Player Matchup

Aphrodite
Aphrodite
CaosBlade
Aphrodite
Level 86
God Stats
2W - 2L
1,567 SR
Queue Stats
67W - 60L
1,568 Elo+
Party 2
Athena
Athena
WizardRaptor
Athena
Level 107
God Stats
2W - 3L
1,485 SR
Queue Stats
143W - 174L
1,426 Elo+
Solo
Hachiman
Hachiman
XxDiehard13xX
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
dark0n303
Tyr
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 89L
1,488 Elo+
Solo
Cernunnos
Cernunnos
timoteoivanez
Cernunnos
Level 118
God Stats
1W - 2L
1,694 SR
Queue Stats
120W - 118L
1,560 Elo+
Solo
Team Averages
Level 90
1,549 SR
1,508 Elo+

VS

Team Averages
Level 111
1,532 SR
1,482 Elo+
Yu Huang
Yu Huang
Anvillash
Yu Huang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,583 Elo+
Party 1
Yemoja
Yemoja
ELLMO415
Yemoja
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 100L
1,420 Elo+
Solo
Shiva
Shiva
MonMonMer
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,550 Elo+
Party 1
Hercules
Hercules
NIKEBOY_30
Hercules
Level 104
God Stats
1W - 1L
1,311 SR
Queue Stats
51W - 54L
1,464 Elo+
Solo
Set
Set
oCruise17
Set
Level 158
God Stats
1W - 0L
1,851 SR
Queue Stats
32W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaosBlade
Aphrodite
18
6 / 5 / 5
10,834
677
14,553
18,262
11,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
18
3 / 6 / 8
10,740
671
18,770
26,090
24,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XxDiehard13xX
Hachiman
14
0 / 8 / 11
9,337
584
12,262
17,216
5,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 3 / 12
10,476
655
13,466
16,169
20,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
timoteoivanez
Cernunnos
18
5 / 7 / 7
11,230
702
17,485
21,030
9,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Anvillash
Yu Huang
20
4 / 2 / 15
11,799
737
20,837
12,148
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
ELLMO415
Yemoja
20
2 / 0 / 19
11,174
698
11,057
11,965
7,565
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
MonMonMer
Shiva
19
4 / 5 / 23
11,644
728
27,641
30,848
39,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
NIKEBOY_30
Hercules
20
9 / 3 / 17
13,002
813
15,691
33,859
49,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
10 / 5 / 13
12,147
759
16,928
19,761
12,113
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
15
Kills
29
29
Deaths
15
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Anvillash
Yu Huang
4
2
15
5.75
L
Aphrodite
CaosBlade
Aphrodite
6
5
5
1.7
W
Yemoja
ELLMO415
Yemoja
2
0
19
11.5
W
Shiva
MonMonMer
Shiva
4
5
23
3.1
W
Hercules
NIKEBOY_30
Hercules
9
3
17
5.83
L
Athena
3
6
8
1.17
L
Hachiman
XxDiehard13xX
Hachiman
0
8
11
0.69
L
1
3
12
2.33
W
10
5
13
3.3
L
Cernunnos
timoteoivanez
Cernunnos
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,536
Damage
92,154
98,767
Taken
108,581
71,897
Mitigated
114,596
36,563
Healing
61,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Anvillash
Yu Huang
20,837
3,089
411
464
12,148
6,669
2,533
4,452
7,696
36,984
0
L
Aphrodite
CaosBlade
Aphrodite
14,553
1,581
10,654
8,073
18,262
11,517
202
6,744
10,997
25,529
0
W
Yemoja
ELLMO415
Yemoja
11,057
2,223
23,105
5,428
11,965
7,565
937
3,944
7,679
26,755
0
W
Shiva
MonMonMer
Shiva
27,641
3,705
5,118
6,179
30,848
39,038
641
8,751
21,651
1,424
41,742
W
Hercules
NIKEBOY_30
Hercules
15,691
4,599
1,164
14,413
33,859
49,211
1,138
6,266
27,178
0
27,617
L
Athena
18,770
2,399
3,026
3,278
26,090
24,677
120
9,875
15,139
30,451
1,617
L
Hachiman
XxDiehard13xX
Hachiman
12,262
8,010
635
2,100
17,216
5,958
516
4,805
11,907
0
19,621
L
13,466
1,192
967
2,128
16,169
20,483
0
5,893
9,709
0
25,191
W
16,928
6,773
1,805
3,700
19,761
12,113
2,146
8,291
11,284
0
34,834
L
Cernunnos
timoteoivanez
Cernunnos
17,485
9,331
1,366
4,336
21,030
9,262
839
5,590
14,645
0
39,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,617
Gold Earned
59,766
155
Minions Killed
174
0
Camps Cleared
0
1,334,685
Distance Traveled
1,373,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,799
737
42
3
0
256,785
0
L
Aphrodite
10,834
677
38
2
0
278,622
0
W
Yemoja
11,174
698
30
2
0
263,522
0
W
Shiva
11,644
728
44
3
0
298,220
0
W
Hercules
13,002
813
25
2
0
296,732
0
L
Athena
10,740
671
20
1
0
296,802
0
L
Hachiman
9,337
584
21
1
0
222,875
0
L
Tyr
10,476
655
33
2
0
287,740
0
W
Set
12,147
759
33
2
0
258,061
0
L
Cernunnos
11,230
702
43
3
0
248,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role