530
10,558
0
56,263
W
7,825
5,063
0
2,991
8,413
3,005
1,178
1,359
7,054
0
64,349
W
12,624
929
911
2,726
11,217
5,694
291
8,094
3,111
72,798
0
L
Ymir
4,302
293
0
1,414
15,387
13,255
0
6,630
8,290
25,471
0
L
Martichoras
rrfabio666
Martichoras
7,367
2,130
0
3,368
8,897
4,237
0
848
8,049
0
67,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
42,976
413
Minions Killed
471
0
Camps Cleared
0
1,333,711
Distance Traveled
1,446,799
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,606
686
125
9
0
269,064
3
L
Sol
8,481
606
103
7
0
223,098
0
L
He Bo
7,523
537
79
6
0
293,879
3
W
Bastet
7,877
563
70
5
0
325,007
1
W
Cerberus
8,744
625
51
4
0
301,169
5
L
Sun Wukong
7,787
556
80
6
0
277,859
1
W
Rama
7,599
543
108
8
0
241,084
4
W
Ra
9,150
654
117
8
0
310,475
2
L
Ymir
6,314
451
36
3
0
268,073
5
L
Martichoras
7,601
543
115
8
0
270,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role