Player Matchup

Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
ImxSmurffy
Cthulhu
Platinum II
Level 146
God Stats
22W - 14L
1,608 SR
Queue Stats
249W - 195L
1,887 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
tideschange
Ao Kuang
Platinum V
Level 187
God Stats
51W - 31L
1,661 SR
Queue Stats
534W - 473L
1,382 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,590 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 176
1,371 SR
1,746 MMR
Gilgamesh
Gilgamesh
Gold IV
ACESM3LLY7
Gilgamesh
Gold IV
Level 139
God Stats
0W - 1L
1,341 SR
Queue Stats
29W - 17L
1,748 MMR
Solo
Tyr
Tyr
Gold III
Skrollkillex
Tyr
Gold III
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
33W - 37L
1,800 MMR
Solo
Vulcan
Vulcan
Platinum IV
xShadyHadesx
Vulcan
Platinum IV
Level 264
God Stats
72W - 98L
1,484 SR
Queue Stats
401W - 443L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 2 / 10
10,873
725
12,159
9,518
4,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ImxSmurffy
Cthulhu
14
5 / 0 / 6
11,417
761
14,401
14,145
17,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
tideschange
Ao Kuang
14
5 / 0 / 5
11,253
750
8,625
15,826
18,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KuzenboHadesThothBaron SamediAchilles

VS

Bans
AresAgniHerculesScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACESM3LLY7
Gilgamesh
11
1 / 4 / 1
9,390
626
7,542
15,000
14,784
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
9,858
657
10,455
15,771
17,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
11
0 / 5 / 0
9,267
618
11,996
10,067
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
10
3
L
Gilgamesh
ACESM3LLY7
Gilgamesh
1
4
1
0.38
W
Cthulhu
ImxSmurffy
Cthulhu
5
0
6
8
L
1
2
1
0.75
W
Ao Kuang
tideschange
Ao Kuang
5
0
5
7.5
L
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,185
Damage
29,993
39,489
Taken
40,838
40,484
Mitigated
36,840
8,051
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,159
7,497
0
2,156
9,518
4,607
2,731
2,966
6,552
0
67,414
L
Gilgamesh
ACESM3LLY7
Gilgamesh
7,542
1,844
0
976
15,000
14,784
0
7,572
7,236
1,688
20,267
W
Cthulhu
ImxSmurffy
Cthulhu
14,401
1,119
856
1,499
14,145
17,559
150
5,171
8,690
39,354
0
L
10,455
1,216
0
2,256
15,771
17,618
0
8,646
6,897
0
27,142
W
Ao Kuang
tideschange
Ao Kuang
8,625
1,716
0
3,540
15,826
18,318
298
4,427
11,399
27,408
0
L
Vulcan
11,996
6,065
0
1,180
10,067
4,438
0
6,776
3,203
43,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
28,515
180
Minions Killed
120
0
Camps Cleared
0
906,726
Distance Traveled
852,314
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,873
725
114
8
0
278,335
0
L
Gilgamesh
9,390
626
30
2
0
269,333
0
W
Cthulhu
11,417
761
41
3
0
324,346
4
L
Tyr
9,858
657
39
3
0
298,983
0
W
Ao Kuang
11,253
750
25
2
0
304,045
10
L
Vulcan
9,267
618
51
3
0
283,998
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role