Player Matchup

Ra
Ra
BabbaBananas
Ra
Level 151
God Stats
56W - 50L
1,689 SR
Queue Stats
895W - 806L
1,575 Elo+
Party 4
Hades
Hades
BeelieGeelie
Hades
Level 29
God Stats
4W - 5L
1,485 SR
Queue Stats
6W - 6L
1,515 Elo+
Party 2
Artio
Artio
MuchoMungo
Artio
Level 168
God Stats
0W - 1L
1,353 SR
Queue Stats
36W - 17L
1,626 Elo+
Solo
King Arthur
King Arthur
Puppi Chow
King Arthur
Level 145
God Stats
16W - 16L
1,446 SR
Queue Stats
702W - 640L
1,592 Elo+
Party 4
Charon
Charon
SpectroPanda
Charon
Level 104
God Stats
2W - 4L
1,545 SR
Queue Stats
43W - 26L
1,625 Elo+
Party 2
Team Averages
Level 119
1,504 SR
1,586 Elo+

VS

Team Averages
Level 140
1,675 SR
1,623 Elo+
Nu Wa
Nu Wa
ACGspartan117
Nu Wa
Level 128
God Stats
7W - 4L
1,596 SR
Queue Stats
160W - 146L
1,623 Elo+
Party 1
Tyr
Tyr
ElfingWhistles
Tyr
Level 156
God Stats
1W - 3L
1,869 SR
Queue Stats
117W - 123L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Shrekonion69
Gilgamesh
Level 46
God Stats
1W - 1L
1,807 SR
Queue Stats
29W - 22L
1,825 Elo+
Party 1
Hachiman
Hachiman
Truekillaz_
Hachiman
Level 195
God Stats
12W - 11L
1,593 SR
Queue Stats
384W - 370L
1,552 Elo+
Party 3
Aphrodite
Aphrodite
zLyuh
Aphrodite
Level 177
God Stats
25W - 24L
1,509 SR
Queue Stats
378W - 349L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,022
501
5,943
9,489
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,322
458
8,975
13,344
6,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
13
3 / 3 / 3
7,573
473
9,148
16,992
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Puppi Chow
King Arthur
14
3 / 3 / 2
8,932
558
11,735
17,434
19,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
10
1 / 1 / 5
7,224
452
8,081
12,649
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,574
536
10,551
6,658
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 4 / 5
8,302
519
12,784
17,934
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Shrekonion69
Gilgamesh
16
4 / 0 / 4
9,139
571
8,525
14,939
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Truekillaz_
Hachiman
15
2 / 1 / 1
8,785
549
9,243
14,864
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
zLyuh
Aphrodite
14
5 / 2 / 4
9,035
565
7,445
13,844
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
12
12
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
2
2
3
1.75
L
1
3
1
0.5
W
0
4
5
0.63
L
Artio
3
3
3
1.5
L
King Arthur
Puppi Chow
King Arthur
3
3
2
1.33
W
Gilgamesh
Shrekonion69
Gilgamesh
4
0
4
6
L
Charon
1
1
5
3.5
W
Hachiman
Truekillaz_
Hachiman
2
1
1
2.5
W
Aphrodite
zLyuh
Aphrodite
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
48,548
69,908
Taken
68,239
51,906
Mitigated
40,825
26,169
Healing
31,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,551
1,025
0
820
6,658
2,547
345
4,042
2,616
75,361
0
L
5,943
719
1,092
2,603
9,489
4,132
0
4,449
4,905
75,454
0
L
8,975
1,654
756
7,018
13,344
6,686
0
1,863
11,435
60,622
0
W
12,784
2,194
0
4,730
17,934
13,567
0
4,269
12,890
0
69,997
L
Artio
9,148
1,468
1,252
6,646
16,992
9,569
0
4,268
12,574
47,139
0
L
King Arthur
Puppi Chow
King Arthur
11,735
2,526
0
4,622
17,434
19,511
0
3,286
13,859
2,279
65,887
W
Gilgamesh
Shrekonion69
Gilgamesh
8,525
3,392
0
8,356
14,939
7,095
0
4,624
9,909
0
86,819
L
Charon
8,081
1,552
0
2,180
12,649
12,008
0
3,771
8,776
25,175
0
W
Hachiman
Truekillaz_
Hachiman
9,243
4,802
0
7,072
14,864
6,395
501
10,998
3,866
0
77,636
W
Aphrodite
zLyuh
Aphrodite
7,445
749
4,176
6,495
13,844
11,221
144
7,843
5,517
32,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
43,835
468
Minions Killed
520
0
Camps Cleared
0
1,589,621
Distance Traveled
1,594,021
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,574
536
141
9
0
288,238
2
L
Ra
8,022
501
159
10
0
328,367
4
L
Hades
7,322
458
111
7
0
302,044
0
W
Tyr
8,302
519
109
7
0
340,227
0
L
Artio
7,573
473
70
4
0
329,644
2
L
King Arthur
8,932
558
115
7
0
286,956
3
W
Gilgamesh
9,139
571
117
7
0
345,073
0
L
Charon
7,224
452
13
1
0
342,610
0
W
Hachiman
8,785
549
113
7
0
310,560
0
W
Aphrodite
9,035
565
40
3
0
309,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role