Player Matchup

Tyr
Tyr
PotatoSucker
Tyr
Level 66
God Stats
31W - 27L
1,601 SR
Queue Stats
183W - 161L
1,580 Elo+
Party 1
Cerberus
Cerberus
SopplinDopplin
Cerberus
Level 102
God Stats
113W - 86L
1,603 SR
Queue Stats
157W - 131L
1,609 Elo+
Party 1
Ix Chel
Ix Chel
VarBonJovi
Ix Chel
Level 3
God Stats
31W - 9L
1,260 SR
Queue Stats
84W - 51L
1,537 Elo+
Party 1
Team Averages
Level 57
1,488 SR
1,575 Elo+

VS

Team Averages
Level 39
1,432 SR
1,193 Elo+
Ix Chel
Ix Chel
Alezzag
Ix Chel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Ra
Ra
CHANEY4PRES
Ra
Level 26
God Stats
1W - 2L
1,295 SR
Queue Stats
11W - 22L
976 Elo+
Party 2
Atlas
Atlas
Jonez1n246
Atlas
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 159L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 10
9,501
950
7,058
6,398
4,362
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
13
6 / 0 / 16
9,287
929
7,494
9,445
9,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
VarBonJovi
Ix Chel
12
7 / 0 / 13
9,033
903
11,055
5,288
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alezzag
Ix Chel
9
0 / 7 / 1
6,558
656
2,374
9,087
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 0
7,693
769
3,447
8,995
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
8
0 / 7 / 1
6,454
645
2,486
10,029
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
22
Kills
1
1
Deaths
22
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alezzag
Ix Chel
0
7
1
0.07
L
1
8
0
0.13
L
Atlas
0
7
1
0.07
W
9
1
10
14
W
Cerberus
6
0
16
14
W
Ix Chel
VarBonJovi
Ix Chel
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
8,307
21,131
Taken
28,111
15,580
Mitigated
9,506
7,045
Healing
548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alezzag
Ix Chel
2,374
233
36
186
9,087
2,810
0
3,527
5,448
17,442
0
L
3,447
387
48
278
8,995
2,809
0
6,839
2,156
20,285
0
L
Atlas
2,486
569
0
0
10,029
3,887
0
8,175
1,784
5,406
0
W
7,058
1,039
0
1,410
6,398
4,362
121
2,682
3,629
0
19,896
W
Cerberus
7,494
527
0
1,883
9,445
9,152
199
4,346
4,788
25,843
0
W
Ix Chel
VarBonJovi
Ix Chel
11,055
2,570
1,093
2,659
5,288
2,066
591
1,406
3,882
37,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
20,705
116
Minions Killed
64
0
Camps Cleared
0
531,702
Distance Traveled
463,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,558
656
19
2
0
146,207
0
L
Ra
7,693
769
41
4
0
145,823
0
L
Atlas
6,454
645
4
0
0
171,870
0
W
Tyr
9,501
950
29
3
0
181,186
0
W
Cerberus
9,287
929
44
4
0
191,732
0
W
Ix Chel
9,033
903
43
4
0
158,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role