Player Matchup

Achilles
Achilles
Amerisnothere
Achilles
Level 48
God Stats
6W - 11L
1,477 SR
Queue Stats
271W - 213L
1,482 Elo+
Party 3
Chang'e
Chang'e
BigJay711
Chang'e
Level 46
God Stats
18W - 15L
1,331 SR
Queue Stats
260W - 262L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Hughjazz22828
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 3
Sun Wukong
Sun Wukong
ShadowKnight884
Sun Wukong
Level 42
God Stats
7W - 13L
1,411 SR
Queue Stats
36W - 52L
1,320 Elo+
Solo
Surtr
Surtr
smilingfreddie
Surtr
Level 44
God Stats
0W - 1L
1,709 SR
Queue Stats
14W - 16L
1,507 Elo+
Solo
Team Averages
Level 37
1,486 SR
1,401 Elo+

VS

Team Averages
Level 51
1,570 SR
1,412 Elo+
Fenrir
Fenrir
InsidePerfect
Fenrir
Level 107
God Stats
1W - 0L
1,568 SR
Queue Stats
329W - 278L
1,520 Elo+
Party 1
Janus
Janus
Takret
Janus
Level 5
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 3L
1,125 Elo+
Party 1
Charon
Charon
WickDae
Charon
Level 29
God Stats
7W - 2L
1,600 SR
Queue Stats
55W - 43L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
getdastrap
Xbalanque
Level 48
God Stats
3W - 1L
1,278 SR
Queue Stats
50W - 41L
1,457 Elo+
Party 2
Anubis
Anubis
samuiwnl2
Anubis
Level 64
God Stats
8W - 3L
1,689 SR
Queue Stats
69W - 50L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amerisnothere
Achilles
8
3 / 1 / 0
4,333
867
1,964
3,848
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
BigJay711
Chang'e
4
0 / 3 / 1
2,910
582
464
3,408
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hughjazz22828
Heimdallr
5
0 / 2 / 0
2,770
554
304
2,858
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ShadowKnight884
Sun Wukong
4
0 / 3 / 0
2,867
573
898
4,202
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
2,741
548
191
2,772
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 0
4,190
838
1,678
4,784
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Takret
Janus
7
1 / 1 / 3
4,035
807
1,867
1,564
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
WickDae
Charon
6
2 / 1 / 1
4,013
803
1,642
2,991
1,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
getdastrap
Xbalanque
6
1 / 0 / 2
3,703
741
2,462
1,602
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
samuiwnl2
Anubis
8
3 / 0 / 0
4,524
905
2,264
2,011
650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
10
10
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Amerisnothere
Achilles
3
1
0
3
L
Chang'e
BigJay711
Chang'e
0
3
1
0.17
L
Heimdallr
Hughjazz22828
Heimdallr
0
2
0
0
W
3
2
0
1.5
L
Sun Wukong
ShadowKnight884
Sun Wukong
0
3
0
0
W
Janus
Takret
Janus
1
1
3
2.5
W
Charon
WickDae
Charon
2
1
1
2.5
W
Xbalanque
getdastrap
Xbalanque
1
0
2
2
W
Anubis
samuiwnl2
Anubis
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,821
Damage
9,913
17,088
Taken
12,952
6,851
Mitigated
4,200
2,901
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Amerisnothere
Achilles
1,964
688
0
880
3,848
1,421
0
413
3,403
0
21,955
L
Chang'e
BigJay711
Chang'e
464
76
0
647
3,408
786
0
1,586
1,710
4,404
0
L
Heimdallr
Hughjazz22828
Heimdallr
304
304
0
393
2,858
1,006
0
796
2,062
0
7,057
W
1,678
609
0
626
4,784
1,458
0
112
4,672
0
18,208
L
Sun Wukong
ShadowKnight884
Sun Wukong
898
542
0
345
4,202
1,795
0
2,264
1,938
0
10,086
W
Janus
Takret
Janus
1,867
554
0
250
1,564
373
0
168
1,396
17,625
0
W
Charon
WickDae
Charon
1,642
459
8
626
2,991
1,243
64
198
2,793
8,794
0
W
Xbalanque
getdastrap
Xbalanque
2,462
1,306
0
1,151
1,602
476
0
0
1,602
0
23,801
W
Anubis
samuiwnl2
Anubis
2,264
592
0
1,491
2,011
650
0
0
1,911
27,853
0
L
191
0
0
636
2,772
1,843
0
605
2,167
0
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,621
Gold Earned
20,465
84
Minions Killed
179
0
Camps Cleared
0
488,631
Distance Traveled
532,978
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,333
867
42
8
0
118,207
0
L
Chang'e
2,910
582
8
2
0
101,842
0
L
Heimdallr
2,770
554
11
2
0
88,440
0
W
Fenrir
4,190
838
29
6
0
117,510
0
L
Sun Wukong
2,867
573
13
3
0
105,097
0
W
Janus
4,035
807
44
9
0
104,448
0
W
Charon
4,013
803
19
4
0
110,046
2
W
Xbalanque
3,703
741
33
7
0
98,484
0
W
Anubis
4,524
905
54
11
0
102,490
0
L
Surtr
2,741
548
10
2
0
75,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role