Player Matchup

Agni
Agni
Anhhur
Agni
Level 24
God Stats
8W - 12L
1,225 SR
Queue Stats
47W - 54L
1,481 Elo+
Solo
Bakasura
Bakasura
ChaosLoyd
Bakasura
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
King_Hati
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
LastTrollEver
Mulan
Level 42
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charon
Charon
YoSilverz
Charon
Level 67
God Stats
0W - 2L
1,123 SR
Queue Stats
5W - 10L
1,459 Elo+
Solo
Team Averages
Level 32
1,264 SR
1,488 Elo+

VS

Team Averages
Level 136
1,512 SR
1,497 Elo+
Ao Kuang
Ao Kuang
CortinitaMorada
Ao Kuang
Level 147
God Stats
2W - 1L
1,507 SR
Queue Stats
3W - 1L
1,875 Elo+
Party 2
Medusa
Medusa
FezTa
Medusa
Level 129
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Pekkardo
Hercules
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Party 2
Charon
Charon
Rul0s
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
leguitincho
Serqet
Level 180
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anhhur
Agni
9
0 / 1 / 1
4,534
756
2,958
2,369
800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ChaosLoyd
Bakasura
10
1 / 2 / 0
4,769
795
1,526
5,505
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
King_Hati
Neith
8
0 / 3 / 0
4,322
720
1,521
3,882
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 2
4,573
762
4,922
6,391
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
YoSilverz
Charon
9
1 / 1 / 0
4,553
759
1,733
4,365
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 1 / 3
5,598
933
4,161
4,590
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
FezTa
Medusa
12
2 / 0 / 2
5,720
953
1,859
3,177
1,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Pekkardo
Hercules
10
2 / 1 / 5
5,420
903
3,644
5,079
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
Rul0s
Charon
10
1 / 0 / 5
5,260
877
4,994
2,382
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
10
3 / 1 / 6
5,468
911
5,624
4,681
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
11
11
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
Anhhur
Agni
0
1
1
0.5
L
Bakasura
ChaosLoyd
Bakasura
1
2
0
0.5
W
Ao Kuang
3
1
3
4.5
W
Medusa
FezTa
Medusa
2
0
2
3
L
Neith
King_Hati
Neith
0
3
0
0
L
1
4
2
0.5
W
Hercules
Pekkardo
Hercules
2
1
5
4.5
W
Charon
Rul0s
Charon
1
0
5
3.5
L
Charon
YoSilverz
Charon
1
1
0
1
W
Serqet
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
20,282
22,512
Taken
19,909
11,980
Mitigated
9,369
1,778
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Anhhur
Agni
2,958
118
0
220
2,369
800
0
741
1,628
9,988
0
L
Bakasura
ChaosLoyd
Bakasura
1,526
1,124
0
832
5,505
2,502
0
1,389
3,926
0
6,060
W
Ao Kuang
4,161
1,097
0
2,446
4,590
1,599
0
717
3,691
17,546
0
W
Medusa
FezTa
Medusa
1,859
766
0
1,446
3,177
1,249
903
530
2,570
0
19,668
L
Neith
King_Hati
Neith
1,521
409
0
149
3,882
1,403
0
1,686
2,196
0
3,809
L
4,922
809
0
454
6,391
3,689
0
3,424
2,967
0
7,707
W
Hercules
Pekkardo
Hercules
3,644
1,101
72
2,641
5,079
3,410
21
1,469
3,345
0
6,515
W
Charon
Rul0s
Charon
4,994
1,202
0
320
2,382
1,044
0
400
1,878
15,920
0
L
Charon
YoSilverz
Charon
1,733
240
0
123
4,365
3,586
0
1,920
2,293
6,569
0
W
Serqet
5,624
1,283
0
705
4,681
2,067
0
1,358
2,992
0
12,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
27,466
59
Minions Killed
136
0
Camps Cleared
0
553,227
Distance Traveled
721,932
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,534
756
17
3
0
96,039
0
L
Bakasura
4,769
795
24
4
0
151,998
0
W
Ao Kuang
5,598
933
34
6
0
142,445
0
W
Medusa
5,720
953
48
8
0
146,617
0
L
Neith
4,322
720
6
1
0
80,074
0
L
Mulan
4,573
762
5
1
0
127,240
2
W
Hercules
5,420
903
9
2
0
136,876
0
W
Charon
5,260
877
25
4
0
150,157
0
L
Charon
4,553
759
7
1
0
97,876
0
W
Serqet
5,468
911
20
3
0
145,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role