Player Matchup

Charon
Charon
Allaboutthc
Charon
Level 146
God Stats
36W - 39L
1,685 SR
Queue Stats
901W - 912L
1,486 Elo+
Solo
Arachne
Arachne
AlwaysBlaster
Arachne
Level 126
God Stats
5W - 9L
1,425 SR
Queue Stats
70W - 65L
1,471 Elo+
Party 1
Poseidon
Poseidon
Har4mbeshot1st
Poseidon
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
deathAssasin47
Danzaburou
Level 104
God Stats
2W - 0L
1,566 SR
Queue Stats
69W - 62L
1,516 Elo+
Solo
Ra
Ra
manateeONacid
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,451 Elo+
Party 1
Team Averages
Level 136
1,535 SR
1,476 Elo+

VS

Team Averages
Level 128
1,502 SR
1,530 Elo+
Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mazkota19_jd
Sylvanus
Level 147
God Stats
4W - 6L
1,484 SR
Queue Stats
402W - 395L
1,438 Elo+
Solo
Vamana
Vamana
hamzat17
Vamana
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,708 Elo+
Party 2
Chronos
Chronos
mr_darksouls64
Chronos
Level 119
God Stats
31W - 23L
1,504 SR
Queue Stats
304W - 305L
1,435 Elo+
Solo
Izanami
Izanami
sp4_Andy
Izanami
Level 143
God Stats
5W - 6L
1,522 SR
Queue Stats
183W - 163L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 0 / 5
8,801
489
6,318
14,379
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
15
1 / 2 / 4
9,034
502
7,089
14,406
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
16
1 / 0 / 0
9,814
545
6,432
6,266
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
deathAssasin47
Danzaburou
14
0 / 2 / 0
8,211
456
6,290
12,459
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 1
10,774
599
18,186
14,164
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 1 / 1
9,960
553
7,960
9,024
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Mazkota19_jd
Sylvanus
11
0 / 4 / 0
7,718
429
6,167
19,243
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
hamzat17
Vamana
17
0 / 1 / 1
9,860
548
5,579
12,573
9,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,979
443
11,105
11,983
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
sp4_Andy
Izanami
15
1 / 0 / 2
9,163
509
9,408
10,889
4,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
1
1
4.5
W
Charon
0
0
5
2.5
W
Arachne
1
2
4
1.5
W
Poseidon
1
0
0
1
L
Sylvanus
Mazkota19_jd
Sylvanus
0
4
0
0
W
Danzaburou
deathAssasin47
Danzaburou
0
2
0
0
L
Vamana
hamzat17
Vamana
0
1
1
0.5
W
8
1
1
8.5
L
0
4
1
0.13
L
Izanami
sp4_Andy
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
40,219
61,674
Taken
63,712
32,354
Mitigated
34,580
21,332
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,960
2,043
0
2,527
9,024
4,326
0
2,648
6,283
0
99,422
W
Charon
6,318
1,357
512
4,456
14,379
12,901
175
4,625
9,532
41,124
0
W
Arachne
7,089
5,145
0
2,876
14,406
5,991
0
4,365
10,041
0
76,298
W
Poseidon
6,432
672
0
1,500
6,266
2,342
0
0
6,266
79,170
0
L
Sylvanus
Mazkota19_jd
Sylvanus
6,167
1,590
5,325
6,352
19,243
11,282
354
9,918
8,969
27,026
0
W
Danzaburou
deathAssasin47
Danzaburou
6,290
2,015
123
5,439
12,459
4,941
1,200
1,395
11,043
0
74,276
L
Vamana
hamzat17
Vamana
5,579
1,734
0
1,120
12,573
9,783
0
5,271
6,736
0
82,370
W
18,186
911
1,400
5,026
14,164
6,179
1,749
6,693
7,471
93,614
0
L
11,105
3,076
0
1,438
11,983
4,745
1,042
8,643
3,194
67,752
0
L
Izanami
sp4_Andy
Izanami
9,408
5,648
0
3,743
10,889
4,444
2,292
3,526
7,363
0
94,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
44,680
544
Minions Killed
607
0
Camps Cleared
0
1,705,540
Distance Traveled
1,648,711
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,960
553
135
8
0
409,227
2
W
Charon
8,801
489
35
2
0
327,908
11
W
Arachne
9,034
502
98
5
0
435,811
0
W
Poseidon
9,814
545
141
8
0
279,932
2
L
Sylvanus
7,718
429
29
2
0
269,995
0
W
Danzaburou
8,211
456
120
7
0
299,850
0
L
Vamana
9,860
548
150
8
0
356,053
0
W
Ra
10,774
599
150
8
0
362,039
0
L
Chronos
7,979
443
115
6
0
285,798
4
L
Izanami
9,163
509
178
10
0
327,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role