Player Matchup

Sol
Sol
DoomtrainMD
Sol
Level 147
God Stats
2W - 2L
1,526 SR
Queue Stats
259W - 187L
1,543 Elo+
Party 1
Sobek
Sobek
Fanguito
Sobek
Level 135
God Stats
3W - 2L
1,319 SR
Queue Stats
214W - 171L
1,523 Elo+
Party 1
Charon
Charon
PanthroGoose
Charon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
SourNug
Xbalanque
Level 178
God Stats
1W - 4L
1,598 SR
Queue Stats
428W - 299L
1,559 Elo+
Party 1
Chaac
Chaac
soulsyth
Chaac
Level 220
God Stats
31W - 25L
1,583 SR
Queue Stats
761W - 805L
1,412 Elo+
Solo
Team Averages
Level 149
1,505 SR
1,506 Elo+

VS

Team Averages
Level 136
1,499 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Slattery
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,461 Elo+
Solo
Khepri
Khepri
Zimman09
Khepri
Level 159
God Stats
2W - 6L
1,724 SR
Queue Stats
321W - 312L
1,399 Elo+
Solo
Achilles
Achilles
vTheWOLFv
Achilles
Level 125
God Stats
11W - 17L
1,437 SR
Queue Stats
444W - 442L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
xTheBUNNYx
The Morrigan
Level 129
God Stats
10W - 18L
1,334 SR
Queue Stats
808W - 787L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
10,501
808
17,255
12,390
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Fanguito
Sobek
17
4 / 5 / 9
11,070
852
10,229
20,667
25,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
17
1 / 3 / 17
10,759
828
7,822
15,307
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SourNug
Xbalanque
16
4 / 5 / 9
9,935
764
20,594
15,142
6,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
soulsyth
Chaac
20
8 / 3 / 9
12,132
933
18,688
18,945
18,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 5 / 11
8,473
652
12,226
16,257
12,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Slattery
Thanatos
17
10 / 5 / 5
10,274
790
19,580
15,714
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
Zimman09
Khepri
16
1 / 4 / 12
8,595
661
5,111
15,368
18,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
vTheWOLFv
Achilles
17
5 / 5 / 12
9,968
767
17,984
22,966
27,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
xTheBUNNYx
The Morrigan
15
1 / 5 / 9
8,598
661
6,419
11,192
5,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
23
Kills
20
20
Deaths
24
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
11
1.7
W
6
4
9
2.63
W
Sobek
Fanguito
Sobek
4
5
9
1.7
W
Charon
1
3
17
3.17
L
Thanatos
Slattery
Thanatos
10
5
5
2.5
W
Xbalanque
SourNug
Xbalanque
4
5
9
1.7
L
Khepri
Zimman09
Khepri
1
4
12
1.75
W
Chaac
soulsyth
Chaac
8
3
9
4.17
L
Achilles
vTheWOLFv
Achilles
5
5
12
2.2
L
The Morrigan
xTheBUNNYx
The Morrigan
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,588
Damage
61,320
82,451
Taken
81,497
69,119
Mitigated
73,904
27,207
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,226
1,266
2,820
2,556
16,257
12,428
122
5,794
10,055
0
18,509
W
17,255
2,783
936
4,062
12,390
4,192
2,569
1,892
10,052
32,353
0
W
Sobek
Fanguito
Sobek
10,229
892
1,732
4,136
20,667
25,422
0
3,839
15,024
17,778
1,881
W
Charon
7,822
1,152
623
3,173
15,307
14,618
857
1,810
13,120
18,680
0
L
Thanatos
Slattery
Thanatos
19,580
3,790
928
7,959
15,714
8,869
0
4,080
11,125
0
35,078
W
Xbalanque
SourNug
Xbalanque
20,594
12,754
359
3,966
15,142
6,182
4,020
1,610
13,195
0
33,831
L
Khepri
Zimman09
Khepri
5,111
251
1,272
778
15,368
18,903
0
7,065
7,755
10,728
0
W
Chaac
soulsyth
Chaac
18,688
1,494
1,456
6,764
18,945
18,705
21
2,343
15,916
0
47,237
L
Achilles
vTheWOLFv
Achilles
17,984
1,386
1,987
6,229
22,966
27,868
0
9,363
13,147
0
24,983
L
The Morrigan
xTheBUNNYx
The Morrigan
6,419
310
1,330
1,069
11,192
5,836
0
5,037
5,841
21,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
45,908
164
Minions Killed
119
0
Camps Cleared
0
1,229,299
Distance Traveled
1,165,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,473
652
13
1
0
226,584
0
W
Sol
10,501
808
31
2
0
221,654
0
W
Sobek
11,070
852
15
1
0
250,691
0
W
Charon
10,759
828
18
1
0
258,211
0
L
Thanatos
10,274
790
40
3
0
213,732
0
W
Xbalanque
9,935
764
38
3
0
218,934
0
L
Khepri
8,595
661
10
1
0
239,011
0
W
Chaac
12,132
933
62
5
0
279,809
0
L
Achilles
9,968
767
23
2
0
250,170
0
L
The Morrigan
8,598
661
33
3
0
235,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role