Player Matchup

Khepri
Khepri
EvG Rogue
Khepri
Level 134
God Stats
4W - 6L
1,708 SR
Queue Stats
244W - 237L
1,521 Elo+
Party 2
Surtr
Surtr
Reaperg01
Surtr
Level 89
God Stats
7W - 5L
1,679 SR
Queue Stats
130W - 134L
1,460 Elo+
Party 3
Anhur
Anhur
SetoKaiba666lol
Anhur
Level 143
God Stats
37W - 37L
1,569 SR
Queue Stats
940W - 883L
1,544 Elo+
Party 2
Tiamat
Tiamat
kingbone101
Tiamat
Level 88
God Stats
0W - 2L
1,308 SR
Queue Stats
155W - 127L
1,503 Elo+
Party 3
Thanatos
Thanatos
rabidsquirrel483
Thanatos
Level 124
God Stats
3W - 3L
1,571 SR
Queue Stats
92W - 83L
1,533 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,512 Elo+

VS

Team Averages
Level 120
1,537 SR
1,502 Elo+
Danzaburou
Danzaburou
Judsen
Danzaburou
Level 159
God Stats
31W - 24L
1,627 SR
Queue Stats
211W - 210L
1,469 Elo+
Party 4
Bastet
Bastet
PhantasmaRue
Bastet
Level 145
God Stats
12W - 6L
1,590 SR
Queue Stats
118W - 105L
1,575 Elo+
Party 1
Achilles
Achilles
StatsTiger
Achilles
Level 29
God Stats
30W - 40L
1,466 SR
Queue Stats
174W - 184L
1,490 Elo+
Party 4
Maui
Maui
WanMaster00
Maui
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
240W - 262L
1,453 Elo+
Solo
Merlin
Merlin
Zombie_KittyN
Merlin
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 132L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EvG Rogue
Khepri
8
0 / 3 / 0
4,904
409
3,088
8,143
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Reaperg01
Surtr
12
1 / 3 / 0
6,867
572
6,112
14,657
9,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,049
504
5,316
9,115
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
10
1 / 2 / 0
6,275
523
4,177
6,706
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 1
7,010
584
4,045
12,963
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Judsen
Danzaburou
13
6 / 1 / 2
8,028
669
13,587
9,582
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
13
3 / 0 / 0
7,284
607
4,094
8,803
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
StatsTiger
Achilles
13
3 / 2 / 0
7,695
641
10,104
12,898
10,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 0 / 4
5,492
458
1,179
6,721
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 2
6,763
564
3,894
5,916
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
12
13
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
EvG Rogue
Khepri
0
3
0
0
W
Danzaburou
Judsen
Danzaburou
6
1
2
7
W
Bastet
3
0
0
3
L
Surtr
Reaperg01
Surtr
1
3
0
0.33
L
0
3
0
0
W
Achilles
StatsTiger
Achilles
3
2
0
1.5
W
0
0
4
2
W
0
1
2
1
L
Tiamat
1
2
0
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
32,858
51,584
Taken
43,920
25,991
Mitigated
22,611
23,524
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
EvG Rogue
Khepri
3,088
164
0
939
8,143
4,060
0
440
7,655
13,725
0
W
Danzaburou
Judsen
Danzaburou
13,587
8,272
0
2,234
9,582
3,589
1,101
1,821
7,537
0
64,473
W
Bastet
4,094
1,135
0
3,634
8,803
3,304
0
691
8,002
0
62,328
L
Surtr
Reaperg01
Surtr
6,112
2,903
0
7,230
14,657
9,815
0
0
14,657
395
52,375
L
5,316
3,616
0
2,910
9,115
3,141
705
643
8,452
0
46,185
W
Achilles
StatsTiger
Achilles
10,104
1,890
0
3,750
12,898
10,246
0
243
12,655
0
59,819
W
1,179
600
0
939
6,721
3,644
46
947
5,624
10,740
0
W
3,894
130
0
1,050
5,916
1,828
59
3,282
2,580
42,269
0
L
Tiamat
4,177
272
0
1,465
6,706
3,523
0
2,741
3,709
35,035
0
L
4,045
1,451
0
10,980
12,963
5,452
0
790
12,031
0
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
35,262
340
Minions Killed
419
0
Camps Cleared
0
1,228,587
Distance Traveled
1,213,176
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,904
409
20
2
0
257,859
0
W
Danzaburou
8,028
669
105
9
0
243,701
0
W
Bastet
7,284
607
93
8
0
296,061
3
L
Surtr
6,867
572
87
7
0
216,408
0
L
Anhur
6,049
504
71
6
0
223,178
0
W
Achilles
7,695
641
99
8
0
232,717
4
W
Maui
5,492
458
14
1
0
194,670
2
W
Merlin
6,763
564
108
9
0
246,027
2
L
Tiamat
6,275
523
82
7
0
243,113
0
L
Thanatos
7,010
584
80
7
0
288,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role