Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AgarzaVEVO
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,520 Elo+
Party 2
Achilles
Achilles
Quad xs
Achilles
Level 44
God Stats
6W - 19L
1,500 SR
Queue Stats
61W - 90L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Steelshotz
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,507 Elo+
Party 2
Chronos
Chronos
xSMPx
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,470 Elo+

VS

Team Averages
Level 86
1,557 SR
1,486 Elo+
Bacchus
Bacchus
GodrickD
Bacchus
Level 12
God Stats
2W - 0L
1,749 SR
Queue Stats
20W - 15L
1,517 Elo+
Party 1
Ra
Ra
Reivaxk99
Ra
Level 118
God Stats
13W - 11L
1,537 SR
Queue Stats
58W - 34L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
SalvBandolero
Baron Samedi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,488 Elo+
Solo
Neith
Neith
SeetWeIl
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,365 Elo+
Solo
Awilix
Awilix
Φλεγέθων
Awilix
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 1 / 1
5,362
1,072
1,723
2,208
991
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
10
0 / 4 / 4
6,121
1,224
4,097
10,741
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Quad xs
Achilles
10
1 / 3 / 1
5,831
1,166
4,473
8,502
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Steelshotz
Tsukuyomi
11
1 / 5 / 3
6,154
1,231
5,313
8,652
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
xSMPx
Chronos
11
2 / 1 / 2
6,474
1,295
6,247
3,899
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

272

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodrickD
Bacchus
11
3 / 1 / 10
7,356
1,471
4,849
7,039
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 9
7,358
1,472
6,862
3,453
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SalvBandolero
Baron Samedi
12
4 / 0 / 8
7,062
1,412
6,008
2,432
1,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
SeetWeIl
Neith
11
0 / 2 / 9
5,946
1,189
5,544
5,744
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 1 / 9
6,733
1,347
6,693
5,280
2,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
14
14
Deaths
4
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Terra
0
4
4
0.5
W
Bacchus
GodrickD
Bacchus
3
1
10
8
L
Achilles
Quad xs
Achilles
1
3
1
0.5
W
4
0
9
8.5
W
Baron Samedi
SalvBandolero
Baron Samedi
4
0
8
8
W
Neith
SeetWeIl
Neith
0
2
9
2.25
L
Tsukuyomi
Steelshotz
Tsukuyomi
1
5
3
0.5
L
Chronos
xSMPx
Chronos
2
1
2
3
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
29,956
34,002
Taken
23,948
23,273
Mitigated
14,880
2,622
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,723
948
0
61
2,208
991
0
1,332
876
0
6,163
L
Terra
4,097
979
184
858
10,741
9,423
0
6,310
4,204
9,800
0
W
Bacchus
GodrickD
Bacchus
4,849
1,076
0
1,008
7,039
7,672
0
3,220
3,551
8,699
0
L
Achilles
Quad xs
Achilles
4,473
1,259
0
686
8,502
7,752
0
4,238
4,198
0
6,175
W
6,862
857
2,198
894
3,453
1,513
0
1,027
2,331
24,135
0
W
Baron Samedi
SalvBandolero
Baron Samedi
6,008
437
1,913
737
2,432
1,186
0
1,105
1,154
9,942
0
W
Neith
SeetWeIl
Neith
5,544
3,878
0
490
5,744
2,395
0
2,300
3,326
0
12,525
L
Tsukuyomi
Steelshotz
Tsukuyomi
5,313
1,585
0
332
8,652
3,618
0
3,623
4,937
0
9,825
L
Chronos
xSMPx
Chronos
6,247
1,535
0
501
3,899
1,489
0
1,981
1,870
16,366
0
W
6,693
2,939
0
652
5,280
2,114
0
2,365
2,602
0
10,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
34,455
56
Minions Killed
87
4
Camps Cleared
4
402,080
Distance Traveled
531,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,362
1,072
2
0
0
30,828
0
L
Terra
6,121
1,224
8
2
1
101,992
0
W
Bacchus
7,356
1,471
7
1
1
122,009
0
L
Achilles
5,831
1,166
3
1
0
77,682
0
W
Ra
7,358
1,472
41
8
2
119,201
0
W
Baron Samedi
7,062
1,412
10
2
0
100,441
0
W
Neith
5,946
1,189
18
4
1
79,682
0
L
Tsukuyomi
6,154
1,231
12
2
3
94,683
0
L
Chronos
6,474
1,295
31
6
0
96,895
0
W
Awilix
6,733
1,347
11
2
0
109,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role