Player Matchup

He Bo
He Bo
Silver III
Firebolt Fire
He Bo
Silver III
Level 89
God Stats
19W - 10L
1,651 SR
Queue Stats
129W - 134L
866 MMR
Solo
Geb
Geb
Silver IV
TheWiseLoneWolf
Geb
Silver IV
Level 124
God Stats
120W - 135L
1,320 SR
Queue Stats
182W - 219L
866 MMR
Solo
Izanami
Izanami
Silver II
iKy3
Izanami
Silver II
Level 93
God Stats
4W - 3L
1,395 SR
Queue Stats
92W - 111L
870 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
immortaL FPS
Ratatoskr
Silver II
Level 146
God Stats
9W - 13L
1,616 SR
Queue Stats
363W - 382L
835 MMR
Solo
Vamana
Vamana
Silver III
jreapps
Vamana
Silver III
Level 105
God Stats
13W - 8L
1,512 SR
Queue Stats
590W - 623L
873 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,499 SR
862 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,424 SR
869 MMR
Freya
Freya
Silver IV
Crestafy
Freya
Silver IV
Level 62
God Stats
1W - 4L
1,341 SR
Queue Stats
86W - 91L
812 MMR
Party 2
Hun Batz
Hun Batz
Silver III
Kaise1014
Hun Batz
Silver III
Level 181
God Stats
2W - 10L
1,268 SR
Queue Stats
802W - 827L
801 MMR
Solo
Hou Yi
Hou Yi
Silver II
Karofy
Hou Yi
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 176L
1,035 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
Magatayo
Kuzenbo
Silver IV
Level 145
God Stats
3W - 6L
1,512 SR
Queue Stats
106W - 130L
850 MMR
Party 1
Achilles
Achilles
Silver III
VintageGarments
Achilles
Silver III
Level 138
God Stats
1W - 4L
1,498 SR
Queue Stats
106W - 130L
850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,291
553
10,589
7,623
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 3
7,276
485
4,338
11,776
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
iKy3
Izanami
13
0 / 0 / 1
7,534
502
3,814
6,964
2,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
immortaL FPS
Ratatoskr
13
3 / 1 / 1
7,755
517
5,117
9,490
3,718
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
jreapps
Vamana
13
0 / 1 / 1
7,368
491
9,592
13,737
13,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
RavanaKaliMartichorasShiva

VS

Bans
FenrirKing ArthurPoseidonHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crestafy
Freya
12
1 / 2 / 1
7,197
480
3,240
7,038
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
Kaise1014
Hun Batz
15
2 / 0 / 0
8,104
540
4,331
12,034
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Karofy
Hou Yi
13
0 / 0 / 1
7,242
483
4,368
6,006
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Magatayo
Kuzenbo
9
0 / 2 / 1
6,270
418
4,965
13,623
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
14
0 / 1 / 0
8,016
534
9,455
16,836
20,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
Crestafy
Freya
1
2
1
0.75
W
2
1
1
2.5
L
Hun Batz
Kaise1014
Hun Batz
2
0
0
2
L
Hou Yi
Karofy
Hou Yi
0
0
1
0.5
L
Kuzenbo
Magatayo
Kuzenbo
0
2
1
0.25
W
0
0
3
1.5
L
Achilles
0
1
0
0
W
Izanami
iKy3
Izanami
0
0
1
0.5
W
Ratatoskr
immortaL FPS
Ratatoskr
3
1
1
3.5
W
Vamana
jreapps
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
26,359
49,590
Taken
55,537
30,515
Mitigated
43,688
18,377
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Crestafy
Freya
3,240
912
0
2,707
7,038
2,558
0
3,675
3,363
42,131
0
W
10,589
1,290
0
1,102
7,623
3,762
174
3,079
4,372
65,385
0
L
Hun Batz
Kaise1014
Hun Batz
4,331
653
0
7,103
12,034
5,147
0
2,724
9,310
0
76,625
L
Hou Yi
Karofy
Hou Yi
4,368
1,875
0
4,192
6,006
2,275
0
645
5,361
0
53,264
L
Kuzenbo
Magatayo
Kuzenbo
4,965
2,166
0
2,365
13,623
13,024
0
6,987
6,636
22,831
63
W
4,338
519
572
5,506
11,776
6,615
60
2,430
9,296
33,743
0
L
Achilles
9,455
2,006
0
3,389
16,836
20,684
0
2,080
14,756
0
74,149
W
Izanami
iKy3
Izanami
3,814
2,984
0
3,754
6,964
2,796
1,212
171
6,793
0
62,814
W
Ratatoskr
immortaL FPS
Ratatoskr
5,117
692
0
1,389
9,490
3,718
245
802
8,640
0
57,152
W
Vamana
jreapps
Vamana
9,592
4,312
0
6,054
13,737
13,624
0
1,492
12,191
2,494
59,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
36,829
441
Minions Killed
480
0
Camps Cleared
0
1,602,750
Distance Traveled
1,412,140
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,197
480
93
6
0
232,041
0
W
He Bo
8,291
553
117
8
0
299,497
1
L
Hun Batz
8,104
540
132
9
0
335,199
0
L
Hou Yi
7,242
483
100
7
0
285,170
0
L
Kuzenbo
6,270
418
34
2
0
284,111
0
W
Geb
7,276
485
38
3
0
336,092
0
L
Achilles
8,016
534
121
8
0
275,619
0
W
Izanami
7,534
502
117
8
0
286,824
2
W
Ratatoskr
7,755
517
78
5
0
352,326
2
W
Vamana
7,368
491
91
6
0
328,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role