Player Matchup

Charon
Charon
Dorky_Pants
Charon
Level 126
God Stats
29W - 21L
1,896 SR
Queue Stats
227W - 213L
1,534 Elo+
Solo
Chaac
Chaac
Setuk14
Chaac
Level 129
God Stats
2W - 1L
1,902 SR
Queue Stats
177W - 174L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
TheChemAddict
Baba Yaga
Level 142
God Stats
9W - 8L
1,556 SR
Queue Stats
227W - 226L
1,453 Elo+
Party 1
Cupid
Cupid
WICKED SLOTH614
Cupid
Level 109
God Stats
0W - 3L
1,309 SR
Queue Stats
16W - 20L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aquastorm22
Ah Muzen Cab
Level 194
God Stats
3W - 6L
1,580 SR
Queue Stats
137W - 138L
1,453 Elo+
Solo
Team Averages
Level 140
1,648 SR
1,471 Elo+

VS

Team Averages
Level 96
1,599 SR
1,445 Elo+
Charon
Charon
BluesuedeButter
Charon
Level 49
God Stats
2W - 1L
1,838 SR
Queue Stats
14W - 16L
1,398 Elo+
Solo
Hel
Hel
ChristianRG
Hel
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
683W - 642L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Eye of Ra
Sun Wukong
Level 146
God Stats
22W - 23L
1,451 SR
Queue Stats
271W - 254L
1,451 Elo+
Party 2
Rama
Rama
Obama_Senpai_871
Rama
Level 99
God Stats
3W - 1L
1,748 SR
Queue Stats
100W - 88L
1,459 Elo+
Solo
Surtr
Surtr
YM FROST TJ
Surtr
Level 45
God Stats
5W - 7L
1,457 SR
Queue Stats
46W - 45L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
3 / 5 / 3
9,620
506
12,070
15,473
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Setuk14
Chaac
11
2 / 7 / 8
8,143
429
15,118
18,236
13,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
TheChemAddict
Baba Yaga
14
5 / 3 / 2
8,827
465
15,390
12,652
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 3 / 1
9,190
484
6,361
16,925
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
aquastorm22
Ah Muzen Cab
16
7 / 3 / 6
10,361
545
13,124
18,735
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
7,862
414
6,253
14,100
13,475
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 4 / 9
10,259
540
16,288
20,149
9,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Eye of Ra
Sun Wukong
19
9 / 0 / 6
12,073
635
14,539
23,573
15,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 3
8,284
436
8,554
17,867
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
4 / 1 / 2
10,865
572
15,200
18,239
19,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
17
Kills
20
21
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
4
4
9
2.13
L
Charon
3
5
3
0.9
W
Sun Wukong
Eye of Ra
Sun Wukong
9
0
6
12
W
1
8
3
0.31
L
Chaac
Setuk14
Chaac
2
7
8
0.86
L
Baba Yaga
TheChemAddict
Baba Yaga
5
3
2
2
L
0
3
1
0.17
W
4
1
2
5
L
Ah Muzen Cab
aquastorm22
Ah Muzen Cab
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,063
Damage
60,834
82,021
Taken
93,928
42,102
Mitigated
65,272
22,383
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,253
1,560
313
862
14,100
13,475
0
1,785
12,315
26,966
0
W
16,288
938
1,979
9,493
20,149
9,480
295
11,650
8,493
71,991
0
L
Charon
12,070
638
0
455
15,473
7,271
0
7,797
7,676
77,028
0
W
Sun Wukong
Eye of Ra
Sun Wukong
14,539
4,389
0
6,504
23,573
15,922
0
8,023
15,334
0
130,143
W
8,554
6,560
54
4,809
17,867
7,292
0
1,661
16,206
0
59,901
L
Chaac
Setuk14
Chaac
15,118
2,885
144
3,376
18,236
13,894
72
6,754
11,482
0
45,141
L
Baba Yaga
TheChemAddict
Baba Yaga
15,390
637
0
4,455
12,652
5,540
0
3,952
8,700
53,515
0
L
6,361
4,113
1,233
8,982
16,925
7,002
1,047
1,276
15,649
0
65,186
W
15,200
5,955
0
4,271
18,239
19,103
805
4,433
13,806
772
88,142
L
Ah Muzen Cab
aquastorm22
Ah Muzen Cab
13,124
5,528
0
3,738
18,735
8,395
1,382
3,225
15,400
0
79,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
49,343
457
Minions Killed
568
0
Camps Cleared
0
1,842,215
Distance Traveled
1,901,742
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,862
414
47
2
0
345,437
0
W
Hel
10,259
540
108
6
0
393,611
0
L
Charon
9,620
506
113
6
0
393,968
2
W
Sun Wukong
12,073
635
160
8
0
417,904
0
W
Rama
8,284
436
116
6
0
347,706
0
L
Chaac
8,143
429
56
3
0
315,377
0
L
Baba Yaga
8,827
465
71
4
0
402,685
0
L
Cupid
9,190
484
117
6
0
343,286
0
W
Surtr
10,865
572
137
7
0
397,084
0
L
Ah Muzen Cab
10,361
545
100
5
0
386,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role