Player Matchup

Surtr
Surtr
ConverseRhyme60
Surtr
Level 146
God Stats
19W - 24L
1,462 SR
Queue Stats
226W - 219L
1,473 Elo+
Solo
Janus
Janus
Finesse-Kid2050
Janus
Level 140
God Stats
20W - 16L
1,635 SR
Queue Stats
486W - 447L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
barbosatf
Ah Muzen Cab
Level 123
God Stats
2W - 7L
1,340 SR
Queue Stats
283W - 272L
1,462 Elo+
Solo
Nemesis
Nemesis
sebitamagic
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,503 Elo+
Solo
Aphrodite
Aphrodite
wadle20
Aphrodite
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 117L
1,522 Elo+
Solo
Team Averages
Level 117
1,487 SR
1,504 Elo+

VS

Team Averages
Level 130
1,522 SR
1,508 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AsburyOutlaw
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,501 Elo+
Solo
Anubis
Anubis
IX SAD IKO XI
Anubis
Level 147
God Stats
60W - 52L
1,545 SR
Queue Stats
419W - 397L
1,553 Elo+
Solo
Skadi
Skadi
MONGEE23
Skadi
Level 129
God Stats
22W - 19L
1,564 SR
Queue Stats
429W - 399L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
6,898
575
7,036
14,760
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,289
524
7,975
5,887
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
barbosatf
Ah Muzen Cab
9
0 / 2 / 2
5,600
467
2,436
8,270
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
sebitamagic
Nemesis
11
2 / 2 / 2
6,413
534
4,351
12,045
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
wadle20
Aphrodite
10
0 / 1 / 3
6,009
501
2,343
7,728
6,391
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 0 / 0
7,191
599
6,422
9,320
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
 
Charon
9
1 / 1 / 4
5,853
488
5,506
7,243
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,871
489
3,618
6,024
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
7,082
590
8,967
9,594
4,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
MONGEE23
Skadi
11
2 / 2 / 1
6,776
565
8,443
8,961
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
10
10
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
Charon
 
Charon
1
1
4
3
W
0
1
1
0.5
L
3
4
1
0.88
L
2
1
0
2
W
3
3
1
1.17
W
Skadi
MONGEE23
Skadi
2
2
1
1.25
L
Ah Muzen Cab
barbosatf
Ah Muzen Cab
0
2
2
0.5
L
Nemesis
sebitamagic
Nemesis
2
2
2
1.5
L
Aphrodite
wadle20
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
32,956
48,690
Taken
41,142
22,515
Mitigated
16,362
13,036
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,422
1,122
0
2,965
9,320
3,338
0
3,069
6,251
54,613
0
W
Charon
 
Charon
5,506
1,288
153
2,104
7,243
4,246
38
2,273
4,970
23,808
4,273
W
3,618
611
0
295
6,024
1,771
0
3,133
2,891
44,263
0
L
7,036
3,301
21
4,493
14,760
7,521
4
1,842
12,750
301
54,351
L
7,975
214
0
1,195
5,887
2,785
0
4,893
816
63,506
0
W
8,967
272
0
3,201
9,594
4,155
502
1,234
8,360
49,938
0
W
Skadi
MONGEE23
Skadi
8,443
4,263
0
2,229
8,961
2,852
0
883
8,078
0
44,734
L
Ah Muzen Cab
barbosatf
Ah Muzen Cab
2,436
782
0
1,639
8,270
1,686
0
6,758
1,512
0
33,444
L
Nemesis
sebitamagic
Nemesis
4,351
2,439
0
1,068
12,045
4,132
0
5,166
6,767
0
52,678
L
Aphrodite
wadle20
Aphrodite
2,343
486
1,428
3,192
7,728
6,391
0
5,065
2,549
16,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
32,773
336
Minions Killed
374
0
Camps Cleared
0
1,209,784
Distance Traveled
1,188,308
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,191
599
87
7
0
282,671
2
W
Charon
5,853
488
34
3
0
236,409
0
W
Hera
5,871
489
90
8
0
234,905
1
L
Surtr
6,898
575
93
8
0
248,699
0
L
Janus
6,289
524
100
8
0
243,577
6
W
Anubis
7,082
590
98
8
0
197,069
1
W
Skadi
6,776
565
65
5
0
237,254
0
L
Ah Muzen Cab
5,600
467
46
4
0
174,372
0
L
Nemesis
6,413
534
78
7
0
299,821
4
L
Aphrodite
6,009
501
19
2
0
243,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role