Player Matchup

Thor
Thor
BL4ck0uT MH53
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,243 Elo+
Party 1
Sol
Sol
BetweenDeCheeks
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,150 Elo+
Party 1
Anhur
Anhur
DesiringJam6912
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 1
Osiris
Osiris
IbuprofenoBB
Osiris
Level 142
God Stats
0W - 1L
1,198 SR
Queue Stats
34W - 54L
1,430 Elo+
Solo
Tiamat
Tiamat
awhitemonky
Tiamat
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,357 Elo+
Party 1
Team Averages
Level 77
1,440 SR
1,326 Elo+

VS

Team Averages
Level 84
1,584 SR
1,436 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arielicaza03
Merlin
Level 89
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 4L
1,410 Elo+
Solo
Persephone
Persephone
Defcon15
Persephone
Level 34
God Stats
3W - 1L
1,603 SR
Queue Stats
89W - 81L
1,418 Elo+
Solo
Charon
Charon
gadawgfan670
Charon
Level 28
God Stats
4W - 0L
1,779 SR
Queue Stats
174W - 187L
1,373 Elo+
Solo
Jing Wei
Jing Wei
jahbriel21
Jing Wei
Level 141
God Stats
5W - 1L
1,733 SR
Queue Stats
248W - 245L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
7,656
766
8,204
12,070
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 0
6,861
686
3,224
9,866
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 8 / 0
6,293
629
4,439
11,075
4,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
1 / 4 / 0
6,030
603
6,093
11,643
11,539
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tiamat
11
0 / 7 / 2
6,346
635
3,807
10,085
5,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
10 / 2 / 14
9,326
933
5,067
14,703
11,419
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
7 / 1 / 20
9,309
931
11,511
5,830
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Defcon15
Persephone
16
7 / 1 / 21
9,437
944
14,432
4,555
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
16
3 / 0 / 30
9,959
996
8,343
8,739
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
jahbriel21
Jing Wei
16
6 / 0 / 21
8,967
897
8,223
6,496
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
139
4
Kills
33
33
Deaths
4
2
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
10
2
14
8.5
W
Merlin
7
1
20
17
L
3
8
0
0.38
L
0
6
0
0
W
Persephone
Defcon15
Persephone
7
1
21
17.5
L
0
8
0
0
L
Osiris
1
4
0
0.25
L
Tiamat
0
7
2
0.14
W
Charon
3
0
30
18
W
Jing Wei
jahbriel21
Jing Wei
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
47,576
54,739
Taken
40,323
31,760
Mitigated
26,335
5,810
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,067
1,287
1,523
2,974
14,703
11,419
1,050
2,001
12,609
89
10,122
W
Merlin
11,511
851
2,826
2,093
5,830
2,836
1,140
1,414
4,368
23,257
0
L
8,204
1,134
0
0
12,070
5,478
0
7,104
4,827
0
14,858
L
3,224
65
345
1,768
9,866
4,095
0
5,778
3,968
11,585
0
W
Persephone
Defcon15
Persephone
14,432
1,965
706
878
4,555
1,912
977
739
3,645
33,851
0
L
4,439
1,699
0
0
11,075
4,790
0
6,958
4,005
0
9,764
L
Osiris
6,093
1,155
84
3,022
11,643
11,539
0
7,068
4,463
0
9,161
L
Tiamat
3,807
455
0
591
10,085
5,858
0
6,929
2,988
11,152
0
W
Charon
8,343
829
268
2,344
8,739
6,592
1,410
1,436
7,198
16,001
0
W
Jing Wei
jahbriel21
Jing Wei
8,223
6,035
1,362
1,402
6,496
3,576
2,304
1,849
4,486
0
12,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
46,998
71
Minions Killed
115
0
Camps Cleared
0
862,521
Distance Traveled
1,069,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,326
933
9
1
0
215,799
0
W
Merlin
9,309
931
36
4
0
208,918
2
L
Thor
7,656
766
18
2
0
150,813
0
L
Sol
6,861
686
24
2
0
194,569
0
W
Persephone
9,437
944
40
4
0
216,478
0
L
Anhur
6,293
629
13
1
0
169,398
0
L
Osiris
6,030
603
2
0
0
178,226
0
L
Tiamat
6,346
635
14
1
0
169,515
0
W
Charon
9,959
996
17
2
0
213,652
0
W
Jing Wei
8,967
897
13
1
0
214,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role