Player Matchup

Poseidon
Poseidon
Gold I
By Diablo
Poseidon
Gold I
Level 166
God Stats
59W - 49L
1,575 SR
Queue Stats
390W - 409L
1,668 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
FraankyHatake
Sun Wukong
Gold II
Level 82
God Stats
14W - 10L
1,762 SR
Queue Stats
19W - 17L
1,690 MMR
Party 2
Neith
Neith
Platinum V
hanzitooo
Neith
Platinum V
Level 126
God Stats
19W - 14L
1,757 SR
Queue Stats
23W - 22L
1,779 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,698 SR
1,713 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,604 SR
1,548 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver I
 
Hera
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
TheNinjerGinger
Anhur
Gold IV
Level 67
God Stats
9W - 3L
1,813 SR
Queue Stats
14W - 11L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
By Diablo
Poseidon
12
5 / 6 / 3
11,424
762
9,409
12,508
3,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
FraankyHatake
Sun Wukong
14
4 / 3 / 9
11,466
764
9,774
19,185
14,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
hanzitooo
Neith
16
4 / 0 / 8
12,445
830
12,836
8,501
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayHachimanThothAtlasDiscordia

VS

Bans
ShivaMartichorasIx ChelCupidBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 5 / 4
10,220
681
9,727
16,960
23,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hera
 
Hera
12
1 / 5 / 3
9,823
655
8,161
9,395
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 3 / 0
10,703
714
10,370
11,454
4,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
8
9
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
5
4
1
L
Hera
 
Hera
1
5
3
0.5
W
Poseidon
By Diablo
Poseidon
5
6
3
1.08
W
Sun Wukong
FraankyHatake
Sun Wukong
4
3
9
2.83
L
4
3
0
1.33
W
Neith
hanzitooo
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,019
Damage
28,258
40,194
Taken
37,809
21,963
Mitigated
31,712
13,333
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,727
2,849
0
3,054
16,960
23,024
0
6,495
10,465
23,149
0
L
Hera
 
Hera
8,161
2,147
0
245
9,395
4,083
74
2,065
7,330
35,055
0
W
Poseidon
By Diablo
Poseidon
9,409
1,553
0
3,664
12,508
3,748
926
6,424
6,084
61,291
0
W
Sun Wukong
FraankyHatake
Sun Wukong
9,774
1,001
0
5,867
19,185
14,401
81
7,648
11,056
6,239
17,360
L
10,370
5,041
0
4,036
11,454
4,605
0
2,919
8,535
0
47,967
W
Neith
hanzitooo
Neith
12,836
5,831
0
3,802
8,501
3,814
1,797
3,705
4,635
0
79,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
30,746
200
Minions Killed
130
0
Camps Cleared
0
750,318
Distance Traveled
771,032
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,220
681
18
1
0
278,070
5
L
Hera
9,823
655
33
2
0
253,113
0
W
Poseidon
11,424
762
63
4
0
219,614
0
W
Sun Wukong
11,466
764
14
1
0
251,060
5
L
Anhur
10,703
714
79
5
0
239,849
2
W
Neith
12,445
830
123
8
0
279,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role