Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GreekMichelakos
Chang'e
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 122L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
SOAAA
Zhong Kui
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
93W - 119L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
anferrersk8
Cthulhu
Level 104
God Stats
2W - 3L
1,083 SR
Queue Stats
102W - 121L
1,485 Elo+
Party 2
Zeus
Zeus
zadara_Ob
Zeus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 130L
1,455 Elo+
Solo
Team Averages
Level 80
1,463 SR
1,464 Elo+

VS

Team Averages
Level 139
1,676 SR
1,701 Elo+
Susano
Susano
AguaDeMadriz
Susano
Level 24
God Stats
1W - 0L
1,743 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 1
Bakasura
Bakasura
Rüben
Bakasura
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 108L
1,664 Elo+
Party 1
Atlas
Atlas
Tumadre6Cifras
Atlas
Level 186
God Stats
1W - 0L
1,740 SR
Queue Stats
25W - 10L
1,727 Elo+
Party 1
Discordia
Discordia
ale22gm
Discordia
Level 202
God Stats
1W - 0L
1,781 SR
Queue Stats
71W - 45L
1,640 Elo+
Party 1
Chang'e
Chang'e
oigres28
Chang'e
Level 129
God Stats
4W - 0L
1,614 SR
Queue Stats
79W - 48L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 6 / 3
6,420
803
5,582
9,664
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
5,947
743
3,304
10,633
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
SOAAA
Zhong Kui
9
0 / 7 / 2
5,891
736
3,681
11,379
9,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
anferrersk8
Cthulhu
11
2 / 8 / 1
7,150
894
7,906
16,041
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
10
0 / 7 / 2
6,043
755
3,003
8,201
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
7 / 2 / 22
8,628
1,079
10,495
11,754
5,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Rüben
Bakasura
14
6 / 1 / 21
8,362
1,045
11,573
9,211
6,686
Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 26
8,689
1,086
7,860
12,686
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
ale22gm
Discordia
15
8 / 1 / 18
8,659
1,082
15,711
8,360
3,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
oigres28
Chang'e
14
8 / 1 / 20
8,669
1,084
8,725
10,129
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
2
Kills
34
34
Deaths
7
10
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
3
0.25
W
Susano
7
2
22
9
L
0
6
2
0.17
W
Bakasura
Rüben
Bakasura
6
1
21
16.5
L
Zhong Kui
SOAAA
Zhong Kui
0
7
2
0.14
W
5
2
26
9
W
Discordia
ale22gm
Discordia
8
1
18
17
L
Cthulhu
anferrersk8
Cthulhu
2
8
1
0.31
W
Chang'e
oigres28
Chang'e
8
1
20
18
L
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
54,364
55,918
Taken
52,140
32,459
Mitigated
35,201
5,049
Healing
28,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,582
2,254
0
748
9,664
3,098
0
4,341
4,397
0
14,704
W
Susano
10,495
2,851
951
2,717
11,754
5,351
1,897
4,989
5,150
0
18,660
L
3,304
193
613
824
10,633
3,799
0
6,996
2,960
7,238
0
W
Bakasura
Rüben
Bakasura
11,573
6,355
0
1,521
9,211
6,686
1,417
2,569
6,642
0
11,486
L
Zhong Kui
SOAAA
Zhong Kui
3,681
93
474
1,172
11,379
9,768
0
7,131
3,046
6,574
0
W
7,860
3,541
1,640
1,416
12,686
14,062
263
4,097
7,888
10,226
0
W
Discordia
ale22gm
Discordia
15,711
1,900
721
1,325
8,360
3,800
2,825
2,295
6,065
29,512
0
L
Cthulhu
anferrersk8
Cthulhu
7,906
406
218
733
16,041
13,365
0
8,597
5,186
15,510
0
W
Chang'e
oigres28
Chang'e
8,725
1,854
12,750
5,820
10,129
5,302
2,228
4,083
6,046
22,001
0
L
Zeus
3,003
230
151
116
8,201
2,429
0
5,242
2,749
8,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
43,007
64
Minions Killed
93
0
Camps Cleared
0
604,176
Distance Traveled
809,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,420
803
23
3
0
129,619
0
W
Susano
8,628
1,079
16
2
0
169,039
0
L
Chang'e
5,947
743
10
1
0
111,753
0
W
Bakasura
8,362
1,045
21
3
0
175,852
0
L
Zhong Kui
5,891
736
6
1
0
126,348
0
W
Atlas
8,689
1,086
5
1
0
159,320
0
W
Discordia
8,659
1,082
20
3
0
159,679
0
L
Cthulhu
7,150
894
15
2
0
131,617
0
W
Chang'e
8,669
1,084
31
4
0
145,973
0
L
Zeus
6,043
755
10
1
0
104,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role