Player Matchup

King Arthur
King Arthur
ImmortalHarm
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Olorun
Olorun
Kiteller
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,481 Elo+
Party 2
Bacchus
Bacchus
kyanius
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,516 Elo+

VS

Team Averages
Level 64
1,652 SR
1,559 Elo+
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
VeteranRussian
Awilix
Level 67
God Stats
2W - 1L
1,725 SR
Queue Stats
128W - 127L
1,526 Elo+
Solo
Hera
Hera
garciaitor88
Hera
Level 18
God Stats
4W - 2L
1,731 SR
Queue Stats
7W - 5L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImmortalHarm
King Arthur
9
2 / 5 / 2
7,087
709
3,697
10,603
8,889
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Kiteller
Olorun
9
2 / 7 / 2
7,237
724
5,593
9,745
3,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
kyanius
Bacchus
9
0 / 4 / 4
6,791
679
5,018
10,450
7,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 13
8,310
831
7,965
9,989
10,407
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 1 / 4
9,253
925
12,151
6,422
2,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 11
7,886
789
6,612
4,392
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
16
16
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
13
9.5
L
King Arthur
ImmortalHarm
King Arthur
2
5
2
0.6
L
Olorun
Kiteller
Olorun
2
7
2
0.43
W
11
1
4
13
W
2
3
11
2.5
L
Bacchus
kyanius
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
26,728
30,798
Taken
20,803
19,892
Mitigated
14,475
3,341
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,965
744
0
2,952
9,989
10,407
0
4,552
5,437
17,691
0
L
King Arthur
ImmortalHarm
King Arthur
3,697
709
0
594
10,603
8,889
34
5,456
5,087
0
15,056
L
Olorun
Kiteller
Olorun
5,593
2,906
190
1,047
9,745
3,600
216
3,113
6,576
22,175
0
W
12,151
5,414
0
970
6,422
2,472
612
3,368
2,887
0
35,990
W
6,612
2,508
0
0
4,392
1,596
625
2,958
1,434
18,963
0
L
Bacchus
kyanius
Bacchus
5,018
813
0
1,510
10,450
7,403
0
6,285
4,021
19,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,115
Gold Earned
25,449
69
Minions Killed
67
0
Camps Cleared
0
462,047
Distance Traveled
567,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,310
831
9
1
0
201,206
0
L
King Arthur
7,087
709
20
2
0
161,323
0
L
Olorun
7,237
724
30
3
0
122,786
0
W
Awilix
9,253
925
44
4
0
192,791
0
W
Hera
7,886
789
14
1
0
173,493
0
L
Bacchus
6,791
679
19
2
0
177,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role