Player Matchup

Skadi
Skadi
Silver II
AirmaxOwnz
Skadi
Silver II
Level 169
God Stats
21W - 16L
1,607 SR
Queue Stats
340W - 329L
1,103 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Kiwicobb
Zhong Kui
Silver I
Level 139
God Stats
4W - 2L
1,613 SR
Queue Stats
71W - 83L
1,205 MMR
Solo
Cerberus
Cerberus
Silver V
MrFrostyPR
Cerberus
Silver V
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 46L
1,168 MMR
Party 1
Da Ji
Da Ji
Bronze IV
N0bbies-TTV
Da Ji
Bronze IV
Level 123
God Stats
1W - 1L
1,746 SR
Queue Stats
63W - 54L
1,262 MMR
Solo
Scylla
Scylla
Silver V
ikyoshii_san
Scylla
Silver V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
1,168 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,593 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,472 SR
1,164 MMR
Arachne
Arachne
Silver I
Devongreen11
Arachne
Silver I
Level 155
God Stats
142W - 95L
1,649 SR
Queue Stats
371W - 389L
1,160 MMR
Solo
Sylvanus
Sylvanus
Silver V
IIIkastroIll
Sylvanus
Silver V
Level 104
God Stats
4W - 5L
1,275 SR
Queue Stats
34W - 37L
1,209 MMR
Solo
Yu Huang
Yu Huang
Silver III
Kortexgg
Yu Huang
Silver III
Level 89
God Stats
2W - 3L
1,435 SR
Queue Stats
15W - 16L
1,238 MMR
Solo
Jormungandr
Jormungandr
Silver III
Rayy_monn_
Jormungandr
Silver III
Level 84
God Stats
12W - 11L
1,458 SR
Queue Stats
49W - 72L
1,051 MMR
Solo
Ullr
Ullr
Silver I
VainJester310
Ullr
Silver I
Level 162
God Stats
138W - 156L
1,540 SR
Queue Stats
593W - 607L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
3 / 4 / 2
11,244
511
16,068
16,011
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Kiwicobb
Zhong Kui
18
4 / 4 / 0
10,968
499
17,357
21,950
28,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MrFrostyPR
Cerberus
12
0 / 5 / 1
8,238
374
5,142
18,430
14,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 8 / 5
9,932
451
10,661
21,463
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
1 / 1 / 3
10,146
461
14,096
10,059
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosYmirKali

VS

Bans
RavanaAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devongreen11
Arachne
19
8 / 4 / 2
12,217
555
14,177
24,186
11,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
IIIkastroIll
Sylvanus
17
2 / 1 / 14
11,405
518
6,823
20,241
20,618
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Kortexgg
Yu Huang
20
10 / 0 / 5
12,747
579
16,645
14,702
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Rayy_monn_
Jormungandr
18
0 / 2 / 9
11,991
545
15,298
23,793
22,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 5 / 6
11,908
541
10,258
17,471
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
22
22
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
4
2
1
W
Arachne
Devongreen11
Arachne
8
4
2
2.25
W
Sylvanus
IIIkastroIll
Sylvanus
2
1
14
9
L
Zhong Kui
Kiwicobb
Zhong Kui
4
4
0
1
W
Yu Huang
Kortexgg
Yu Huang
10
0
5
12.5
L
Cerberus
MrFrostyPR
Cerberus
0
5
1
0.1
L
3
8
5
0.69
W
Jormungandr
Rayy_monn_
Jormungandr
0
2
9
2.25
W
2
5
6
1
L
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,324
Damage
63,201
87,913
Taken
100,393
64,165
Mitigated
70,226
16,114
Healing
26,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
16,068
6,663
0
2,106
16,011
7,353
680
6,827
8,621
0
123,720
W
Arachne
Devongreen11
Arachne
14,177
9,416
0
6,789
24,186
11,504
2,436
3,749
20,342
0
113,786
W
Sylvanus
IIIkastroIll
Sylvanus
6,823
2,689
4,630
5,855
20,241
20,618
299
9,336
10,749
23,660
0
L
Zhong Kui
Kiwicobb
Zhong Kui
17,357
2,059
0
6,455
21,950
28,315
0
10,533
10,884
85,474
0
W
Yu Huang
Kortexgg
Yu Huang
16,645
324
0
1,828
14,702
6,557
0
6,298
8,303
105,264
0
L
Cerberus
MrFrostyPR
Cerberus
5,142
466
0
5,803
18,430
14,462
0
9,639
8,416
21,148
0
L
10,661
2,997
0
883
21,463
9,730
0
4,728
16,479
0
73,164
W
Jormungandr
Rayy_monn_
Jormungandr
15,298
2,765
0
4,776
23,793
22,794
979
12,231
10,613
98,450
634
W
10,258
4,997
0
2,200
17,471
8,753
2,338
4,287
13,130
0
112,399
L
Scylla
14,096
946
0
867
10,059
4,305
0
4,678
5,241
86,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
60,268
640
Minions Killed
673
0
Camps Cleared
0
2,030,375
Distance Traveled
2,054,043
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,244
511
181
8
0
391,872
6
W
Arachne
12,217
555
129
6
0
486,844
12
W
Sylvanus
11,405
518
33
2
0
376,198
0
L
Zhong Kui
10,968
499
149
7
0
349,127
0
W
Yu Huang
12,747
579
182
8
0
420,436
5
L
Cerberus
8,238
374
65
3
0
415,478
2
L
Da Ji
9,932
451
88
4
0
425,575
4
W
Jormungandr
11,991
545
155
7
0
381,764
3
W
Ullr
11,908
541
174
8
0
388,801
5
L
Scylla
10,146
461
157
7
0
448,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role