Player Matchup

Terra
Terra
Gold III
CelestialSonny
Terra
Gold III
Level 145
God Stats
2W - 4L
1,480 SR
Queue Stats
156W - 155L
1,436 MMR
Solo
Skadi
Skadi
Gold V
KanutoTzy
Skadi
Gold V
Level 61
God Stats
5W - 2L
1,585 SR
Queue Stats
80W - 86L
1,429 MMR
Solo
Susano
Susano
Silver II
LagrimasDeAngel
Susano
Silver II
Level 38
God Stats
3W - 5L
1,522 SR
Queue Stats
8W - 12L
1,430 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
PermDaddyClutch
Zhong Kui
Silver III
Level 121
God Stats
10W - 5L
1,652 SR
Queue Stats
38W - 50L
1,271 MMR
Party 1
Ix Chel
Ix Chel
Gold II
XoReaper
Ix Chel
Gold II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,592 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,548 SR
1,432 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,474 SR
1,432 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Daaaannn
Ah Muzen Cab
Gold III
Level 128
God Stats
3W - 2L
1,336 SR
Queue Stats
181W - 176L
1,435 MMR
Solo
Ravana
Ravana
Gold III
TeedyRoosevelt
Ravana
Gold III
Level 136
God Stats
5W - 8L
1,366 SR
Queue Stats
154W - 168L
1,425 MMR
Solo
Janus
Janus
Gold III
candyman44
Janus
Gold III
Level 188
God Stats
31W - 22L
1,518 SR
Queue Stats
489W - 485L
1,433 MMR
Solo
Anubis
Anubis
Gold IV
nobodygoodatall
Anubis
Gold IV
Level 129
God Stats
16W - 9L
1,602 SR
Queue Stats
222W - 228L
1,340 MMR
Party 2
Thanatos
Thanatos
Gold II
whatabeezy
Thanatos
Gold II
Level 127
God Stats
34W - 27L
1,548 SR
Queue Stats
329W - 354L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,645
470
832
7,615
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
KanutoTzy
Skadi
12
0 / 0 / 0
5,951
496
3,056
6,569
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,342
529
4,451
9,045
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PermDaddyClutch
Zhong Kui
9
0 / 5 / 3
5,641
470
4,310
9,715
8,368
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
XoReaper
Ix Chel
9
0 / 3 / 0
5,261
438
2,757
9,320
2,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MartichorasCthulhuKali

VS

Bans
ThorBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daaaannn
Ah Muzen Cab
12
0 / 0 / 0
6,892
574
5,512
4,488
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 4
6,270
523
3,031
6,397
4,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
2 / 0 / 2
6,855
571
8,047
4,589
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 3
7,112
593
6,132
7,551
3,570
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
whatabeezy
Thanatos
12
4 / 0 / 0
7,146
596
4,411
9,027
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ah Muzen Cab
Daaaannn
Ah Muzen Cab
0
0
0
0
L
Skadi
KanutoTzy
Skadi
0
0
0
0
L
3
1
0
3
L
Zhong Kui
PermDaddyClutch
Zhong Kui
0
5
3
0.3
W
0
1
4
2
L
Ix Chel
XoReaper
Ix Chel
0
3
0
0
W
Janus
2
0
2
3
W
3
3
3
1.5
W
Thanatos
whatabeezy
Thanatos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
27,133
42,264
Taken
32,052
20,565
Mitigated
15,549
15,408
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
832
65
392
2,810
7,615
4,335
0
1,689
5,926
16,919
0
W
Ah Muzen Cab
Daaaannn
Ah Muzen Cab
5,512
2,675
0
859
4,488
1,940
72
95
4,393
0
65,030
L
Skadi
KanutoTzy
Skadi
3,056
944
0
1,250
6,569
2,173
0
0
6,569
0
46,029
L
4,451
688
0
4,622
9,045
3,169
0
909
8,136
0
46,421
L
Zhong Kui
PermDaddyClutch
Zhong Kui
4,310
159
0
2,190
9,715
8,368
0
6,396
3,319
28,418
0
W
3,031
594
0
2,074
6,397
4,714
0
1,364
5,033
0
12,029
L
Ix Chel
XoReaper
Ix Chel
2,757
447
627
3,517
9,320
2,520
0
5,185
4,135
36,475
0
W
Janus
8,047
565
0
625
4,589
1,630
414
2,119
2,470
68,894
0
W
6,132
237
0
3,446
7,551
3,570
785
3,257
4,294
49,318
0
W
Thanatos
whatabeezy
Thanatos
4,411
1,428
0
7,867
9,027
3,695
0
1,210
7,817
0
58,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
34,275
316
Minions Killed
411
0
Camps Cleared
0
1,112,652
Distance Traveled
1,194,268
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,645
470
26
2
0
207,894
2
W
Ah Muzen Cab
6,892
574
117
10
0
223,579
4
L
Skadi
5,951
496
96
8
0
220,927
2
L
Susano
6,342
529
80
7
0
274,092
0
L
Zhong Kui
5,641
470
51
4
0
212,645
0
W
Ravana
6,270
523
14
1
0
257,900
3
L
Ix Chel
5,261
438
63
5
0
197,094
0
W
Janus
6,855
571
118
10
0
214,978
2
W
Anubis
7,112
593
74
6
0
216,881
0
W
Thanatos
7,146
596
88
7
0
280,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role