Player Matchup

Thor
Thor
Colbie88
Thor
Level 146
God Stats
10W - 6L
1,673 SR
Queue Stats
162W - 129L
1,600 Elo+
Party 1
Charon
Charon
HammerJG
Charon
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 108L
1,541 Elo+
Party 1
Janus
Janus
KazJax
Janus
Level 159
God Stats
41W - 30L
1,614 SR
Queue Stats
384W - 348L
1,600 Elo+
Party 1
Neith
Neith
MrRepper
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
S1R Hades
Ares
Level 149
God Stats
5W - 5L
1,528 SR
Queue Stats
275W - 256L
1,602 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,569 Elo+

VS

Team Averages
Level 87
1,568 SR
1,528 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ChaosDemon69
Poseidon
Level 124
God Stats
16W - 9L
1,713 SR
Queue Stats
434W - 340L
1,559 Elo+
Solo
Charon
Charon
Comradecole
Charon
Level 47
God Stats
4W - 1L
1,709 SR
Queue Stats
103W - 94L
1,571 Elo+
Solo
Artio
Artio
Tqrw
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,537 Elo+
Party 2
Ullr
Ullr
WSBGod
Ullr
Level 111
God Stats
13W - 14L
1,420 SR
Queue Stats
90W - 54L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 1 / 1
6,044
549
3,890
8,416
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charon
HammerJG
Charon
8
0 / 2 / 0
5,134
467
1,825
6,656
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
KazJax
Janus
11
0 / 3 / 2
6,029
548
3,561
7,704
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MrRepper
Neith
8
0 / 2 / 1
4,484
408
2,419
5,533
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
1 / 0 / 0
5,808
528
3,342
7,921
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 0 / 2
5,458
496
5,654
5,119
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ChaosDemon69
Poseidon
13
2 / 0 / 1
7,085
644
3,521
5,056
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
11
0 / 1 / 0
5,983
544
4,247
6,256
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Tqrw
Artio
9
3 / 2 / 3
6,330
575
4,369
10,132
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
WSBGod
Ullr
11
3 / 0 / 3
6,323
575
4,619
4,961
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
2
1
W
Poseidon
ChaosDemon69
Poseidon
2
0
1
2.5
L
Thor
2
1
1
2.5
W
Charon
0
1
0
0
L
Charon
HammerJG
Charon
0
2
0
0
L
Janus
KazJax
Janus
0
3
2
0.33
L
Neith
MrRepper
Neith
0
2
1
0.25
L
Ares
1
0
0
1
W
Artio
Tqrw
Artio
3
2
3
2.25
W
Ullr
WSBGod
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
22,410
36,230
Taken
31,524
18,956
Mitigated
15,554
5,880
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,654
277
279
1,686
5,119
1,683
0
1,306
3,705
37,337
0
W
Poseidon
ChaosDemon69
Poseidon
3,521
723
0
820
5,056
1,607
0
409
4,571
70,830
0
L
Thor
3,890
655
0
918
8,416
3,160
0
3,225
5,191
0
42,733
W
Charon
4,247
791
0
2,020
6,256
2,776
0
3,016
2,844
33,885
0
L
Charon
HammerJG
Charon
1,825
515
0
2,007
6,656
4,501
0
1,768
4,844
22,222
0
L
Janus
KazJax
Janus
3,561
408
0
1,125
7,704
2,741
0
6,380
1,324
47,418
0
L
Neith
MrRepper
Neith
2,419
1,402
0
120
5,533
1,771
0
1,662
3,871
0
21,175
L
Ares
3,342
77
0
1,710
7,921
6,783
0
4,150
3,197
29,735
0
W
Artio
Tqrw
Artio
4,369
499
438
3,041
10,132
7,648
0
2,163
7,689
18,132
0
W
Ullr
WSBGod
Ullr
4,619
2,187
0
1,074
4,961
1,840
0
1,109
3,852
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,499
Gold Earned
31,179
295
Minions Killed
333
0
Camps Cleared
0
1,058,355
Distance Traveled
1,155,966
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,458
496
69
6
0
238,930
2
W
Poseidon
7,085
644
110
10
0
267,766
3
L
Thor
6,044
549
72
7
0
247,516
0
W
Charon
5,983
544
60
5
0
211,298
0
L
Charon
5,134
467
20
2
0
166,780
0
L
Janus
6,029
548
108
10
0
238,828
2
L
Neith
4,484
408
39
4
0
208,242
0
L
Ares
5,808
528
56
5
0
196,989
0
W
Artio
6,330
575
17
2
0
240,102
2
W
Ullr
6,323
575
77
7
0
197,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role