Player Matchup

Xbalanque
Xbalanque
Extra Spread
Xbalanque
Level 55
God Stats
10W - 7L
1,506 SR
Queue Stats
42W - 48L
1,354 Elo+
Solo
Vulcan
Vulcan
I7IDcZuriKata
Vulcan
Level 91
God Stats
7W - 8L
1,449 SR
Queue Stats
256W - 253L
1,436 Elo+
Party 3
Charon
Charon
Melodark3951
Charon
Level 63
God Stats
14W - 14L
1,443 SR
Queue Stats
85W - 88L
1,358 Elo+
Party 3
Loki
Loki
RafaMiau 8
Loki
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 12L
1,491 Elo+
Party 1
Achilles
Achilles
VictorMiau6
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,480 Elo+
Party 1
Team Averages
Level 63
1,480 SR
1,424 Elo+

VS

Team Averages
Level 98
1,575 SR
1,346 Elo+
Sun Wukong
Sun Wukong
HypnoToad6052
Sun Wukong
Level 88
God Stats
0W - 1L
1,516 SR
Queue Stats
15W - 31L
1,309 Elo+
Party 2
Ix Chel
Ix Chel
MrManBot
Ix Chel
Level 125
God Stats
0W - 2L
1,468 SR
Queue Stats
16W - 38L
1,304 Elo+
Party 2
Charon
Charon
TheWolverine287
Charon
Level 64
God Stats
3W - 2L
1,831 SR
Queue Stats
17W - 16L
1,437 Elo+
Solo
Heimdallr
Heimdallr
eXs Punkabilly
Heimdallr
Level 124
God Stats
0W - 2L
1,384 SR
Queue Stats
3W - 12L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
quackxqt
Ne Zha
Level 89
God Stats
1W - 1L
1,674 SR
Queue Stats
162W - 144L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Extra Spread
Xbalanque
10
4 / 1 / 1
5,756
576
6,013
7,904
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 0
5,647
565
2,140
3,633
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
9
1 / 0 / 2
5,047
505
2,810
4,503
1,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,438
544
2,067
8,004
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
VictorMiau6
Achilles
9
1 / 3 / 1
5,336
534
4,815
7,580
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HypnoToad6052
Sun Wukong
9
2 / 1 / 0
6,015
602
5,179
8,083
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
MrManBot
Ix Chel
10
3 / 0 / 0
6,013
601
3,785
3,945
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,387
439
1,189
4,755
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
eXs Punkabilly
Heimdallr
9
0 / 3 / 1
4,887
489
3,924
5,814
2,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
quackxqt
Ne Zha
11
1 / 1 / 1
5,930
593
3,092
9,692
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
6
6
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Extra Spread
Xbalanque
4
1
1
4.5
L
Sun Wukong
HypnoToad6052
Sun Wukong
2
1
0
2
W
0
1
0
0
W
Charon
1
0
2
2
L
Ix Chel
MrManBot
Ix Chel
3
0
0
3
W
0
1
0
0
L
0
2
0
0
W
Achilles
VictorMiau6
Achilles
1
3
1
0.5
L
Heimdallr
eXs Punkabilly
Heimdallr
0
3
1
0.17
L
Ne Zha
quackxqt
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,845
Damage
17,169
31,624
Taken
32,289
12,861
Mitigated
15,189
6,816
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Extra Spread
Xbalanque
6,013
3,159
0
2,005
7,904
2,487
443
1,382
6,410
0
35,836
L
Sun Wukong
HypnoToad6052
Sun Wukong
5,179
1,243
0
1,559
8,083
4,706
0
56
7,463
0
37,972
W
2,140
445
0
1,070
3,633
1,256
627
1,780
1,853
33,342
0
W
Charon
2,810
324
84
172
4,503
1,796
370
1,195
3,308
19,100
0
L
Ix Chel
MrManBot
Ix Chel
3,785
878
540
1,118
3,945
1,407
0
1,115
2,830
35,741
0
W
2,067
422
0
3,001
8,004
2,473
0
526
7,478
0
33,279
L
1,189
59
249
1,486
4,755
3,046
0
958
3,797
9,447
0
W
Achilles
VictorMiau6
Achilles
4,815
1,700
0
484
7,580
4,849
0
0
7,580
0
20,395
L
Heimdallr
eXs Punkabilly
Heimdallr
3,924
1,434
170
575
5,814
2,276
60
1,287
4,527
0
27,052
L
Ne Zha
quackxqt
Ne Zha
3,092
1,061
0
3,130
9,692
3,754
0
1,602
8,012
0
43,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,224
Gold Earned
27,232
217
Minions Killed
228
0
Camps Cleared
0
996,810
Distance Traveled
940,117
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,756
576
52
5
0
210,095
0
L
Sun Wukong
6,015
602
39
4
0
197,340
0
W
Vulcan
5,647
565
61
6
0
186,241
0
W
Charon
5,047
505
18
2
0
184,319
0
L
Ix Chel
6,013
601
67
7
0
211,493
0
W
Loki
5,438
544
58
6
0
227,340
0
L
Charon
4,387
439
10
1
0
116,024
2
W
Achilles
5,336
534
28
3
0
188,815
0
L
Heimdallr
4,887
489
40
4
0
193,684
0
L
Ne Zha
5,930
593
72
7
0
221,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role