Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
SkyBeam108
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
ToxicBladesx115
Kumbhakarna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
TriedToBeNice
Baron Samedi
Level 102
God Stats
2W - 0L
1,716 SR
Queue Stats
39W - 34L
1,450 Elo+
Party 2
Hercules
Hercules
sayhiii
Hercules
Level 102
God Stats
3W - 5L
1,442 SR
Queue Stats
69W - 64L
1,466 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,466 Elo+

VS

Team Averages
Level 99
1,438 SR
1,494 Elo+
Maui
Maui
Beast_Mode_0329
Maui
Level 61
God Stats
3W - 5L
1,246 SR
Queue Stats
271W - 252L
1,512 Elo+
Party 1
Martichoras
Martichoras
Bombasticbee
Martichoras
Level 147
God Stats
3W - 10L
1,445 SR
Queue Stats
548W - 532L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Soluzzo
Danzaburou
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 108L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
comeonee
Baron Samedi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 119L
1,440 Elo+
Party 3
Skadi
Skadi
lilpotatosalad
Skadi
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 118L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 2 / 18
10,491
807
14,195
16,527
19,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
18
8 / 2 / 11
11,593
892
15,902
12,203
7,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
ToxicBladesx115
Kumbhakarna
15
0 / 1 / 16
10,090
776
2,545
11,778
8,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TriedToBeNice
Baron Samedi
18
6 / 2 / 8
10,924
840
8,756
10,070
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
sayhiii
Hercules
19
7 / 1 / 11
12,373
952
14,696
20,967
13,225
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
8,640
665
7,130
18,915
22,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Bombasticbee
Martichoras
18
3 / 4 / 3
9,463
728
17,382
16,365
11,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Soluzzo
Danzaburou
1
0 / 0 / 0
3,409
262
0
0
0
Baron Samedi
comeonee
Baron Samedi
16
3 / 5 / 3
8,849
681
12,872
12,561
7,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 1
8,934
687
13,164
12,440
6,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
22
Kills
8
8
Deaths
22
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
18
5
L
0
7
7
0.5
L
Martichoras
Bombasticbee
Martichoras
3
4
3
1.13
W
Freya
8
2
11
6.75
L
Danzaburou
Soluzzo
Danzaburou
0
0
0
0
W
Kumbhakarna
ToxicBladesx115
Kumbhakarna
0
1
16
8
W
Baron Samedi
TriedToBeNice
Baron Samedi
6
2
8
5
L
Baron Samedi
comeonee
Baron Samedi
3
5
3
0.9
L
2
6
1
0.42
W
Hercules
sayhiii
Hercules
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,094
Damage
50,548
71,545
Taken
60,281
54,901
Mitigated
48,572
37,670
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,195
1,189
262
6,201
16,527
19,951
853
3,938
12,465
0
37,936
L
7,130
882
322
1,068
18,915
22,705
0
9,843
9,004
13,235
0
L
Martichoras
Bombasticbee
Martichoras
17,382
3,671
377
4,398
16,365
11,555
0
8,686
7,679
0
42,999
W
Freya
15,902
4,941
727
4,636
12,203
7,123
1,735
3,160
9,011
32,835
0
L
Danzaburou
Soluzzo
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
ToxicBladesx115
Kumbhakarna
2,545
98
2,897
2,651
11,778
8,465
273
2,771
8,987
4,806
0
W
Baron Samedi
TriedToBeNice
Baron Samedi
8,756
680
3,616
2,555
10,070
6,137
2,303
4,873
5,197
30,506
0
L
Baron Samedi
comeonee
Baron Samedi
12,872
107
2,126
2,003
12,561
7,820
0
4,331
8,086
19,884
0
L
13,164
5,275
1,113
1,421
12,440
6,492
0
4,178
8,262
0
24,247
W
Hercules
sayhiii
Hercules
14,696
5,829
3,708
10,417
20,967
13,225
1,935
5,126
15,721
0
26,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
39,295
163
Minions Killed
109
0
Camps Cleared
0
1,320,766
Distance Traveled
868,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,491
807
44
3
0
292,496
0
L
Maui
8,640
665
12
1
0
210,127
0
L
Martichoras
9,463
728
47
4
0
215,729
0
W
Freya
11,593
892
37
3
0
252,084
0
L
Danzaburou
3,409
262
0
0
0
0
0
W
Kumbhakarna
10,090
776
7
1
0
265,933
0
W
Baron Samedi
10,924
840
53
4
0
245,891
0
L
Baron Samedi
8,849
681
25
2
0
230,397
0
L
Skadi
8,934
687
25
2
0
212,590
0
W
Hercules
12,373
952
22
2
0
264,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role