Player Matchup

Charon
Charon
Aegisofathens
Charon
Level 155
God Stats
3W - 7L
1,547 SR
Queue Stats
246W - 216L
1,542 Elo+
Solo
The Morrigan
The Morrigan
Blazer861
The Morrigan
Level 97
God Stats
4W - 3L
1,837 SR
Queue Stats
250W - 333L
1,448 Elo+
Party 1
Da Ji
Da Ji
KnucklesUnleasH
Da Ji
Level 109
God Stats
14W - 13L
1,762 SR
Queue Stats
98W - 160L
1,370 Elo+
Party 1
Neith
Neith
NecroFells
Neith
Level 45
God Stats
19W - 15L
1,625 SR
Queue Stats
97W - 136L
1,384 Elo+
Party 1
Hercules
Hercules
ilovebuns-_-
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 229L
1,462 Elo+
Party 1
Team Averages
Level 102
1,654 SR
1,441 Elo+

VS

Team Averages
Level 136
1,518 SR
1,504 Elo+
Sobek
Sobek
Extinct Jawn
Sobek
Level 144
God Stats
9W - 4L
1,749 SR
Queue Stats
140W - 139L
1,562 Elo+
Solo
Charon
Charon
J4F_SMOK3
Charon
Level 159
God Stats
2W - 4L
1,538 SR
Queue Stats
22W - 27L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
StonedWarriors9
Danzaburou
Level 104
God Stats
3W - 1L
1,803 SR
Queue Stats
111W - 118L
1,534 Elo+
Solo
Nemesis
Nemesis
TrapVann
Nemesis
Level 124
God Stats
7W - 11L
1,106 SR
Queue Stats
150W - 167L
1,461 Elo+
Party 2
Serqet
Serqet
gymswagy
Serqet
Level 147
God Stats
4W - 5L
1,393 SR
Queue Stats
65W - 63L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,154
453
10,681
15,472
13,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Blazer861
The Morrigan
14
0 / 4 / 1
8,198
455
8,352
10,881
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 0
8,347
464
6,102
18,350
8,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
4 / 5 / 0
9,126
507
7,641
13,621
6,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ilovebuns-_-
Hercules
14
2 / 6 / 3
8,951
497
8,114
17,969
20,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,950
497
6,274
15,223
14,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
J4F_SMOK3
Charon
15
2 / 1 / 3
9,014
501
8,990
10,046
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
StonedWarriors9
Danzaburou
17
6 / 3 / 1
11,035
613
13,668
13,660
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TrapVann
Nemesis
15
5 / 3 / 4
9,522
529
6,360
14,976
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
gymswagy
Serqet
16
5 / 3 / 5
9,929
552
15,219
18,323
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
20
21
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
The Morrigan
Blazer861
The Morrigan
0
4
1
0.13
W
2
0
7
5.5
W
Charon
J4F_SMOK3
Charon
2
1
3
3.5
L
2
5
0
0.4
L
Neith
4
5
0
0.8
W
Danzaburou
StonedWarriors9
Danzaburou
6
3
1
2.17
W
Nemesis
TrapVann
Nemesis
5
3
4
2.33
W
Serqet
gymswagy
Serqet
5
3
5
2.5
L
Hercules
ilovebuns-_-
Hercules
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
50,511
76,293
Taken
72,228
53,962
Mitigated
42,170
17,525
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,681
2,148
1,917
2,776
15,472
13,602
0
5,789
9,575
35,063
0
L
The Morrigan
Blazer861
The Morrigan
8,352
1,289
0
2,191
10,881
4,854
0
6,157
4,724
79,101
1,389
W
6,274
682
2,506
5,246
15,223
14,519
0
5,631
9,592
27,825
0
W
Charon
J4F_SMOK3
Charon
8,990
1,604
0
500
10,046
5,660
150
5,679
4,367
72,503
0
L
6,102
1,667
0
730
18,350
8,622
0
2,048
15,795
0
60,190
L
Neith
7,641
3,625
0
5,030
13,621
6,495
693
834
12,787
0
66,210
W
Danzaburou
StonedWarriors9
Danzaburou
13,668
6,404
0
3,597
13,660
6,216
2,967
2,384
11,276
0
94,519
W
Nemesis
TrapVann
Nemesis
6,360
3,066
0
2,725
14,976
7,082
0
1,444
13,532
0
70,723
W
Serqet
gymswagy
Serqet
15,219
5,618
0
4,358
18,323
8,693
1,589
2,596
15,679
0
74,470
L
Hercules
ilovebuns-_-
Hercules
8,114
3,468
0
4,881
17,969
20,389
175
533
16,566
0
51,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
48,450
416
Minions Killed
502
0
Camps Cleared
0
1,679,131
Distance Traveled
1,827,130
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,154
453
49
3
0
333,786
2
L
The Morrigan
8,198
455
120
7
0
327,445
3
W
Sobek
8,950
497
23
1
0
374,284
4
W
Charon
9,014
501
129
7
0
305,765
4
L
Da Ji
8,347
464
77
4
0
379,915
1
L
Neith
9,126
507
107
6
0
311,180
0
W
Danzaburou
11,035
613
151
8
0
310,215
0
W
Nemesis
9,522
529
102
6
0
435,610
0
W
Serqet
9,929
552
97
5
0
401,256
0
L
Hercules
8,951
497
63
4
0
326,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role