Player Matchup

Izanami
Izanami
Carsonkro66
Izanami
Level 47
God Stats
7W - 9L
1,500 SR
Queue Stats
46W - 53L
1,388 Elo+
Party 2
Bacchus
Bacchus
CoolWhipNoTroll
Bacchus
Level 46
God Stats
6W - 1L
1,300 SR
Queue Stats
24W - 27L
1,262 Elo+
Solo
Janus
Janus
sackdaddystein
Janus
Level 29
God Stats
11W - 7L
1,669 SR
Queue Stats
44W - 51L
1,392 Elo+
Party 2
Team Averages
Level 41
1,490 SR
1,347 Elo+

VS

Team Averages
Level 47
1,672 SR
1,347 Elo+
Charon
Charon
 
Charon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Call6Me9Senpai
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,120 Elo+
Party 1
Susano
Susano
lDiego Sanz
Susano
Level 49
God Stats
8W - 7L
2,016 SR
Queue Stats
154W - 165L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carsonkro66
Izanami
15
12 / 1 / 4
11,748
979
18,874
8,503
3,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 11
9,168
764
4,380
10,264
12,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 7
10,116
843
11,193
4,617
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 4 / 2
8,291
691
5,440
14,295
9,342
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
10
0 / 7 / 3
8,171
681
3,037
12,459
3,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
11
2 / 5 / 1
8,925
744
4,669
12,820
4,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
3
3
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
2
0.5
L
Jing Wei
0
7
3
0.21
W
Izanami
Carsonkro66
Izanami
12
1
4
14
W
0
2
11
2.75
L
Susano
2
5
1
0.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
13,146
23,384
Taken
39,574
18,096
Mitigated
17,699
2,736
Healing
366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,440
682
0
0
14,295
9,342
0
4,298
9,997
25,717
0
L
Jing Wei
3,037
2,936
0
0
12,459
3,895
0
5,445
7,014
0
18,814
W
Izanami
Carsonkro66
Izanami
18,874
11,892
69
1,217
8,503
3,505
1,986
2,583
5,904
0
66,500
W
4,380
563
0
950
10,264
12,741
0
2,460
7,716
14,471
0
L
Susano
4,669
455
0
366
12,820
4,462
0
6,230
6,590
0
22,843
W
11,193
849
0
500
4,617
1,850
682
1,122
3,495
46,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
25,387
160
Minions Killed
95
0
Camps Cleared
0
686,102
Distance Traveled
619,231
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,291
691
26
2
0
205,774
0
L
Jing Wei
8,171
681
38
3
0
194,917
0
W
Izanami
11,748
979
89
7
0
225,486
2
W
Bacchus
9,168
764
20
2
0
227,965
0
L
Susano
8,925
744
31
3
0
218,540
0
W
Janus
10,116
843
51
4
0
232,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role