Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Sunny Deed
Charon
Level 168
God Stats
2W - 1L
1,639 SR
Queue Stats
69W - 81L
1,487 Elo+
Party 3
Medusa
Medusa
casp245
Medusa
Level 107
God Stats
4W - 2L
1,738 SR
Queue Stats
56W - 33L
1,601 Elo+
Party 1
Horus
Horus
oPanduh
Horus
Level 173
God Stats
4W - 3L
1,740 SR
Queue Stats
346W - 321L
1,516 Elo+
Party 3
Mercury
Mercury
Σnumα
Mercury
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 38L
1,662 Elo+
Party 1
Team Averages
Level 145
1,623 SR
1,553 Elo+

VS

Team Averages
Level 123
1,562 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
El Casa DINO
Heimdallr
Level 65
God Stats
2W - 2L
1,788 SR
Queue Stats
354W - 348L
1,478 Elo+
Party 2
Ravana
Ravana
Sethodin
Ravana
Level 129
God Stats
9W - 21L
1,447 SR
Queue Stats
196W - 203L
1,479 Elo+
Solo
Vulcan
Vulcan
sebas974
Vulcan
Level 161
God Stats
1W - 2L
1,511 SR
Queue Stats
338W - 334L
1,527 Elo+
Party 2
Bastet
Bastet
troyewar
Bastet
Level 144
God Stats
5W - 8L
1,562 SR
Queue Stats
601W - 621L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 3 / 2
6,888
459
3,962
6,722
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Sunny Deed
Charon
15
2 / 2 / 2
8,295
553
6,603
12,819
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
casp245
Medusa
15
2 / 1 / 1
8,501
567
7,788
10,146
4,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
oPanduh
Horus
13
3 / 0 / 1
7,936
529
5,058
13,974
9,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
Σnumα
Mercury
16
6 / 2 / 4
9,258
617
10,111
11,921
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 3
7,114
474
5,101
9,181
6,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
El Casa DINO
Heimdallr
13
0 / 3 / 1
7,794
520
5,100
10,661
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Sethodin
Ravana
13
3 / 1 / 3
8,194
546
4,250
9,137
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Vulcan
sebas974
Vulcan
13
2 / 3 / 3
7,961
531
8,039
6,772
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
troyewar
Bastet
13
2 / 4 / 0
8,320
555
12,120
17,038
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
8
8
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
3
2
0.33
L
Nox
 
Nox
1
2
3
1.25
L
Heimdallr
El Casa DINO
Heimdallr
0
3
1
0.17
L
Ravana
Sethodin
Ravana
3
1
3
4.5
W
Charon
Sunny Deed
Charon
2
2
2
1.5
W
Medusa
casp245
Medusa
2
1
1
2.5
W
Horus
oPanduh
Horus
3
0
1
3.5
L
Vulcan
sebas974
Vulcan
2
3
3
1.17
L
Bastet
troyewar
Bastet
2
4
0
0.5
W
Mercury
Σnumα
Mercury
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
34,610
55,582
Taken
52,789
28,433
Mitigated
24,309
15,717
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,962
585
0
692
6,722
2,891
0
3,153
3,433
55,555
2,597
L
Nox
 
Nox
5,101
1,120
1,322
1,578
9,181
6,314
0
1,320
7,733
29,135
0
L
Heimdallr
El Casa DINO
Heimdallr
5,100
3,413
0
3,917
10,661
4,709
0
0
10,661
0
62,185
L
Ravana
Sethodin
Ravana
4,250
1,175
0
2,010
9,137
3,873
0
861
8,276
0
63,436
W
Charon
Sunny Deed
Charon
6,603
587
0
2,660
12,819
7,255
0
746
12,073
52,909
150
W
Medusa
casp245
Medusa
7,788
4,356
0
5,101
10,146
4,174
671
1,369
8,762
0
75,136
W
Horus
oPanduh
Horus
5,058
2,240
1,846
3,957
13,974
9,497
16
5,289
8,515
0
32,249
L
Vulcan
sebas974
Vulcan
8,039
3,214
0
880
6,772
2,604
401
1,738
5,034
57,737
0
L
Bastet
troyewar
Bastet
12,120
2,785
0
6,798
17,038
6,809
104
5,171
11,251
0
65,211
W
Mercury
Σnumα
Mercury
10,111
4,530
0
1,461
11,921
4,616
0
2,250
9,545
0
82,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
39,383
508
Minions Killed
426
0
Camps Cleared
0
1,524,835
Distance Traveled
1,493,216
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,888
459
108
7
0
300,003
1
L
Nox
7,114
474
32
2
0
307,047
6
L
Heimdallr
7,794
520
120
8
0
252,765
5
L
Ravana
8,194
546
80
5
0
350,115
1
W
Charon
8,295
553
115
8
0
272,894
2
W
Medusa
8,501
567
129
9
0
266,205
0
W
Horus
7,936
529
46
3
0
317,105
5
L
Vulcan
7,961
531
102
7
0
306,370
0
L
Bastet
8,320
555
92
6
0
276,919
0
W
Mercury
9,258
617
110
7
0
368,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role