Player Matchup

Baba Yaga
Baba Yaga
Cosmo38
Baba Yaga
Level 59
God Stats
7W - 7L
1,526 SR
Queue Stats
224W - 221L
1,478 Elo+
Party 1
Chang'e
Chang'e
Dolo_DatPressure
Chang'e
Level 120
God Stats
8W - 2L
1,768 SR
Queue Stats
690W - 706L
1,474 Elo+
Solo
Janus
Janus
Impyriel
Janus
Level 144
God Stats
2W - 1L
1,800 SR
Queue Stats
71W - 72L
1,470 Elo+
Solo
Cliodhna
Cliodhna
InuKaminari
Cliodhna
Level 152
God Stats
1W - 1L
1,670 SR
Queue Stats
94W - 106L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Kalicc
Sun Wukong
Level 61
God Stats
5W - 13L
1,398 SR
Queue Stats
600W - 591L
1,455 Elo+
Party 1
Team Averages
Level 107
1,632 SR
1,476 Elo+

VS

Team Averages
Level 118
1,484 SR
1,515 Elo+
Martichoras
Martichoras
Forsaken42
Martichoras
Level 139
God Stats
4W - 3L
1,402 SR
Queue Stats
87W - 93L
1,496 Elo+
Party 2
Hades
Hades
SixxString91
Hades
Level 116
God Stats
5W - 0L
1,903 SR
Queue Stats
101W - 110L
1,497 Elo+
Party 2
Fenrir
Fenrir
StufftheTaco
Fenrir
Level 145
God Stats
4W - 8L
1,327 SR
Queue Stats
125W - 132L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
xBetsuBara
Guan Yu
Level 125
God Stats
1W - 1L
1,287 SR
Queue Stats
57W - 56L
1,507 Elo+
Solo
Jing Wei
Jing Wei
xXMECAGOXx
Jing Wei
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 159L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cosmo38
Baba Yaga
9
0 / 1 / 3
8,440
496
3,069
1,996
676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 9
10,789
635
10,428
21,601
10,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Impyriel
Janus
20
5 / 5 / 4
12,268
722
27,280
13,811
6,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
InuKaminari
Cliodhna
19
4 / 3 / 9
11,239
661
21,514
15,716
8,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Kalicc
Sun Wukong
20
5 / 2 / 9
11,387
670
20,149
19,740
31,420
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Forsaken42
Martichoras
19
4 / 4 / 11
11,856
697
22,300
18,717
9,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 4 / 7
11,292
664
10,927
18,442
12,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
1 / 3 / 7
9,884
581
3,610
15,463
11,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
xBetsuBara
Guan Yu
19
2 / 3 / 9
12,417
730
5,579
28,349
22,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jing Wei
xXMECAGOXx
Jing Wei
20
5 / 2 / 8
14,060
827
21,122
23,625
11,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
16
Kills
15
15
Deaths
16
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Cosmo38
Baba Yaga
0
1
3
1.5
L
2
4
9
1.63
W
Martichoras
Forsaken42
Martichoras
4
4
11
2.38
L
Janus
Impyriel
Janus
5
5
4
1.4
L
Cliodhna
InuKaminari
Cliodhna
4
3
9
2.83
L
Sun Wukong
Kalicc
Sun Wukong
5
2
9
4.75
W
3
4
7
1.63
W
Fenrir
1
3
7
1.5
W
Guan Yu
xBetsuBara
Guan Yu
2
3
9
2.17
W
Jing Wei
xXMECAGOXx
Jing Wei
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,440
Damage
63,538
72,864
Taken
104,596
57,680
Mitigated
67,281
30,715
Healing
57,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Cosmo38
Baba Yaga
3,069
169
0
561
1,996
676
0
721
1,187
8,449
0
L
10,428
141
11,168
10,650
21,601
10,454
347
3,264
18,177
22,165
0
W
Martichoras
Forsaken42
Martichoras
22,300
9,793
2,946
3,562
18,717
9,620
3,702
9,203
9,381
0
53,081
L
Janus
Impyriel
Janus
27,280
823
0
0
13,811
6,744
256
2,099
11,712
54,311
0
L
Cliodhna
InuKaminari
Cliodhna
21,514
337
635
3,160
15,716
8,386
567
1,882
13,750
0
35,121
L
Sun Wukong
Kalicc
Sun Wukong
20,149
1,337
1,365
3,176
19,740
31,420
463
3,679
16,013
3,081
36,727
W
10,927
467
1,360
3,378
18,442
12,297
1,641
7,242
11,200
20,894
0
W
Fenrir
3,610
23
3,394
2,573
15,463
11,845
0
4,753
10,634
1,069
3,953
W
Guan Yu
xBetsuBara
Guan Yu
5,579
434
20,415
11,579
28,349
22,128
264
13,410
14,701
0
16,458
W
Jing Wei
xXMECAGOXx
Jing Wei
21,122
17,156
3,140
5,460
23,625
11,391
2,346
8,302
14,973
0
71,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
59,509
169
Minions Killed
197
0
Camps Cleared
0
1,373,643
Distance Traveled
1,636,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,440
496
9
1
0
82,572
0
L
Chang'e
10,789
635
23
1
0
282,920
0
W
Martichoras
11,856
697
50
3
0
289,115
0
L
Janus
12,268
722
66
4
0
301,526
0
L
Cliodhna
11,239
661
34
2
0
345,766
0
L
Sun Wukong
11,387
670
37
2
0
360,859
0
W
Hades
11,292
664
19
1
0
305,918
0
W
Fenrir
9,884
581
7
0
0
345,835
0
W
Guan Yu
12,417
730
12
1
0
366,808
0
W
Jing Wei
14,060
827
109
6
0
328,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role