Player Matchup

Danzaburou
Danzaburou
DogeTheDinosaur
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wrath 0f Snake
Cu Chulainn
Level 54
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 4L
1,598 Elo+
Party 2
Merlin
Merlin
Ziggyz5486
Merlin
Level 106
God Stats
5W - 8L
1,558 SR
Queue Stats
115W - 113L
1,452 Elo+
Party 2
Team Averages
Level 83
1,591 SR
1,483 Elo+

VS

Team Averages
Level 103
1,565 SR
1,327 Elo+
Thor
Thor
Anoymouse9134
Thor
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,077 Elo+
Party 1
Hera
Hera
Eye_vee17
Hera
Level 107
God Stats
6W - 2L
1,554 SR
Queue Stats
25W - 22L
1,428 Elo+
Solo
Hercules
Hercules
VG zBeAstN
Hercules
Level 149
God Stats
9W - 6L
1,640 SR
Queue Stats
24W - 24L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogeTheDinosaur
Danzaburou
13
4 / 6 / 1
11,664
833
7,387
12,886
5,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
Wrath 0f Snake
Cu Chulainn
11
0 / 8 / 2
9,452
675
6,071
19,990
16,311
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
Ziggyz5486
Merlin
14
1 / 3 / 1
10,805
772
13,713
8,534
2,890
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 11
10,714
765
7,363
11,388
4,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hera
15
3 / 1 / 12
11,346
810
12,498
7,968
3,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
VG zBeAstN
Hercules
15
11 / 1 / 5
12,615
901
11,190
14,647
16,174
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
17
17
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Danzaburou
DogeTheDinosaur
Danzaburou
4
6
1
0.75
W
Hera
3
1
12
9
W
Hercules
VG zBeAstN
Hercules
11
1
5
13.5
L
Cu Chulainn
Wrath 0f Snake
Cu Chulainn
0
8
2
0.13
L
Merlin
Ziggyz5486
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,171
Damage
31,051
41,410
Taken
34,003
24,245
Mitigated
24,680
6,257
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
1,104
0
2,381
11,388
4,893
546
4,697
6,691
0
23,132
L
Danzaburou
DogeTheDinosaur
Danzaburou
7,387
3,581
106
2,071
12,886
5,044
1,198
3,369
9,475
0
37,927
W
Hera
12,498
2,753
0
1,733
7,968
3,613
743
3,696
4,272
53,048
0
W
Hercules
VG zBeAstN
Hercules
11,190
2,203
499
4,557
14,647
16,174
241
6,043
8,604
0
40,165
L
Cu Chulainn
Wrath 0f Snake
Cu Chulainn
6,071
999
320
851
19,990
16,311
197
6,002
13,988
0
17,313
L
Merlin
Ziggyz5486
Merlin
13,713
973
418
2,491
8,534
2,890
376
3,455
4,999
51,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
34,675
139
Minions Killed
145
0
Camps Cleared
0
762,287
Distance Traveled
779,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,714
765
36
3
0
264,096
0
L
Danzaburou
11,664
833
48
3
0
236,707
0
W
Hera
11,346
810
68
5
0
232,371
0
W
Hercules
12,615
901
41
3
0
282,630
1
L
Cu Chulainn
9,452
675
12
1
0
253,125
0
L
Merlin
10,805
772
79
6
0
272,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role