Player Matchup

Tyr
Tyr
DUane77
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,447 Elo+
Party 2
Ra
Ra
MachiasLildik
Ra
Level 147
God Stats
10W - 7L
1,526 SR
Queue Stats
225W - 221L
1,487 Elo+
Party 1
Charon
Charon
oooowaffles56
Charon
Level 33
God Stats
8W - 8L
1,590 SR
Queue Stats
64W - 86L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
starstike7
Ah Muzen Cab
Level 128
God Stats
11W - 4L
1,713 SR
Queue Stats
293W - 298L
1,455 Elo+
Party 1
Thor
Thor
twyler031
Thor
Level 42
God Stats
0W - 2L
1,335 SR
Queue Stats
40W - 51L
1,423 Elo+
Party 2
Team Averages
Level 88
1,533 SR
1,441 Elo+

VS

Team Averages
Level 110
1,634 SR
1,477 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JiggleNeck
Fafnir
Level 126
God Stats
1W - 2L
1,688 SR
Queue Stats
14W - 12L
1,429 Elo+
Party 3
Anubis
Anubis
Lash
Anubis
Level 129
God Stats
17W - 12L
1,768 SR
Queue Stats
17W - 12L
1,605 Elo+
Party 3
Hou Yi
Hou Yi
PurePremium
Hou Yi
Level 35
God Stats
5W - 8L
1,510 SR
Queue Stats
17W - 17L
1,425 Elo+
Party 3
Bastet
Bastet
highgardenn
Bastet
Level 102
God Stats
2W - 1L
1,705 SR
Queue Stats
244W - 249L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
3 / 0 / 0
7,910
565
8,955
13,038
12,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 0
6,955
497
8,514
10,024
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,988
428
3,120
12,127
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
starstike7
Ah Muzen Cab
11
0 / 1 / 0
6,285
449
5,132
7,185
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
10
0 / 3 / 1
6,197
443
2,846
10,397
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 3 / 0
7,662
547
7,661
15,248
10,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
JiggleNeck
Fafnir
11
2 / 0 / 2
7,503
536
5,439
7,421
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Lash
Anubis
14
4 / 1 / 4
8,291
592
6,619
9,953
4,380
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
12
3 / 0 / 2
6,948
496
9,394
7,258
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
14
3 / 0 / 3
8,099
579
4,957
8,698
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
3
0
0
L
Tyr
3
0
0
3
W
Fafnir
JiggleNeck
Fafnir
2
0
2
3
W
Anubis
Lash
Anubis
4
1
4
6
L
1
6
0
0.17
W
Hou Yi
3
0
2
4
W
Bastet
3
0
3
4.5
L
0
2
0
0
L
Ah Muzen Cab
starstike7
Ah Muzen Cab
0
1
0
0
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
34,070
52,771
Taken
48,578
29,868
Mitigated
27,807
9,830
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,661
3,395
0
5,680
15,248
10,657
19
160
15,088
1,027
65,522
L
Tyr
8,955
1,135
0
4,941
13,038
12,183
0
225
12,813
154
68,259
W
Fafnir
JiggleNeck
Fafnir
5,439
1,584
0
3,072
7,421
7,136
0
1,759
5,662
21,346
0
W
Anubis
Lash
Anubis
6,619
171
0
3,728
9,953
4,380
237
6,264
3,689
56,846
0
L
8,514
1,066
72
798
10,024
3,477
0
5,425
4,599
53,718
0
W
Hou Yi
9,394
4,783
0
1,488
7,258
2,288
440
2,467
4,791
0
40,272
W
Bastet
4,957
1,460
0
3,183
8,698
3,346
641
1,067
7,547
0
74,421
L
3,120
573
27
2,657
12,127
7,897
0
2,936
9,191
16,273
0
L
Ah Muzen Cab
starstike7
Ah Muzen Cab
5,132
2,068
0
680
7,185
2,787
0
2,548
4,637
0
48,110
L
Thor
2,846
517
0
655
10,397
3,524
0
1,212
9,185
0
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
38,503
396
Minions Killed
414
0
Camps Cleared
0
1,307,311
Distance Traveled
1,335,596
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,662
547
117
8
0
244,740
0
L
Tyr
7,910
565
114
8
0
256,401
0
W
Fafnir
7,503
536
31
2
0
257,046
1
W
Anubis
8,291
592
80
6
0
239,085
2
L
Ra
6,955
497
93
7
0
259,338
0
W
Hou Yi
6,948
496
83
6
0
253,831
0
W
Bastet
8,099
579
103
7
0
340,894
0
L
Charon
5,988
428
15
1
0
258,388
1
L
Ah Muzen Cab
6,285
449
97
7
0
256,115
6
L
Thor
6,197
443
77
6
0
277,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role