Player Matchup

Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
DigitalxSoul
Cerberus
Gold IV
Level 150
God Stats
15W - 18L
1,652 SR
Queue Stats
142W - 144L
1,498 MMR
Party 3
Danzaburou
Danzaburou
Gold I
IlComplexityIl
Danzaburou
Gold I
Level 124
God Stats
74W - 73L
1,617 SR
Queue Stats
95W - 95L
1,725 MMR
Party 3
Poseidon
Poseidon
Silver I
gOwHOMEY
Poseidon
Silver I
Level 159
God Stats
2W - 5L
1,647 SR
Queue Stats
29W - 27L
1,644 MMR
Solo
Thanatos
Thanatos
Platinum IV
sirLaxxus
Thanatos
Platinum IV
Level 91
God Stats
23W - 13L
1,669 SR
Queue Stats
285W - 265L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,617 SR
1,595 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,532 SR
1,597 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
DubbleDown
Lancelot
Gold I
Level 146
God Stats
2W - 2L
1,308 SR
Queue Stats
257W - 234L
1,646 MMR
Party 1
Izanami
Izanami
Platinum V
MegalomaniacZack
Izanami
Platinum V
Level 155
God Stats
12W - 9L
1,657 SR
Queue Stats
79W - 74L
1,597 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
PsychoSpyroo
Cthulhu
Platinum V
Level 149
God Stats
4W - 5L
1,557 SR
Queue Stats
583W - 564L
1,645 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
Velectera
Aphrodite
Platinum V
Level 140
God Stats
58W - 41L
1,638 SR
Queue Stats
79W - 74L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 3 / 3
6,669
556
8,732
12,961
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DigitalxSoul
Cerberus
11
0 / 1 / 0
5,879
490
1,912
7,619
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
IlComplexityIl
Danzaburou
11
0 / 3 / 0
6,157
513
4,609
8,517
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
gOwHOMEY
Poseidon
8
0 / 1 / 0
5,373
448
2,057
2,249
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
sirLaxxus
Thanatos
12
5 / 2 / 0
7,127
594
6,943
11,461
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
RavanaKaliAo KuangBakasura

VS

Bans
SusanoThorHerculesIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 1
7,038
587
3,470
4,781
3,928
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DubbleDown
Lancelot
11
1 / 3 / 2
6,134
511
5,764
10,737
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 1
7,835
653
6,025
8,754
3,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PsychoSpyroo
Cthulhu
12
4 / 2 / 1
7,176
598
7,954
13,905
12,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Velectera
Aphrodite
10
0 / 0 / 2
6,406
534
933
3,006
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
10
10
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
3
0.83
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Cerberus
DigitalxSoul
Cerberus
0
1
0
0
W
Lancelot
DubbleDown
Lancelot
1
3
2
0.67
L
Danzaburou
IlComplexityIl
Danzaburou
0
3
0
0
W
3
1
1
3.5
W
Cthulhu
PsychoSpyroo
Cthulhu
4
2
1
2.25
W
Aphrodite
Velectera
Aphrodite
0
0
2
1
L
Poseidon
gOwHOMEY
Poseidon
0
1
0
0
L
Thanatos
sirLaxxus
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
24,146
42,807
Taken
41,183
19,950
Mitigated
25,154
18,284
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,732
1,014
0
3,579
12,961
8,590
0
5,112
7,352
0
45,753
W
Zhong Kui
 
Zhong Kui
3,470
743
0
2,344
4,781
3,928
0
1,555
3,170
56,599
0
L
Cerberus
DigitalxSoul
Cerberus
1,912
271
0
1,952
7,619
3,335
0
1,894
5,476
39,340
0
W
Lancelot
DubbleDown
Lancelot
5,764
1,212
0
1,222
10,737
4,054
0
875
9,818
0
47,292
L
Danzaburou
IlComplexityIl
Danzaburou
4,609
1,882
0
3,310
8,517
2,622
0
286
8,191
0
45,732
W
6,025
3,883
0
3,515
8,754
3,191
1,737
347
8,299
0
78,781
W
Cthulhu
PsychoSpyroo
Cthulhu
7,954
919
0
3,075
13,905
12,418
0
257
13,636
38,890
699
W
Aphrodite
Velectera
Aphrodite
933
241
3,014
2,261
3,006
1,563
104
523
2,227
12,232
0
L
Poseidon
gOwHOMEY
Poseidon
2,057
567
0
666
2,249
763
0
1,461
788
30,407
0
L
Thanatos
sirLaxxus
Thanatos
6,943
2,212
0
8,777
11,461
4,640
0
2,328
9,035
0
57,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
34,589
414
Minions Killed
414
0
Camps Cleared
0
1,093,962
Distance Traveled
1,251,316
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,669
556
72
6
0
242,667
0
W
Zhong Kui
7,038
587
100
8
0
238,494
2
L
Cerberus
5,879
490
107
9
0
217,670
0
W
Lancelot
6,134
511
73
6
0
269,698
2
L
Danzaburou
6,157
513
95
8
0
226,005
0
W
Izanami
7,835
653
149
12
0
245,453
0
W
Cthulhu
7,176
598
71
6
0
255,482
1
W
Aphrodite
6,406
534
21
2
0
242,189
5
L
Poseidon
5,373
448
63
5
0
140,827
0
L
Thanatos
7,127
594
77
6
0
266,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role