Player Matchup

Charybdis
Charybdis
CHACAL_LOUCO
Charybdis
Level 127
God Stats
5W - 4L
1,851 SR
Queue Stats
70W - 63L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
GiulioLissoni
Ao Kuang
Level 95
God Stats
7W - 6L
1,498 SR
Queue Stats
230W - 222L
1,559 Elo+
Solo
Terra
Terra
JonnyFelipe
Terra
Level 30
God Stats
1W - 0L
1,533 SR
Queue Stats
11W - 9L
1,359 Elo+
Solo
Hel
Hel
WHO9148
Hel
Level 61
God Stats
20W - 15L
1,551 SR
Queue Stats
108W - 134L
1,458 Elo+
Solo
Poseidon
Poseidon
scorpion159funny
Poseidon
Level 106
God Stats
6W - 10L
1,416 SR
Queue Stats
226W - 205L
1,490 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,480 Elo+

VS

Team Averages
Level 112
1,597 SR
1,485 Elo+
Xbalanque
Xbalanque
GØDOY
Xbalanque
Level 121
God Stats
3W - 4L
1,734 SR
Queue Stats
58W - 64L
1,481 Elo+
Solo
Bastet
Bastet
Hennessy777
Bastet
Level 157
God Stats
9W - 8L
1,681 SR
Queue Stats
425W - 420L
1,487 Elo+
Solo
Chang'e
Chang'e
SK JackRiso
Chang'e
Level 74
God Stats
3W - 4L
1,377 SR
Queue Stats
48W - 41L
1,491 Elo+
Party 1
Vulcan
Vulcan
TnTda3rk
Vulcan
Level 86
God Stats
9W - 7L
1,693 SR
Queue Stats
241W - 213L
1,480 Elo+
Party 1
Ymir
Ymir
magaiver451
Ymir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 302L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHACAL_LOUCO
Charybdis
13
5 / 1 / 2
8,498
500
10,539
10,896
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
GiulioLissoni
Ao Kuang
14
4 / 3 / 2
8,652
509
9,955
18,098
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
8,270
486
3,052
16,030
11,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
14
6 / 4 / 2
9,882
581
15,437
14,574
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 5 / 3
7,966
469
6,311
10,320
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GØDOY
Xbalanque
14
1 / 2 / 3
8,343
491
7,957
10,751
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
15
9 / 2 / 5
10,049
591
18,321
12,129
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
SK JackRiso
Chang'e
12
0 / 6 / 4
7,127
419
8,276
15,830
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
TnTda3rk
Vulcan
13
2 / 6 / 3
8,119
478
7,637
11,451
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 4
8,552
503
6,279
13,644
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
17
Kills
16
16
Deaths
17
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CHACAL_LOUCO
Charybdis
5
1
2
6
W
Ao Kuang
GiulioLissoni
Ao Kuang
4
3
2
1.67
L
Xbalanque
GØDOY
Xbalanque
1
2
3
1.25
L
Bastet
9
2
5
5.75
W
0
3
3
0.5
L
Chang'e
SK JackRiso
Chang'e
0
6
4
0.33
L
Vulcan
TnTda3rk
Vulcan
2
6
3
0.58
W
Hel
6
4
2
1.75
L
4
1
4
6
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,294
Damage
48,470
69,918
Taken
63,805
32,181
Mitigated
30,741
25,714
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CHACAL_LOUCO
Charybdis
10,539
5,567
0
2,573
10,896
4,144
750
3,197
7,699
0
57,779
W
Ao Kuang
GiulioLissoni
Ao Kuang
9,955
2,093
0
6,878
18,098
6,568
0
4,672
13,338
70,712
0
L
Xbalanque
GØDOY
Xbalanque
7,957
4,553
0
5,144
10,751
4,026
705
2,983
7,768
0
69,913
L
Bastet
18,321
4,405
0
4,640
12,129
4,691
110
6,123
5,950
0
68,322
W
3,052
652
2,534
5,293
16,030
11,947
256
4,420
11,610
26,759
0
L
Chang'e
SK JackRiso
Chang'e
8,276
325
848
5,557
15,830
5,471
0
12,004
3,826
42,819
0
L
Vulcan
TnTda3rk
Vulcan
7,637
3,939
0
724
11,451
4,702
382
6,879
4,572
64,091
0
W
Hel
15,437
1,356
837
5,953
14,574
6,318
180
6,635
7,875
75,957
0
L
6,279
1,358
0
2,597
13,644
11,851
0
6,816
6,828
21,955
0
W
6,311
265
0
1,646
10,320
3,204
830
3,351
6,969
42,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
42,190
383
Minions Killed
377
0
Camps Cleared
0
1,658,255
Distance Traveled
1,535,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,498
500
82
5
0
304,388
1
W
Ao Kuang
8,652
509
88
5
0
353,697
0
L
Xbalanque
8,343
491
106
6
0
289,804
0
L
Bastet
10,049
591
77
5
0
329,403
0
W
Terra
8,270
486
41
2
0
331,803
0
L
Chang'e
7,127
419
69
4
0
306,418
0
L
Vulcan
8,119
478
93
5
0
287,112
0
W
Hel
9,882
581
110
6
0
329,812
4
L
Ymir
8,552
503
32
2
0
322,801
5
W
Poseidon
7,966
469
62
4
0
338,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role