Player Matchup

Guan Yu
Guan Yu
Ahegao_Master1
Guan Yu
Level 103
God Stats
2W - 2L
1,490 SR
Queue Stats
103W - 121L
1,449 Elo+
Party 2
Chronos
Chronos
BlackGold_Yasuke
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 60L
1,404 Elo+
Party 2
Agni
Agni
Black_Saitama_1
Agni
Level 106
God Stats
4W - 7L
1,398 SR
Queue Stats
47W - 55L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
Midoriya__smash
Cabrakan
Level 122
God Stats
2W - 0L
1,241 SR
Queue Stats
169W - 204L
1,512 Elo+
Party 2
Terra
Terra
pigas_da_flasco
Terra
Level 119
God Stats
1W - 1L
1,412 SR
Queue Stats
97W - 119L
1,459 Elo+
Party 2
Team Averages
Level 103
1,408 SR
1,460 Elo+

VS

Team Averages
Level 138
1,572 SR
1,524 Elo+
Nu Wa
Nu Wa
Akemiuwu
Nu Wa
Level 154
God Stats
1W - 1L
1,463 SR
Queue Stats
5W - 10L
1,570 Elo+
Party 1
Thanatos
Thanatos
ElDn0rX
Thanatos
Level 155
God Stats
4W - 5L
1,574 SR
Queue Stats
100W - 91L
1,522 Elo+
Party 1
Ares
Ares
Hyubee
Ares
Level 72
God Stats
3W - 4L
1,457 SR
Queue Stats
128W - 103L
1,546 Elo+
Solo
Hou Yi
Hou Yi
Zzimek
Hou Yi
Level 167
God Stats
1W - 3L
1,663 SR
Queue Stats
60W - 58L
1,517 Elo+
Party 1
Achilles
Achilles
saibertron
Achilles
Level 144
God Stats
0W - 1L
1,704 SR
Queue Stats
82W - 92L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,183
562
2,278
9,182
6,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,822
529
3,952
3,719
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
6,656
605
2,739
6,734
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
3 / 1 / 4
6,587
599
5,852
9,436
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 0
7,417
674
5,150
6,665
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akemiuwu
Nu Wa
11
1 / 2 / 3
6,571
597
5,316
4,584
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ElDn0rX
Thanatos
11
4 / 2 / 1
6,355
578
5,286
10,108
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Hyubee
Ares
9
0 / 1 / 0
4,973
452
2,916
8,947
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Zzimek
Hou Yi
5
0 / 1 / 1
4,339
394
2,013
2,908
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
saibertron
Achilles
11
0 / 2 / 0
6,130
557
3,598
9,707
8,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Nu Wa
Akemiuwu
Nu Wa
1
2
3
1.25
W
0
1
0
0
W
1
3
2
0.67
L
Thanatos
ElDn0rX
Thanatos
4
2
1
2.25
L
Ares
Hyubee
Ares
0
1
0
0
W
Cabrakan
3
1
4
5
L
Hou Yi
Zzimek
Hou Yi
0
1
1
0.5
W
3
0
0
3
L
Achilles
saibertron
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
19,129
35,736
Taken
36,254
22,135
Mitigated
20,296
12,369
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,278
473
754
4,021
9,182
6,312
105
3,301
5,881
0
21,023
L
Nu Wa
Akemiuwu
Nu Wa
5,316
2,666
0
690
4,584
1,608
172
2,939
1,495
43,376
0
W
3,952
1,500
0
382
3,719
1,456
0
1,105
2,614
45,459
0
W
2,739
106
0
1,678
6,734
1,763
0
1,540
5,194
43,764
0
L
Thanatos
ElDn0rX
Thanatos
5,286
1,138
0
6,529
10,108
3,737
0
4,140
5,824
0
42,001
L
Ares
Hyubee
Ares
2,916
122
112
910
8,947
5,658
0
3,517
5,430
18,586
0
W
Cabrakan
5,852
1,013
0
3,894
9,436
6,285
0
2,156
7,280
45,374
0
L
Hou Yi
Zzimek
Hou Yi
2,013
1,103
0
965
2,908
1,027
0
1,652
1,256
0
16,458
W
5,150
600
0
1,640
6,665
6,319
0
172
6,493
45,503
606
L
Achilles
saibertron
Achilles
3,598
581
0
1,230
9,707
8,266
0
3,954
5,162
0
44,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
28,368
393
Minions Killed
257
0
Camps Cleared
0
1,128,686
Distance Traveled
1,024,533
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,183
562
37
3
0
255,956
1
L
Nu Wa
6,571
597
70
6
0
196,513
0
W
Chronos
5,822
529
69
6
0
209,956
0
W
Agni
6,656
605
106
10
0
215,684
0
L
Thanatos
6,355
578
58
5
0
266,658
0
L
Ares
4,973
452
13
1
0
225,598
6
W
Cabrakan
6,587
599
69
6
0
229,798
0
L
Hou Yi
4,339
394
29
3
0
103,649
0
W
Terra
7,417
674
112
10
0
217,292
0
L
Achilles
6,130
557
87
8
0
232,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role