Player Matchup

Ao Kuang
Ao Kuang
BIENSWORTH
Ao Kuang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,289 Elo+
Solo
Charon
Charon
Lord Poivre
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,543 Elo+
Party 2
Horus
Horus
Oakurai
Horus
Level 93
God Stats
21W - 16L
1,499 SR
Queue Stats
155W - 142L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Spartanking71
Danzaburou
Level 107
God Stats
23W - 21L
1,503 SR
Queue Stats
158W - 150L
1,399 Elo+
Solo
Vulcan
Vulcan
Zap rat4119
Vulcan
Level 108
God Stats
2W - 4L
1,515 SR
Queue Stats
422W - 413L
1,452 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,438 Elo+

VS

Team Averages
Level 82
1,523 SR
1,447 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Brzustewicz
Ah Puch
Level 68
God Stats
11W - 3L
1,718 SR
Queue Stats
73W - 94L
1,395 Elo+
Party 1
Hachiman
Hachiman
TheLegendRoheet
Hachiman
Level 87
God Stats
19W - 11L
1,590 SR
Queue Stats
409W - 426L
1,422 Elo+
Solo
Charon
Charon
sStormin
Charon
Level 67
God Stats
3W - 4L
1,306 SR
Queue Stats
143W - 134L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BIENSWORTH
Ao Kuang
9
1 / 4 / 0
5,201
520
3,250
9,807
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
9
0 / 4 / 1
5,097
510
755
7,379
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Oakurai
Horus
6
1 / 3 / 1
4,919
492
3,232
10,884
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Spartanking71
Danzaburou
9
2 / 2 / 1
5,463
546
5,909
5,958
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
9
0 / 3 / 0
4,983
498
3,866
8,499
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
6 / 0 / 5
6,898
690
8,806
8,456
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
 
Ravana
11
4 / 1 / 1
6,693
669
3,697
3,360
1,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Brzustewicz
Ah Puch
11
3 / 1 / 3
6,540
654
7,233
3,409
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
10
2 / 1 / 2
5,647
565
4,147
6,143
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
sStormin
Charon
9
1 / 1 / 3
6,184
618
5,089
8,724
6,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
5
8.5
W
Ravana
 
Ravana
4
1
1
4.5
L
Ao Kuang
BIENSWORTH
Ao Kuang
1
4
0
0.25
W
Ah Puch
Brzustewicz
Ah Puch
3
1
3
4.5
L
Charon
0
4
1
0.13
L
Horus
Oakurai
Horus
1
3
1
0.5
L
Danzaburou
Spartanking71
Danzaburou
2
2
1
1.25
W
Hachiman
2
1
2
3
L
Vulcan
0
3
0
0
W
Charon
sStormin
Charon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
28,972
42,527
Taken
30,092
17,868
Mitigated
15,201
7,482
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,806
3,255
0
1,088
8,456
4,065
0
2,930
5,421
44,443
0
W
Ravana
 
Ravana
3,697
832
0
1,065
3,360
1,846
0
650
2,642
0
33,985
L
Ao Kuang
BIENSWORTH
Ao Kuang
3,250
954
0
1,154
9,807
3,468
0
4,777
4,951
26,008
0
W
Ah Puch
Brzustewicz
Ah Puch
7,233
271
0
1,114
3,409
1,315
172
2,434
975
35,925
0
L
Charon
755
43
0
250
7,379
2,717
0
2,006
5,097
17,779
0
L
Horus
Oakurai
Horus
3,232
1,436
903
2,163
10,884
6,160
0
4,126
6,676
0
9,702
L
Danzaburou
Spartanking71
Danzaburou
5,909
3,482
0
2,216
5,958
2,395
0
3,248
2,668
0
37,716
W
Hachiman
4,147
2,477
0
2,528
6,143
1,875
340
711
5,432
0
31,949
L
Vulcan
3,866
907
0
796
8,499
3,128
0
6,419
1,670
26,623
0
W
Charon
sStormin
Charon
5,089
1,644
0
3,488
8,724
6,100
640
1,048
7,676
26,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
31,962
209
Minions Killed
285
0
Camps Cleared
0
971,852
Distance Traveled
995,072
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,898
690
60
6
0
219,361
0
W
Ravana
6,693
669
58
6
0
196,974
0
L
Ao Kuang
5,201
520
43
4
0
224,020
0
W
Ah Puch
6,540
654
72
7
0
210,968
1
L
Charon
5,097
510
40
4
0
182,839
0
L
Horus
4,919
492
17
2
0
202,333
4
L
Danzaburou
5,463
546
52
5
0
184,448
0
W
Hachiman
5,647
565
61
6
0
184,698
2
L
Vulcan
4,983
498
57
6
0
178,212
2
W
Charon
6,184
618
34
3
0
183,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role